Player Matchup

Bellona
Bellona
EasyVybez
Bellona
Level 15
God Stats
4W - 3L
1,489 SR
Queue Stats
265W - 242L
1,258 Elo+
Solo
Hel
Hel
IlCowboyll
Hel
Level 67
God Stats
2W - 1L
1,268 SR
Queue Stats
104W - 89L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
IlRageslI
Cthulhu
Level 107
God Stats
8W - 8L
1,493 SR
Queue Stats
160W - 133L
1,448 Elo+
Party 1
Team Averages
Level 63
1,417 SR
1,346 Elo+

VS

Team Averages
Level 31
1,532 SR
1,602 Elo+
Thor
Thor
Quetzacoalt3332
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,732 Elo+
Solo
Jormungandr
Jormungandr
Ragnar7801
Jormungandr
Level 28
God Stats
23W - 29L
1,458 SR
Queue Stats
638W - 668L
1,441 Elo+
Solo
Janus
Janus
RedJager906
Janus
Level 59
God Stats
3W - 2L
1,637 SR
Queue Stats
26W - 41L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EasyVybez
Bellona
9
2 / 2 / 7
7,103
710
2,790
8,535
5,298
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 1 / 9
8,000
800
8,392
6,606
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
IlRageslI
Cthulhu
12
8 / 0 / 5
8,977
898
6,798
7,663
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 2
6,120
612
2,298
8,414
2,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Ragnar7801
Jormungandr
10
1 / 2 / 2
6,482
648
4,527
7,950
5,350
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 4 / 1
7,048
705
6,238
6,108
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
EasyVybez
Bellona
2
2
7
2.75
W
4
1
9
8.5
W
Cthulhu
IlRageslI
Cthulhu
8
0
5
10.5
L
0
8
2
0.13
L
Jormungandr
Ragnar7801
Jormungandr
1
2
2
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,980
Damage
13,063
22,804
Taken
22,472
13,202
Mitigated
9,942
8,921
Healing
951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
EasyVybez
Bellona
2,790
517
0
161
8,535
5,298
224
3,078
5,457
0
9,081
W
8,392
413
3,062
3,945
6,606
2,300
430
5,067
1,539
27,373
0
W
Cthulhu
IlRageslI
Cthulhu
6,798
1,171
91
1,662
7,663
5,604
167
2,667
4,996
25,978
0
L
2,298
1,036
0
81
8,414
2,790
0
5,993
2,249
0
6,949
L
Jormungandr
Ragnar7801
Jormungandr
4,527
714
258
612
7,950
5,350
0
4,899
2,796
16,311
0
L
6,238
622
0
0
6,108
1,802
0
3,663
2,237
34,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
19,650
98
Minions Killed
88
0
Camps Cleared
0
590,635
Distance Traveled
535,012
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,103
710
13
1
0
189,215
0
W
Hel
8,000
800
50
5
0
197,352
1
W
Cthulhu
8,977
898
35
4
0
204,068
1
L
Thor
6,120
612
13
1
0
191,058
0
L
Jormungandr
6,482
648
26
3
0
183,483
1
L
Janus
7,048
705
49
5
0
160,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role