Player Matchup

Ymir
Ymir
Aubomidong
Ymir
Level 7
God Stats
2W - 4L
1,130 SR
Queue Stats
308W - 316L
978 Elo+
Party 1
Sol
Sol
EBRTERRORIST
Sol
Level 8
God Stats
6W - 16L
1,121 SR
Queue Stats
192W - 196L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
G1m0n
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 133L
1,702 Elo+
Solo
Neith
Neith
HIRURG100
Neith
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
277W - 290L
970 Elo+
Party 1
Odin
Odin
MaJoR1071
Odin
Level 8
God Stats
11W - 12L
1,500 SR
Queue Stats
166W - 168L
1,244 Elo+
Party 1
Team Averages
Level 11
1,350 SR
1,236 Elo+

VS

Team Averages
Level 18
1,511 SR
1,447 Elo+
Mercury
Mercury
ItsRealxMeat
Mercury
Level 21
God Stats
3W - 3L
1,473 SR
Queue Stats
63W - 40L
1,340 Elo+
Solo
Cu Chulainn
Cu Chulainn
LuLuPro16
Cu Chulainn
Level 8
God Stats
4W - 4L
1,617 SR
Queue Stats
6W - 7L
1,559 Elo+
Solo
Arachne
Arachne
MichaelSalvatori
Arachne
Level 29
God Stats
4W - 3L
1,493 SR
Queue Stats
51W - 55L
1,473 Elo+
Solo
Medusa
Medusa
WendysXD
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,376 Elo+
Solo
Kukulkan
Kukulkan
Yakopx
Kukulkan
Level 27
God Stats
4W - 2L
1,470 SR
Queue Stats
22W - 21L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,396
528
3,508
9,680
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 2
5,724
409
2,955
6,947
2,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
G1m0n
Kukulkan
12
3 / 5 / 1
7,218
516
8,642
8,148
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
HIRURG100
Neith
8
0 / 3 / 1
5,133
367
206
4,686
1,558
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
11
1 / 6 / 4
6,263
447
1,816
8,480
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ItsRealxMeat
Mercury
12
2 / 1 / 1
7,266
519
2,783
6,663
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
LuLuPro16
Cu Chulainn
14
1 / 3 / 5
8,305
593
3,587
6,327
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 0 / 4
8,751
625
10,746
8,391
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
WendysXD
Medusa
12
4 / 4 / 3
7,494
535
4,975
8,753
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Yakopx
Kukulkan
13
6 / 0 / 2
7,823
559
7,732
4,926
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
22
22
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
0
5
2
0.2
L
Kukulkan
G1m0n
Kukulkan
3
5
1
0.7
L
Neith
HIRURG100
Neith
0
3
1
0.17
W
Mercury
ItsRealxMeat
Mercury
2
1
1
2.5
W
Cu Chulainn
LuLuPro16
Cu Chulainn
1
3
5
1.17
L
Odin
1
6
4
0.5
W
9
0
4
11
W
Medusa
WendysXD
Medusa
4
4
3
1.38
W
Kukulkan
Yakopx
Kukulkan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,127
Damage
29,823
37,941
Taken
35,060
15,392
Mitigated
16,141
3,033
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,508
635
0
426
9,680
5,624
368
309
9,371
36,405
0
L
2,955
228
0
602
6,947
2,048
0
2,556
4,335
24,649
0
L
Kukulkan
G1m0n
Kukulkan
8,642
674
0
1,050
8,148
3,002
0
2,082
6,066
35,926
0
L
Neith
HIRURG100
Neith
206
123
0
0
4,686
1,558
0
2,627
2,059
0
12,095
W
Mercury
ItsRealxMeat
Mercury
2,783
0
0
1,052
6,663
2,225
298
1,900
4,763
0
34,165
W
Cu Chulainn
LuLuPro16
Cu Chulainn
3,587
622
0
1,262
6,327
4,007
2,131
3,106
3,221
3,663
38,476
L
Odin
1,816
960
0
955
8,480
3,160
702
958
7,522
0
11,834
W
10,746
6,868
0
2,539
8,391
4,870
0
3,855
4,536
6,862
41,414
W
Medusa
WendysXD
Medusa
4,975
1,471
0
2,660
8,753
3,179
1,104
4,471
4,282
0
26,308
W
Kukulkan
Yakopx
Kukulkan
7,732
1,053
0
1,187
4,926
1,860
687
1,773
3,153
49,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,734
Gold Earned
39,639
249
Minions Killed
382
0
Camps Cleared
0
1,281,941
Distance Traveled
1,410,441
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,396
528
77
6
0
254,161
2
L
Sol
5,724
409
45
3
0
244,737
1
L
Kukulkan
7,218
516
75
5
0
277,960
4
L
Neith
5,133
367
24
2
0
238,029
0
W
Mercury
7,266
519
62
4
0
304,726
3
W
Cu Chulainn
8,305
593
103
7
0
285,185
0
L
Odin
6,263
447
28
2
0
267,054
0
W
Arachne
8,751
625
86
6
0
303,654
0
W
Medusa
7,494
535
55
4
0
260,806
1
W
Kukulkan
7,823
559
76
5
0
256,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role