Player Matchup

Thor
Thor
RemedialB0t
Thor
Level 14
God Stats
5W - 1L
1,500 SR
Queue Stats
30W - 21L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Sentinel90909
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,600 Elo+
Party 2
Rama
Rama
UpHillBattles
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 30L
1,617 Elo+
Solo
Janus
Janus
duragdog
Janus
Level 16
God Stats
2W - 0L
1,701 SR
Queue Stats
9W - 6L
1,568 Elo+
Party 2
Ares
Ares
textbooktraitor
Ares
Level 18
God Stats
4W - 10L
1,256 SR
Queue Stats
111W - 130L
1,509 Elo+
Party 3
Team Averages
Level 16
1,491 SR
1,559 Elo+

VS

Team Averages
Level 66
1,648 SR
1,658 Elo+
Ra
Ra
GrayCloud46
Ra
Level 17
God Stats
1W - 1L
1,791 SR
Queue Stats
1W - 1L
1,763 Elo+
Party 1
Pele
Pele
Mikhail
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
PHANTOMa98
Sobek
Level 7
God Stats
1W - 2L
1,707 SR
Queue Stats
1W - 2L
1,609 Elo+
Party 1
Chaac
Chaac
SilentReborn54
Chaac
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,848 Elo+
Party 1
Ravana
Ravana
SkeletalLove
Ravana
Level 8
God Stats
4W - 3L
1,742 SR
Queue Stats
30W - 20L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 9
14,307
622
14,720
20,815
9,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
Sentinel90909
Cu Chulainn
17
3 / 5 / 9
11,031
480
6,120
13,801
12,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
5 / 4 / 3
13,797
600
9,261
16,771
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
duragdog
Janus
19
7 / 3 / 15
13,413
583
18,183
10,450
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 6 / 16
10,260
446
3,226
14,695
9,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 0
8,706
379
1,609
11,733
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Mikhail
Pele
19
12 / 4 / 4
12,251
533
18,944
20,720
11,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
13
0 / 3 / 8
8,454
368
3,070
11,907
12,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 6 / 6
10,566
459
15,220
18,315
16,293
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
20
5 / 3 / 3
12,459
542
11,430
11,792
12,605
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
41
28
Kills
20
20
Deaths
28
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
L
Pele
Mikhail
Pele
12
4
4
3.5
L
Sobek
0
3
8
1.33
W
13
2
9
8.75
W
Cu Chulainn
Sentinel90909
Cu Chulainn
3
5
9
1.5
L
3
6
6
1
L
Ravana
5
3
3
2.17
W
5
4
3
1.63
W
Janus
duragdog
Janus
7
3
15
4.83
W
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,510
Damage
50,273
76,532
Taken
74,467
41,228
Mitigated
57,715
21,023
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,609
202
223
636
11,733
4,236
0
4,730
7,003
45,539
0
L
Pele
Mikhail
Pele
18,944
4,623
0
7,104
20,720
11,811
593
3,376
17,322
7,852
92,890
L
Sobek
3,070
339
0
858
11,907
12,770
297
2,887
8,920
13,898
0
W
14,720
4,147
0
6,955
20,815
9,876
0
1,802
18,933
0
106,119
W
Cu Chulainn
Sentinel90909
Cu Chulainn
6,120
1,192
0
2,448
13,801
12,583
0
1,391
12,410
0
50,216
L
15,220
1,926
0
3,213
18,315
16,293
51
7,274
10,780
204
67,680
L
Ravana
11,430
3,365
0
4,743
11,792
12,605
677
3,142
8,600
0
115,710
W
9,261
8,295
0
7,844
16,771
6,176
0
1,130
15,641
0
109,969
W
Janus
duragdog
Janus
18,183
1,497
0
2,553
10,450
3,341
284
695
9,675
91,404
0
W
3,226
432
0
1,223
14,695
9,252
0
2,719
11,976
16,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,808
Gold Earned
52,436
602
Minions Killed
536
0
Camps Cleared
0
2,212,430
Distance Traveled
2,222,274
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,706
379
84
4
0
376,880
0
L
Pele
12,251
533
150
7
0
455,569
6
L
Sobek
8,454
368
24
1
0
454,101
0
W
Thor
14,307
622
154
7
0
491,713
13
W
Cu Chulainn
11,031
480
91
4
0
385,366
1
L
Chaac
10,566
459
102
4
0
423,834
2
L
Ravana
12,459
542
176
8
0
511,890
8
W
Rama
13,797
600
166
7
0
403,193
7
W
Janus
13,413
583
160
7
0
457,035
3
W
Ares
10,260
446
31
1
0
475,123
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role