Player Matchup

Sun Wukong
Sun Wukong
Fabrizietto-dj
Sun Wukong
Level 120
God Stats
11W - 10L
1,538 SR
Queue Stats
272W - 244L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
Laalh16
Sylvanus
Level 71
God Stats
5W - 2L
1,720 SR
Queue Stats
156W - 145L
1,492 Elo+
Party 2
Pele
Pele
OverHeathed
Pele
Level 141
God Stats
1W - 4L
1,279 SR
Queue Stats
578W - 478L
1,601 Elo+
Party 1
Chiron
Chiron
Proudy123321
Chiron
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
611W - 633L
1,632 Elo+
Party 2
Scylla
Scylla
arcyato
Scylla
Level 143
God Stats
3W - 6L
1,346 SR
Queue Stats
405W - 342L
1,623 Elo+
Party 1
Team Averages
Level 122
1,476 SR
1,564 Elo+

VS

Team Averages
Level 90
1,584 SR
1,576 Elo+
Thor
Thor
Ankara Messi693
Thor
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
Based_God_Garrad
Zhong Kui
Level 89
God Stats
10W - 3L
1,500 SR
Queue Stats
712W - 637L
1,609 Elo+
Party 3
Thoth
Thoth
Hariann
Thoth
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
broadley10314
Hun Batz
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
424W - 409L
1,638 Elo+
Party 3
Bellona
Bellona
mrjammie
Bellona
Level 89
God Stats
3W - 0L
1,922 SR
Queue Stats
84W - 80L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fabrizietto-dj
Sun Wukong
10
0 / 4 / 1
5,284
528
3,255
9,110
4,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Laalh16
Sylvanus
9
1 / 0 / 3
5,461
546
2,301
4,166
1,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 2
5,587
559
2,174
6,441
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
7
1 / 2 / 0
4,527
453
2,423
4,747
1,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
arcyato
Scylla
9
2 / 5 / 1
5,681
568
3,349
5,250
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,735
574
2,381
7,007
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
10
1 / 1 / 1
5,270
527
2,971
3,875
2,045
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thoth
Hariann
Thoth
11
7 / 2 / 2
6,544
654
5,879
4,361
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
broadley10314
Hun Batz
9
2 / 1 / 3
5,428
543
4,604
6,466
2,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
mrjammie
Bellona
11
3 / 1 / 0
6,174
617
5,395
5,719
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
15
15
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Zhong Kui
1
1
1
1.5
L
Sun Wukong
Fabrizietto-dj
Sun Wukong
0
4
1
0.13
W
Thoth
Hariann
Thoth
7
2
2
4
L
Sylvanus
Laalh16
Sylvanus
1
0
3
2.5
L
2
4
2
0.75
L
Chiron
1
2
0
0.5
L
Scylla
arcyato
Scylla
2
5
1
0.5
W
Hun Batz
broadley10314
Hun Batz
2
1
3
3.5
W
Bellona
mrjammie
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,502
Damage
21,230
29,714
Taken
27,428
10,138
Mitigated
13,276
9,259
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,381
423
0
2,735
7,007
2,231
0
1,877
5,026
0
26,557
W
Zhong Kui
2,971
449
0
1,904
3,875
2,045
0
355
3,520
27,498
0
L
Sun Wukong
Fabrizietto-dj
Sun Wukong
3,255
955
0
2,142
9,110
4,215
0
785
8,311
0
30,025
W
Thoth
Hariann
Thoth
5,879
522
0
921
4,361
1,350
0
1,892
2,367
38,915
0
L
Sylvanus
Laalh16
Sylvanus
2,301
762
551
1,575
4,166
1,795
0
595
3,571
14,404
0
L
2,174
437
0
1,938
6,441
1,529
0
3,112
3,089
0
17,187
L
Chiron
2,423
1,351
165
1,929
4,747
1,314
0
1,445
3,271
0
21,607
L
Scylla
arcyato
Scylla
3,349
803
0
959
5,250
1,285
0
3,091
1,997
19,741
0
W
Hun Batz
broadley10314
Hun Batz
4,604
1,362
0
1,968
6,466
2,184
0
1,306
5,146
0
18,912
W
Bellona
mrjammie
Bellona
5,395
1,924
0
2,546
5,719
5,466
524
0
5,719
4,071
27,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,540
Gold Earned
29,151
203
Minions Killed
306
0
Camps Cleared
0
816,280
Distance Traveled
950,344
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,735
574
60
6
0
181,599
0
W
Zhong Kui
5,270
527
56
6
0
188,584
1
L
Sun Wukong
5,284
528
59
6
0
154,591
1
W
Thoth
6,544
654
81
8
0
180,137
2
L
Sylvanus
5,461
546
34
3
0
153,750
1
L
Pele
5,587
559
34
3
0
209,604
3
L
Chiron
4,527
453
40
4
0
124,448
2
L
Scylla
5,681
568
36
4
0
173,887
2
W
Hun Batz
5,428
543
38
4
0
201,367
2
W
Bellona
6,174
617
71
7
0
198,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role