Player Matchup

Kuzenbo
Kuzenbo
LeeKidoDeath
Kuzenbo
Level 140
God Stats
2W - 5L
1,500 SR
Queue Stats
335W - 239L
1,812 Elo+
Party 1
Zhong Kui
Zhong Kui
TheChaosArcher
Zhong Kui
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 61L
1,867 Elo+
Party 1
Skadi
Skadi
uigiluis
Skadi
Level 109
God Stats
12W - 4L
1,466 SR
Queue Stats
88W - 87L
1,377 Elo+
Solo
Team Averages
Level 85
1,489 SR
1,685 Elo+

VS

Team Averages
Level 57
1,746 SR
1,687 Elo+
Baron Samedi
Baron Samedi
Mashago
Baron Samedi
Level 112
God Stats
82W - 54L
1,920 SR
Queue Stats
392W - 362L
1,819 Elo+
Party 2
Bellona
Bellona
Santool
Bellona
Level 30
God Stats
7W - 1L
1,818 SR
Queue Stats
27W - 18L
1,401 Elo+
Solo
Ares
Ares
SoyUnRaPlayer
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 4L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LeeKidoDeath
Kuzenbo
16
3 / 4 / 6
12,992
591
15,476
20,751
24,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
TheChaosArcher
Zhong Kui
15
2 / 4 / 6
12,820
583
14,923
19,389
18,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
uigiluis
Skadi
16
4 / 7 / 4
13,559
616
21,775
15,538
6,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mashago
Baron Samedi
19
3 / 4 / 11
15,844
720
19,834
20,044
17,184
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Santool
Bellona
18
9 / 2 / 2
14,954
680
10,880
17,551
16,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 3 / 11
14,534
661
13,253
26,869
34,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
9
Kills
15
15
Deaths
9
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
LeeKidoDeath
Kuzenbo
3
4
6
1.5
W
Baron Samedi
Mashago
Baron Samedi
3
4
11
2.13
W
Bellona
Santool
Bellona
9
2
2
5
W
3
3
11
2.83
L
Zhong Kui
TheChaosArcher
Zhong Kui
2
4
6
1.25
L
Skadi
uigiluis
Skadi
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,174
Damage
43,967
55,678
Taken
64,464
49,107
Mitigated
68,846
10,184
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
LeeKidoDeath
Kuzenbo
15,476
4,315
1,168
2,198
20,751
24,253
484
13,225
7,262
36,651
0
W
Baron Samedi
Mashago
Baron Samedi
19,834
1,310
3,934
5,253
20,044
17,184
1,816
10,087
9,957
105,160
0
W
Bellona
Santool
Bellona
10,880
3,882
0
3,372
17,551
16,744
901
10,622
6,929
29
65,178
W
13,253
1,294
0
2,122
26,869
34,918
529
10,290
16,579
37,865
0
L
Zhong Kui
TheChaosArcher
Zhong Kui
14,923
2,374
0
6,608
19,389
18,706
266
9,307
9,815
65,070
0
L
Skadi
uigiluis
Skadi
21,775
7,891
0
210
15,538
6,148
1,960
10,600
4,838
0
101,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,371
Gold Earned
45,332
232
Minions Killed
255
0
Camps Cleared
0
1,163,370
Distance Traveled
1,304,004
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,992
591
31
1
0
415,133
4
W
Baron Samedi
15,844
720
140
6
0
396,737
9
W
Bellona
14,954
680
88
4
0
472,897
2
W
Ares
14,534
661
27
1
0
434,370
6
L
Zhong Kui
12,820
583
80
4
0
356,555
4
L
Skadi
13,559
616
121
6
0
391,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role