Player Matchup

Horus
Horus
Bazbo
Horus
Level 125
God Stats
0W - 1L
1,604 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Over-Snek
Baba Yaga
Level 109
God Stats
2W - 1L
1,344 SR
Queue Stats
201W - 175L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
TheSlyest
Jing Wei
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 163L
1,465 Elo+
Solo
Izanami
Izanami
rj200
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
xXShockWave-59
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,247 Elo+
Party 2
Team Averages
Level 90
1,490 SR
1,441 Elo+

VS

Team Averages
Level 82
1,414 SR
1,388 Elo+
Xbalanque
Xbalanque
Arzun
Xbalanque
Level 25
God Stats
1W - 1L
1,265 SR
Queue Stats
21W - 20L
1,343 Elo+
Party 1
Anhur
Anhur
Fidzerald
Anhur
Level 124
God Stats
1W - 0L
1,304 SR
Queue Stats
25W - 22L
1,400 Elo+
Party 1
Thoth
Thoth
Lasnower
Thoth
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 66L
1,283 Elo+
Party 1
Sol
Sol
Weeknees
Sol
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 60L
1,449 Elo+
Party 1
Fafnir
Fafnir
kilyb
Fafnir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bazbo
Horus
17
1 / 7 / 7
10,485
655
10,170
25,556
24,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Over-Snek
Baba Yaga
20
3 / 3 / 10
12,799
800
19,954
15,495
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TheSlyest
Jing Wei
17
2 / 8 / 8
11,192
700
7,092
15,051
5,288
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
rj200
Izanami
16
3 / 11 / 3
10,792
675
9,758
16,823
5,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 8 / 5
12,900
806
11,113
20,166
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arzun
Xbalanque
18
7 / 5 / 20
11,686
730
18,475
17,691
8,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Fidzerald
Anhur
19
11 / 4 / 18
12,239
765
19,764
16,936
8,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Lasnower
Thoth
19
10 / 3 / 19
12,233
765
18,570
10,157
4,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
8 / 3 / 24
11,800
738
19,241
11,030
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
kilyb
Fafnir
16
1 / 3 / 24
10,413
651
8,020
18,463
23,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
142
17
Kills
37
37
Deaths
18
33
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Arzun
Xbalanque
7
5
20
3.4
L
Horus
Bazbo
Horus
1
7
7
0.64
W
Anhur
Fidzerald
Anhur
11
4
18
5
W
Thoth
Lasnower
Thoth
10
3
19
6.5
L
Baba Yaga
Over-Snek
Baba Yaga
3
3
10
2.67
L
Jing Wei
TheSlyest
Jing Wei
2
8
8
0.75
W
8
3
24
6.67
W
Fafnir
kilyb
Fafnir
1
3
24
4.33
L
Izanami
rj200
Izanami
3
11
3
0.41
L
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,087
Damage
84,070
93,091
Taken
74,277
51,337
Mitigated
49,935
37,537
Healing
36,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Arzun
Xbalanque
18,475
11,467
1,671
6,956
17,691
8,417
1,931
5,145
12,471
0
39,408
L
Horus
Bazbo
Horus
10,170
4,539
4,751
11,597
25,556
24,242
637
9,278
16,278
120
22,188
W
Anhur
Fidzerald
Anhur
19,764
8,457
2,084
4,663
16,936
8,441
748
3,769
13,067
0
40,344
W
Thoth
Lasnower
Thoth
18,570
918
1,253
1,761
10,157
4,669
532
3,224
6,858
39,049
0
L
Baba Yaga
Over-Snek
Baba Yaga
19,954
897
2,150
8,071
15,495
6,278
640
9,057
6,438
49,961
0
L
Jing Wei
TheSlyest
Jing Wei
7,092
5,096
2,140
1,989
15,051
5,288
0
9,323
5,728
0
14,685
W
19,241
2,893
2,394
4,512
11,030
4,994
1,960
3,805
7,175
38,936
0
W
Fafnir
kilyb
Fafnir
8,020
1,858
4,251
7,221
18,463
23,414
326
4,125
14,263
10,257
0
L
Izanami
rj200
Izanami
9,758
6,284
0
0
16,823
5,127
849
7,993
8,830
0
21,191
L
11,113
6,971
729
6,110
20,166
10,402
883
10,180
9,986
0
19,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,168
Gold Earned
58,371
147
Minions Killed
179
0
Camps Cleared
0
1,322,791
Distance Traveled
1,384,725
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,686
730
58
4
0
233,041
1
L
Horus
10,485
655
18
1
0
286,333
4
W
Anhur
12,239
765
40
3
0
257,784
1
W
Thoth
12,233
765
37
2
0
300,839
1
L
Baba Yaga
12,799
800
67
4
0
292,160
0
L
Jing Wei
11,192
700
19
1
0
248,433
0
W
Sol
11,800
738
41
3
0
288,794
1
W
Fafnir
10,413
651
3
0
0
304,267
1
L
Izanami
10,792
675
25
2
0
220,237
2
L
Arachne
12,900
806
18
1
0
275,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role