Player Matchup

Hou Yi
Hou Yi
FrissmeinenKäse
Hou Yi
Level 25
God Stats
8W - 1L
1,963 SR
Queue Stats
40W - 12L
1,760 Elo+
Party 1
Chaac
Chaac
Kritterium
Chaac
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 55L
1,756 Elo+
Party 3
Thanatos
Thanatos
Marcsfuß
Thanatos
Level 26
God Stats
2W - 0L
1,697 SR
Queue Stats
43W - 15L
1,760 Elo+
Party 1
Anhur
Anhur
RealGeZy
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,092 Elo+
Solo
Ymir
Ymir
TempIars
Ymir
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 57L
1,756 Elo+
Party 3
Team Averages
Level 16
1,632 SR
1,624 Elo+

VS

Team Averages
Level 21
1,440 SR
1,241 Elo+
Neith
Neith
Bäcken73
Neith
Level 15
God Stats
4W - 9L
1,500 SR
Queue Stats
48W - 126L
1,108 Elo+
Party 2
Thor
Thor
LidoeGaming
Thor
Level 15
God Stats
14W - 18L
1,463 SR
Queue Stats
45W - 113L
1,108 Elo+
Party 2
Scylla
Scylla
MalenaxMannax
Scylla
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 38L
1,170 Elo+
Party 2
Freya
Freya
TailsTheBloody
Freya
Level 7
God Stats
3W - 3L
1,493 SR
Queue Stats
6W - 14L
1,712 Elo+
Solo
Baba Yaga
Baba Yaga
WilleWillun
Baba Yaga
Level 28
God Stats
2W - 6L
1,243 SR
Queue Stats
48W - 118L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,043
640
5,625
4,741
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
14
2 / 0 / 0
7,487
681
1,900
5,578
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Marcsfuß
Thanatos
11
7 / 1 / 5
7,097
645
7,824
7,285
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
RealGeZy
Anhur
10
1 / 2 / 4
6,552
596
530
3,341
928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
11
2 / 0 / 6
6,925
630
3,224
6,615
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bäcken73
Neith
7
0 / 1 / 0
4,599
418
841
3,022
756
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

7
1 / 3 / 0
4,720
429
1,479
5,884
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 5 / 1
3,880
353
751
4,878
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 6 / 1
4,973
452
3,078
7,786
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
WilleWillun
Baba Yaga
8
0 / 4 / 0
4,369
397
1,825
6,246
1,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
2
3
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Bäcken73
Neith
0
1
0
0
W
7
0
2
8
W
Chaac
2
0
0
2
L
1
3
0
0.33
L
0
5
1
0.1
W
Thanatos
Marcsfuß
Thanatos
7
1
5
9.5
W
Anhur
RealGeZy
Anhur
1
2
4
1.5
L
1
6
1
0.25
W
Ymir
2
0
6
5
L
Baba Yaga
WilleWillun
Baba Yaga
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,103
Damage
7,974
27,560
Taken
27,816
13,820
Mitigated
5,758
17,256
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bäcken73
Neith
841
596
0
328
3,022
756
0
0
2,897
0
15,155
W
5,625
1,197
0
3,690
4,741
1,649
1,684
1,322
3,339
0
40,219
W
Chaac
1,900
541
0
2,587
5,578
5,040
0
0
5,578
0
49,385
L
1,479
220
0
1,296
5,884
1,128
0
627
5,257
0
14,141
L
751
123
118
337
4,878
513
0
178
4,675
3,977
0
W
Thanatos
Marcsfuß
Thanatos
7,824
2,541
0
8,753
7,285
2,327
773
1,881
5,364
0
36,329
W
Anhur
RealGeZy
Anhur
530
393
0
1,232
3,341
928
1,516
1,156
2,169
0
16,269
L
3,078
1,300
0
1,801
7,786
2,021
104
1,547
6,239
18,580
0
W
Ymir
3,224
248
0
994
6,615
3,876
606
1,159
5,456
25,434
0
L
Baba Yaga
WilleWillun
Baba Yaga
1,825
28
123
1,891
6,246
1,340
0
872
5,374
16,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
22,541
353
Minions Killed
128
0
Camps Cleared
0
1,027,515
Distance Traveled
911,895
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,599
418
28
3
0
154,505
0
W
Hou Yi
7,043
640
69
6
0
200,049
2
W
Chaac
7,487
681
124
11
0
210,351
1
L
Thor
4,720
429
26
2
0
213,226
0
L
Scylla
3,880
353
6
1
0
157,586
0
W
Thanatos
7,097
645
69
6
0
240,997
1
W
Anhur
6,552
596
41
4
0
164,551
1
L
Freya
4,973
452
41
4
0
175,696
0
W
Ymir
6,925
630
50
5
0
211,567
3
L
Baba Yaga
4,369
397
27
2
0
210,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role