Player Matchup

Bakasura
Bakasura
Jagoof
Bakasura
Level 6
God Stats
18W - 24L
1,496 SR
Queue Stats
280W - 291L
1,439 Elo+
Solo
Nemesis
Nemesis
JukeManiac
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,089 Elo+
Party 3
Kukulkan
Kukulkan
MaeDayz
Kukulkan
Level 29
God Stats
3W - 7L
1,343 SR
Queue Stats
24W - 40L
1,303 Elo+
Party 3
Neith
Neith
PapaLuchon
Neith
Level 3
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Thor
Thor
SirAbbadon
Thor
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,280 Elo+
Party 1
Team Averages
Level 34
1,419 SR
1,278 Elo+

VS

Team Averages
Level 39
1,517 SR
1,444 Elo+
Zeus
Zeus
Chinxly
Zeus
Level 14
God Stats
5W - 8L
1,112 SR
Queue Stats
67W - 51L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
Go1denSword7
Erlang Shen
Level 146
God Stats
2W - 0L
1,831 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
NewChrazZzy
Vulcan
Level 15
God Stats
7W - 10L
1,372 SR
Queue Stats
40W - 46L
1,357 Elo+
Solo
Merlin
Merlin
PeReDoZZzz16
Merlin
Level 17
God Stats
11W - 5L
1,770 SR
Queue Stats
35W - 35L
1,422 Elo+
Solo
Neith
Neith
Stremer btw5546
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jagoof
Bakasura
17
1 / 10 / 7
10,612
965
7,029
20,037
9,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
JukeManiac
Nemesis
16
2 / 9 / 4
10,685
971
9,937
19,991
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
MaeDayz
Kukulkan
16
1 / 3 / 4
9,987
908
5,163
12,290
6,469
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
16
0 / 3 / 7
9,882
898
3,488
12,606
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
10 / 9 / 2
13,042
1,186
13,564
18,692
6,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Chinxly
Zeus
20
11 / 3 / 15
13,577
1,234
15,330
6,091
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Go1denSword7
Erlang Shen
19
12 / 5 / 16
13,492
1,227
27,573
17,702
13,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
18
3 / 1 / 12
11,334
1,030
11,766
4,136
1,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
18
8 / 2 / 14
13,323
1,211
21,378
9,992
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 3 / 9
10,096
918
3,242
6,451
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
100
14
Kills
34
34
Deaths
14
24
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Zeus
Chinxly
Zeus
11
3
15
6.17
W
Erlang Shen
Go1denSword7
Erlang Shen
12
5
16
4
L
Bakasura
Jagoof
Bakasura
1
10
7
0.45
L
Nemesis
JukeManiac
Nemesis
2
9
4
0.44
L
Kukulkan
MaeDayz
Kukulkan
1
3
4
1
W
Vulcan
3
1
12
9
L
Neith
0
3
7
1.17
W
Merlin
8
2
14
7.5
L
10
9
2
1.22
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,181
Damage
79,289
83,616
Taken
44,372
34,227
Mitigated
23,648
5,548
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Chinxly
Zeus
15,330
2,907
0
1,211
6,091
2,078
0
899
5,192
43,617
0
W
Erlang Shen
Go1denSword7
Erlang Shen
27,573
18,516
0
5,499
17,702
13,922
0
1,574
14,510
0
33,510
L
Bakasura
Jagoof
Bakasura
7,029
4,057
0
1,255
20,037
9,485
0
10,560
9,325
0
14,085
L
Nemesis
JukeManiac
Nemesis
9,937
3,723
0
2,626
19,991
7,167
0
12,704
7,167
0
19,686
L
Kukulkan
MaeDayz
Kukulkan
5,163
1,012
0
489
12,290
6,469
0
6,140
6,072
27,065
0
W
Vulcan
11,766
3,355
0
344
4,136
1,656
0
680
3,386
38,177
0
L
Neith
3,488
1,555
0
678
12,606
4,490
0
7,869
4,609
0
9,501
W
Merlin
21,378
1,316
0
532
9,992
3,990
0
1,272
8,520
41,586
0
L
13,564
2,525
0
500
18,692
6,616
0
10,601
7,969
0
24,183
W
3,242
1,502
0
371
6,451
2,002
0
738
5,436
0
14,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,208
Gold Earned
61,822
142
Minions Killed
216
5
Camps Cleared
8
950,345
Distance Traveled
976,468
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,577
1,234
56
5
2
175,967
1
W
Erlang Shen
13,492
1,227
13
1
1
199,232
0
L
Bakasura
10,612
965
38
3
2
197,513
0
L
Nemesis
10,685
971
24
2
0
213,288
2
L
Kukulkan
9,987
908
40
4
0
178,174
3
W
Vulcan
11,334
1,030
85
8
3
236,474
0
L
Neith
9,882
898
14
1
1
146,245
1
W
Merlin
13,323
1,211
43
4
2
196,319
1
L
Thor
13,042
1,186
26
2
2
215,125
0
W
Neith
10,096
918
19
2
0
168,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role