Player Matchup

Bellona
Bellona
EdacThe2nd
Bellona
Level 25
God Stats
11W - 10L
1,478 SR
Queue Stats
59W - 50L
1,392 Elo+
Solo
Ymir
Ymir
Geeen0
Ymir
Level 8
God Stats
1W - 3L
1,227 SR
Queue Stats
3W - 9L
1,248 Elo+
Party 2
Nemesis
Nemesis
MANDI OPAF
Nemesis
Level 25
God Stats
26W - 36L
1,408 SR
Queue Stats
70W - 78L
1,437 Elo+
Solo
Jing Wei
Jing Wei
jncyber18
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
m0u5ey
Scylla
Level 26
God Stats
36W - 32L
1,408 SR
Queue Stats
109W - 93L
1,445 Elo+
Solo
Team Averages
Level 17
1,404 SR
1,404 Elo+

VS

Team Averages
Level 15
1,464 SR
1,486 Elo+
Jormungandr
Jormungandr
EA PRO 1738
Jormungandr
Level 21
God Stats
2W - 6L
1,187 SR
Queue Stats
218W - 267L
1,279 Elo+
Solo
Ra
Ra
JeffreyBoh
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,617 Elo+
Party 1
Chernobog
Chernobog
LUNAbluev
Chernobog
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tortuponchy
Tsukuyomi
Level 5
God Stats
1W - 3L
1,632 SR
Queue Stats
4W - 5L
1,557 Elo+
Party 1
Hades
Hades
TrippyGamer420
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EdacThe2nd
Bellona
17
13 / 3 / 6
11,271
593
16,779
11,554
10,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Geeen0
Ymir
14
10 / 1 / 9
10,092
531
9,307
14,566
11,083
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
MANDI OPAF
Nemesis
16
5 / 1 / 9
9,619
506
6,064
7,004
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
jncyber18
Jing Wei
14
6 / 4 / 14
9,330
491
11,315
13,679
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
m0u5ey
Scylla
17
5 / 2 / 5
10,313
543
7,237
8,077
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EA PRO 1738
Jormungandr
12
2 / 6 / 1
8,430
444
5,039
17,286
6,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 12 / 1
7,326
386
3,500
10,977
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
LUNAbluev
Chernobog
14
2 / 10 / 3
9,266
488
8,311
15,600
4,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Tortuponchy
Tsukuyomi
14
5 / 7 / 1
9,415
496
7,930
14,413
5,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 4
9,010
474
6,624
11,957
6,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
39
Kills
11
11
Deaths
40
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
EA PRO 1738
Jormungandr
2
6
1
0.42
W
Bellona
EdacThe2nd
Bellona
13
3
6
5.33
W
Ymir
Geeen0
Ymir
10
1
9
14.5
L
0
12
1
0.04
L
Chernobog
LUNAbluev
Chernobog
2
10
3
0.35
W
Nemesis
MANDI OPAF
Nemesis
5
1
9
9.5
L
Tsukuyomi
Tortuponchy
Tsukuyomi
5
7
1
0.79
L
2
5
4
0.8
W
Jing Wei
jncyber18
Jing Wei
6
4
14
3.25
W
Scylla
m0u5ey
Scylla
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,702
Damage
31,404
54,880
Taken
70,233
32,974
Mitigated
26,926
11,980
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
EA PRO 1738
Jormungandr
5,039
1,048
99
2,285
17,286
6,420
102
3,006
14,280
34,743
0
W
Bellona
EdacThe2nd
Bellona
16,779
5,711
0
2,673
11,554
10,508
1,454
2,918
8,636
5,305
55,546
W
Ymir
Geeen0
Ymir
9,307
2,326
0
2,732
14,566
11,083
299
5,242
9,324
41,274
0
L
3,500
876
99
346
10,977
3,641
933
2,838
8,139
24,587
0
L
Chernobog
LUNAbluev
Chernobog
8,311
5,383
96
1,411
15,600
4,893
2,403
4,100
11,394
0
41,570
W
Nemesis
MANDI OPAF
Nemesis
6,064
2,544
0
320
7,004
4,189
264
1,850
5,154
6,213
54,461
L
Tsukuyomi
Tortuponchy
Tsukuyomi
7,930
1,901
0
3,460
14,413
5,465
0
2,482
11,925
0
44,733
L
6,624
350
114
1,983
11,957
6,507
0
4,845
6,906
38,665
0
W
Jing Wei
jncyber18
Jing Wei
11,315
10,154
0
4,654
13,679
4,351
2,165
2,947
10,732
0
45,347
W
Scylla
m0u5ey
Scylla
7,237
394
0
1,601
8,077
2,843
0
2,206
5,871
62,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,625
Gold Earned
43,447
403
Minions Killed
314
0
Camps Cleared
0
1,801,920
Distance Traveled
1,616,823
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,430
444
47
2
0
336,266
4
W
Bellona
11,271
593
99
5
0
370,776
1
W
Ymir
10,092
531
68
4
0
349,195
5
L
Ra
7,326
386
43
2
0
267,458
0
L
Chernobog
9,266
488
81
4
0
301,108
0
W
Nemesis
9,619
506
84
4
0
408,873
4
L
Tsukuyomi
9,415
496
62
3
0
363,153
0
L
Hades
9,010
474
81
4
0
348,838
1
W
Jing Wei
9,330
491
47
2
0
313,679
4
W
Scylla
10,313
543
105
6
0
359,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role