Player Matchup

Tyr
Tyr
Platinum II
Caipirinha14
Tyr
Platinum II
Level 140
God Stats
11W - 5L
1,624 SR
Queue Stats
52W - 45L
1,858 MMR
Party 1
Awilix
Awilix
Platinum V
Nádeem
Awilix
Platinum V
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,866 MMR
Party 2
Sobek
Sobek
Platinum I
PColаda
Sobek
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
Santodonardo
Scylla
Platinum II
Level 156
God Stats
5W - 4L
1,521 SR
Queue Stats
140W - 115L
1,889 MMR
Party 1
Anhur
Anhur
Platinum IV
lzuu
Anhur
Platinum IV
Level 148
God Stats
5W - 0L
1,833 SR
Queue Stats
49W - 28L
2,023 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,596 SR
1,827 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,548 SR
1,656 MMR
Osiris
Osiris
Platinum V
ElMircea
Osiris
Platinum V
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,814 MMR
Solo
Hachiman
Hachiman
Platinum II
IvannMalaga
Hachiman
Platinum II
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum II
NïghtHäwk
Terra
Platinum II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Platinum II
Peкe
Janus
Platinum II
Level 158
God Stats
14W - 9L
1,741 SR
Queue Stats
267W - 239L
1,966 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond V
StormyQ
Ao Kuang
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 13
13,313
666
17,670
21,629
23,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
Nádeem
Awilix
18
12 / 3 / 11
12,782
639
19,776
15,292
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
PColаda
Sobek
16
2 / 0 / 17
10,892
545
8,801
18,858
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
19
4 / 2 / 15
12,816
641
13,476
10,134
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
lzuu
Anhur
20
6 / 1 / 5
13,245
662
6,385
10,346
5,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Nu WaSetThe MorriganPersephoneDanzaburou

VS

Bans
Chang'eFenrirApolloThanatosJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ElMircea
Osiris
15
0 / 8 / 3
8,276
414
6,640
24,185
21,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
IvannMalaga
Hachiman
19
1 / 3 / 0
10,949
547
8,469
12,366
6,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 4
8,886
444
5,250
14,060
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Peкe
Janus
16
2 / 5 / 1
9,726
486
10,768
11,368
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
StormyQ
Ao Kuang
14
4 / 11 / 1
9,216
461
11,227
22,459
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
31
Kills
7
7
Deaths
31
61
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
L
Osiris
ElMircea
Osiris
0
8
3
0.19
L
Hachiman
IvannMalaga
Hachiman
1
3
0
0.33
W
Awilix
Nádeem
Awilix
12
3
11
5.83
L
0
4
4
0.5
W
Sobek
PColаda
Sobek
2
0
17
10.5
L
Janus
Peкe
Janus
2
5
1
0.5
W
Scylla
4
2
15
5.75
L
Ao Kuang
StormyQ
Ao Kuang
4
11
1
0.41
W
Anhur
lzuu
Anhur
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,108
Damage
42,354
76,259
Taken
84,438
62,271
Mitigated
49,567
31,747
Healing
23,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,670
2,372
0
10,722
21,629
23,173
1,028
8,073
13,004
0
89,317
L
Osiris
ElMircea
Osiris
6,640
2,326
0
5,219
24,185
21,193
870
6,543
17,513
95
49,063
L
Hachiman
IvannMalaga
Hachiman
8,469
5,790
0
3,285
12,366
6,587
1,654
1,840
10,514
0
95,207
W
Awilix
Nádeem
Awilix
19,776
8,580
0
3,976
15,292
6,912
2,659
8,162
6,864
0
78,668
L
5,250
1,156
1,244
4,129
14,060
10,577
0
5,530
8,338
29,521
0
W
Sobek
PColаda
Sobek
8,801
1,310
0
6,842
18,858
22,817
78
6,850
11,695
28,247
0
L
Janus
Peкe
Janus
10,768
413
0
2,036
11,368
3,686
0
2,965
8,303
80,066
0
W
Scylla
13,476
1,752
138
3,277
10,134
4,351
1,475
3,924
5,935
101,118
0
L
Ao Kuang
StormyQ
Ao Kuang
11,227
2,300
0
7,216
22,459
7,524
0
4,858
17,493
54,361
0
W
Anhur
lzuu
Anhur
6,385
5,476
0
6,792
10,346
5,018
4,671
1,033
9,275
0
110,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,048
Gold Earned
47,053
654
Minions Killed
580
0
Camps Cleared
0
2,053,105
Distance Traveled
1,866,215
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,313
666
163
8
0
429,536
4
L
Osiris
8,276
414
89
4
0
336,392
6
L
Hachiman
10,949
547
189
9
0
352,568
6
W
Awilix
12,782
639
101
5
0
428,750
1
L
Terra
8,886
444
50
3
0
416,798
6
W
Sobek
10,892
545
27
1
0
429,001
3
L
Janus
9,726
486
162
8
0
425,135
7
W
Scylla
12,816
641
194
10
0
385,102
5
L
Ao Kuang
9,216
461
90
5
0
335,322
7
W
Anhur
13,245
662
169
8
0
380,716
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role