Player Matchup

Kukulkan
Kukulkan
BillVaVoo
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,000 Elo+
Solo
Bakasura
Bakasura
Diamond_CrAzYnAz
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Ullr
Ullr
Yancient
Ullr
Level 27
God Stats
4W - 2L
1,693 SR
Queue Stats
16W - 15L
1,430 Elo+
Solo
Nu Wa
Nu Wa
Zz-RedDemon
Nu Wa
Level 71
God Stats
37W - 31L
1,742 SR
Queue Stats
390W - 435L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
youngchico12
Cthulhu
Level 25
God Stats
7W - 2L
1,887 SR
Queue Stats
47W - 55L
2,008 Elo+
Solo
Team Averages
Level 27
1,664 SR
1,502 Elo+

VS

Team Averages
Level 22
1,397 SR
1,449 Elo+
Chronos
Chronos
ChiefUrubu4448
Chronos
Level 26
God Stats
0W - 4L
1,155 SR
Queue Stats
67W - 76L
1,371 Elo+
Solo
Nemesis
Nemesis
MockAndRollNena
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 162L
1,357 Elo+
Solo
Bellona
Bellona
UlrickVonLear
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 47L
1,500 Elo+
Solo
Arachne
Arachne
Whippyk10
Arachne
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
110W - 134L
1,629 Elo+
Solo
Ymir
Ymir
crazy_skillz000
Ymir
Level 26
God Stats
4W - 4L
1,329 SR
Queue Stats
70W - 110L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BillVaVoo
Kukulkan
9
4 / 2 / 0
7,294
384
2,713
3,937
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 1 / 3
6,200
326
818
1,985
417
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
15
7 / 3 / 1
9,804
516
9,538
10,758
4,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
15 / 1 / 5
11,078
583
19,458
4,172
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
youngchico12
Cthulhu
16
7 / 3 / 6
10,076
530
10,606
10,146
5,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 0
8,218
433
2,434
13,697
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 8 / 2
7,146
376
3,215
13,948
4,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
9
1 / 11 / 0
6,575
346
2,089
13,174
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Whippyk10
Arachne
11
5 / 3 / 0
8,426
443
4,248
12,038
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 2
7,745
408
4,461
14,217
8,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
33
Kills
8
10
Deaths
34
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BillVaVoo
Kukulkan
4
2
0
2
L
0
9
0
0
W
0
1
3
1.5
L
0
8
2
0.13
L
Bellona
1
11
0
0.09
L
Arachne
Whippyk10
Arachne
5
3
0
1.67
W
Ullr
7
3
1
2.5
W
15
1
5
17.5
L
2
3
2
1
W
Cthulhu
youngchico12
Cthulhu
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,133
Damage
16,447
30,998
Taken
67,074
13,275
Mitigated
32,571
4,187
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BillVaVoo
Kukulkan
2,713
327
0
0
3,937
1,224
680
86
3,826
9,995
0
L
2,434
951
0
822
13,697
5,675
1,756
9,847
3,460
47,556
0
W
818
634
0
0
1,985
417
0
547
1,438
0
2,591
L
3,215
1,297
0
2,076
13,948
4,842
0
5,325
8,489
0
23,662
L
Bellona
2,089
727
0
473
13,174
9,703
320
5,361
7,397
0
23,607
L
Arachne
Whippyk10
Arachne
4,248
2,962
0
6,470
12,038
3,514
0
3,235
8,593
0
24,589
W
Ullr
9,538
6,482
0
2,040
10,758
4,155
3,025
2,463
8,270
0
45,428
W
19,458
4,334
0
1,577
4,172
1,503
13
1,390
2,757
62,141
0
L
4,461
1,573
0
574
14,217
8,837
168
7,533
6,358
34,052
0
W
Cthulhu
youngchico12
Cthulhu
10,606
1,252
0
570
10,146
5,976
609
2,409
7,597
51,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,452
Gold Earned
38,110
276
Minions Killed
277
0
Camps Cleared
0
1,339,592
Distance Traveled
1,480,693
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,294
384
16
1
0
199,398
0
L
Chronos
8,218
433
99
5
0
277,605
1
W
Bakasura
6,200
326
4
0
0
140,350
0
L
Nemesis
7,146
376
33
2
0
349,345
1
L
Bellona
6,575
346
45
2
0
282,112
1
L
Arachne
8,426
443
53
3
0
229,904
0
W
Ullr
9,804
516
72
4
0
332,947
0
W
Nu Wa
11,078
583
89
5
0
333,615
0
L
Ymir
7,745
408
47
2
0
341,727
8
W
Cthulhu
10,076
530
95
5
0
333,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role