Player Matchup

Khepri
Khepri
AidenC12342
Khepri
Level 128
God Stats
6W - 5L
1,375 SR
Queue Stats
211W - 233L
1,218 Elo+
Party 1
Awilix
Awilix
DajiMain919
Awilix
Level 127
God Stats
8W - 9L
1,704 SR
Queue Stats
201W - 247L
1,539 Elo+
Party 1
King Arthur
King Arthur
Devant2585
King Arthur
Level 128
God Stats
7W - 9L
1,291 SR
Queue Stats
230W - 297L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
FATAL REMY
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 277L
1,470 Elo+
Party 1
Artemis
Artemis
JRonx527
Artemis
Level 123
God Stats
10W - 11L
1,319 SR
Queue Stats
180W - 239L
1,520 Elo+
Party 1
Team Averages
Level 126
1,438 SR
1,445 Elo+

VS

Team Averages
Level 142
1,571 SR
1,593 Elo+
Vamana
Vamana
GlavorxKing
Vamana
Level 127
God Stats
9W - 10L
1,399 SR
Queue Stats
87W - 80L
1,635 Elo+
Solo
Ymir
Ymir
PureMex22
Ymir
Level 127
God Stats
4W - 3L
1,641 SR
Queue Stats
45W - 49L
1,649 Elo+
Solo
Scylla
Scylla
SkadiTooHotty
Scylla
Level 160
God Stats
1W - 3L
1,368 SR
Queue Stats
412W - 355L
1,680 Elo+
Solo
Sylvanus
Sylvanus
StolenPenta
Sylvanus
Level 153
God Stats
2W - 3L
1,742 SR
Queue Stats
29W - 30L
1,385 Elo+
Solo
Danzaburou
Danzaburou
its_iniquitous
Danzaburou
Level 145
God Stats
36W - 25L
1,706 SR
Queue Stats
278W - 238L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
2 / 1 / 8
6,502
464
3,929
4,153
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Awilix
13
8 / 0 / 3
7,813
558
7,025
8,690
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Devant2585
King Arthur
13
1 / 3 / 4
7,330
524
9,287
15,821
8,987
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
FATAL REMY
Kukulkan
15
1 / 0 / 3
8,224
587
2,543
2,630
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
JRonx527
Artemis
13
0 / 3 / 4
7,407
529
3,685
7,716
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 4 / 0
7,160
511
4,204
11,788
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ymir
9
0 / 5 / 2
5,818
416
1,116
8,639
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
0 / 0 / 0
7,821
559
1,133
4,099
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
StolenPenta
Sylvanus
14
1 / 3 / 1
8,194
585
9,821
14,085
14,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
its_iniquitous
Danzaburou
15
4 / 0 / 0
8,794
628
5,701
7,866
2,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
7
7
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
1
8
6
W
Awilix
8
0
3
9.5
W
King Arthur
Devant2585
King Arthur
1
3
4
1
W
Kukulkan
FATAL REMY
Kukulkan
1
0
3
2.5
L
Vamana
2
4
0
0.5
W
Artemis
JRonx527
Artemis
0
3
4
0.67
L
Ymir
0
5
2
0.2
L
0
0
0
0
L
Sylvanus
StolenPenta
Sylvanus
1
3
1
0.5
L
Danzaburou
its_iniquitous
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
21,975
39,010
Taken
46,477
18,598
Mitigated
30,305
14,095
Healing
19,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,929
426
0
1,999
4,153
2,480
0
916
3,237
13,909
0
W
Awilix
7,025
2,302
0
3,460
8,690
3,640
0
937
7,697
0
39,343
W
King Arthur
Devant2585
King Arthur
9,287
926
0
5,380
15,821
8,987
0
9,166
6,655
0
45,679
W
Kukulkan
FATAL REMY
Kukulkan
2,543
150
0
710
2,630
893
0
804
1,782
59,914
0
L
Vamana
4,204
1,982
0
4,582
11,788
5,918
0
2,688
9,000
0
38,017
W
Artemis
JRonx527
Artemis
3,685
1,331
0
2,546
7,716
2,598
0
397
7,319
0
43,888
L
Ymir
1,116
561
0
617
8,639
5,942
0
2,410
6,127
13,951
0
L
1,133
162
0
660
4,099
1,254
0
489
3,594
61,785
0
L
Sylvanus
StolenPenta
Sylvanus
9,821
2,328
386
7,084
14,085
14,420
0
317
13,768
57,856
0
L
Danzaburou
its_iniquitous
Danzaburou
5,701
1,499
0
5,877
7,866
2,771
0
515
7,351
0
66,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,276
Gold Earned
37,787
430
Minions Killed
475
0
Camps Cleared
0
1,491,457
Distance Traveled
1,263,081
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,502
464
20
1
0
305,893
0
W
Awilix
7,813
558
71
5
0
342,179
1
W
King Arthur
7,330
524
96
7
0
296,479
2
W
Kukulkan
8,224
587
150
11
0
312,209
6
L
Vamana
7,160
511
70
5
0
273,446
1
W
Artemis
7,407
529
93
7
0
234,697
6
L
Ymir
5,818
416
26
2
0
212,801
3
L
Scylla
7,821
559
139
10
0
269,379
7
L
Sylvanus
8,194
585
127
9
0
224,232
3
L
Danzaburou
8,794
628
113
8
0
283,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role