Player Matchup

Hun Batz
Hun Batz
Blayne 4L
Hun Batz
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,675 Elo+
Party 1
Chronos
Chronos
Noradershlet
Chronos
Level 17
God Stats
7W - 6L
1,631 SR
Queue Stats
208W - 188L
1,590 Elo+
Solo
Khepri
Khepri
Poopie Jace
Khepri
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,305 Elo+
Party 1
Neith
Neith
Tmg Set
Neith
Level 7
God Stats
3W - 1L
1,563 SR
Queue Stats
9W - 5L
1,587 Elo+
Party 1
Chaac
Chaac
UTOOKMYBANDIT
Chaac
Level 6
God Stats
3W - 1L
1,708 SR
Queue Stats
9W - 7L
1,697 Elo+
Party 1
Team Averages
Level 37
1,580 SR
1,571 Elo+

VS

Team Averages
Level 20
1,493 SR
1,576 Elo+
Thanatos
Thanatos
Caber23
Thanatos
Level 18
God Stats
18W - 48L
1,463 SR
Queue Stats
98W - 209L
1,446 Elo+
Solo
Cupid
Cupid
EarlG1999
Cupid
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
16W - 19L
1,824 Elo+
Solo
Ares
Ares
JerrySeinfeld9
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,508 Elo+
Solo
Scylla
Scylla
hinatayaiko
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,540 Elo+
Solo
Nemesis
Nemesis
theaviator312
Nemesis
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 52L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blayne 4L
Hun Batz
12
4 / 1 / 3
7,334
564
5,554
8,894
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Noradershlet
Chronos
16
6 / 0 / 2
8,986
691
8,062
6,855
2,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
10
0 / 1 / 11
6,880
529
3,557
8,947
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Tmg Set
Neith
12
7 / 1 / 5
7,601
585
8,182
5,658
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 0 / 1
7,325
563
4,948
9,671
5,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caber23
Thanatos
10
0 / 5 / 1
5,785
445
2,598
10,334
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
EarlG1999
Cupid
10
2 / 5 / 0
6,356
489
6,054
8,004
2,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 7 / 1
4,909
378
4,419
12,033
4,843
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
11
0 / 1 / 1
6,118
471
3,970
5,121
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
10
0 / 2 / 1
5,920
455
2,396
8,603
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
20
Kills
2
3
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Blayne 4L
Hun Batz
4
1
3
5.5
L
Thanatos
Caber23
Thanatos
0
5
1
0.1
L
Cupid
EarlG1999
Cupid
2
5
0
0.4
L
0
7
1
0.07
W
Chronos
Noradershlet
Chronos
6
0
2
7
W
Khepri
0
1
11
5.5
W
Neith
Tmg Set
Neith
7
1
5
9.5
W
3
0
1
3.5
L
Scylla
0
1
1
0.5
L
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,303
Damage
19,437
40,025
Taken
44,095
18,790
Mitigated
14,764
17,196
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Blayne 4L
Hun Batz
5,554
854
0
3,552
8,894
2,787
0
1,454
7,346
0
32,197
L
Thanatos
Caber23
Thanatos
2,598
557
0
5,520
10,334
3,565
294
1,345
8,943
0
25,886
L
Cupid
EarlG1999
Cupid
6,054
2,800
72
1,500
8,004
2,129
0
1,498
6,506
0
29,092
L
4,419
360
0
280
12,033
4,843
184
5,121
6,830
12,575
0
W
Chronos
Noradershlet
Chronos
8,062
2,750
0
4,500
6,855
2,622
2,492
1,128
5,663
64,711
0
W
Khepri
3,557
701
0
1,123
8,947
6,109
330
1,762
7,121
18,527
0
W
Neith
Tmg Set
Neith
8,182
4,685
612
2,177
5,658
1,877
582
1,506
4,152
0
31,927
W
4,948
1,310
0
5,232
9,671
5,395
1,526
2,187
7,354
0
31,086
L
Scylla
3,970
222
0
0
5,121
1,454
0
1,556
3,425
35,551
0
L
Nemesis
2,396
770
0
3,277
8,603
2,773
0
1,673
6,772
0
30,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,126
Gold Earned
29,088
334
Minions Killed
265
0
Camps Cleared
0
1,314,414
Distance Traveled
1,242,355
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,334
564
63
5
0
304,180
0
L
Thanatos
5,785
445
61
5
0
254,846
1
L
Cupid
6,356
489
57
4
0
235,337
2
L
Ares
4,909
378
12
1
0
241,554
3
W
Chronos
8,986
691
133
10
0
253,325
4
W
Khepri
6,880
529
25
2
0
257,780
0
W
Neith
7,601
585
57
4
0
252,059
0
W
Chaac
7,325
563
56
4
0
247,070
3
L
Scylla
6,118
471
65
5
0
234,087
0
L
Nemesis
5,920
455
70
5
0
276,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role