Player Matchup

Sun Wukong
Sun Wukong
Psycho-BNDT1
Sun Wukong
Level 112
God Stats
31W - 16L
1,238 SR
Queue Stats
427W - 414L
1,518 Elo+
Party 1
Cupid
Cupid
XIII_Hank
Cupid
Level 97
God Stats
10W - 3L
1,515 SR
Queue Stats
31W - 17L
1,530 Elo+
Party 1
Khepri
Khepri
kaisissam
Khepri
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
170W - 133L
1,662 Elo+
Party 1
Tsukuyomi
Tsukuyomi
libra_947
Tsukuyomi
Level 69
God Stats
16W - 8L
1,656 SR
Queue Stats
1,049W - 929L
1,556 Elo+
Party 1
Chronos
Chronos
torles53
Chronos
Level 107
God Stats
9W - 13L
1,630 SR
Queue Stats
311W - 334L
1,521 Elo+
Solo
Team Averages
Level 91
1,508 SR
1,557 Elo+

VS

Team Averages
Level 96
1,484 SR
1,490 Elo+
Hachiman
Hachiman
ANTHOITALIA69
Hachiman
Level 85
God Stats
1W - 5L
1,500 SR
Queue Stats
84W - 83L
1,632 Elo+
Party 2
Chaac
Chaac
BeardoJoe
Chaac
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,359 Elo+
Party 3
Fenrir
Fenrir
InfinityVue
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,358 Elo+
Party 3
Anubis
Anubis
Jhonny-Nash
Anubis
Level 129
God Stats
5W - 6L
1,421 SR
Queue Stats
181W - 168L
1,534 Elo+
Party 2
Khepri
Khepri
k-ray69780
Khepri
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Psycho-BNDT1
Sun Wukong
20
6 / 3 / 5
14,380
575
18,194
23,590
22,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
XIII_Hank
Cupid
20
12 / 1 / 9
14,736
589
28,365
17,657
8,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
kaisissam
Khepri
17
1 / 2 / 12
12,612
504
4,878
12,535
16,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
libra_947
Tsukuyomi
20
5 / 4 / 7
13,178
527
9,287
18,542
9,038
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
torles53
Chronos
20
4 / 0 / 9
13,929
557
13,726
10,858
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ANTHOITALIA69
Hachiman
16
1 / 10 / 3
10,283
411
5,894
18,331
5,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
BeardoJoe
Chaac
19
1 / 6 / 3
11,986
479
12,337
21,579
25,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
17
6 / 5 / 3
11,039
442
7,830
20,631
9,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
17
1 / 3 / 2
10,643
426
11,180
14,592
7,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
k-ray69780
Khepri
16
1 / 4 / 6
11,092
444
5,183
19,952
20,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
28
Kills
10
10
Deaths
28
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ANTHOITALIA69
Hachiman
1
10
3
0.25
L
Chaac
BeardoJoe
Chaac
1
6
3
0.42
L
Fenrir
6
5
3
1.5
L
Anubis
1
3
2
0.67
W
Sun Wukong
Psycho-BNDT1
Sun Wukong
6
3
5
2.83
W
Cupid
XIII_Hank
Cupid
12
1
9
16.5
L
Khepri
k-ray69780
Khepri
1
4
6
1
W
Khepri
kaisissam
Khepri
1
2
12
3.5
W
Tsukuyomi
libra_947
Tsukuyomi
5
4
7
2.13
W
Chronos
torles53
Chronos
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,450
Damage
42,424
83,182
Taken
95,085
61,211
Mitigated
68,925
37,039
Healing
30,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ANTHOITALIA69
Hachiman
5,894
3,507
0
2,952
18,331
5,461
0
1,354
16,977
0
56,782
L
Chaac
BeardoJoe
Chaac
12,337
2,498
0
8,168
21,579
25,602
544
3,852
17,727
0
79,108
L
Fenrir
7,830
2,162
0
8,510
20,631
9,476
0
5,144
15,487
0
80,209
L
Anubis
11,180
307
0
6,848
14,592
7,633
0
2,284
12,308
87,643
0
W
Sun Wukong
Psycho-BNDT1
Sun Wukong
18,194
3,262
0
11,463
23,590
22,485
842
1,653
21,287
0
89,573
W
Cupid
XIII_Hank
Cupid
28,365
17,140
2,178
9,613
17,657
8,309
5,700
3,705
13,952
0
125,384
L
Khepri
k-ray69780
Khepri
5,183
58
875
3,396
19,952
20,753
0
5,970
13,982
53,743
0
W
Khepri
kaisissam
Khepri
4,878
980
0
1,280
12,535
16,241
505
4,175
8,335
35,953
0
W
Tsukuyomi
libra_947
Tsukuyomi
9,287
2,241
0
7,656
18,542
9,038
526
3,314
15,153
0
93,778
W
Chronos
torles53
Chronos
13,726
4,102
0
4,849
10,858
5,138
6,252
3,516
7,299
96,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,835
Gold Earned
55,043
676
Minions Killed
597
0
Camps Cleared
0
2,384,037
Distance Traveled
2,265,262
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,283
411
110
4
0
365,213
2
L
Chaac
11,986
479
141
6
0
488,859
1
L
Fenrir
11,039
442
120
5
0
517,856
2
L
Anubis
10,643
426
155
6
0
425,824
8
W
Sun Wukong
14,380
575
173
7
0
479,719
6
W
Cupid
14,736
589
171
7
0
480,093
7
L
Khepri
11,092
444
71
3
0
467,510
6
W
Khepri
12,612
504
18
1
0
462,689
11
W
Tsukuyomi
13,178
527
148
6
0
484,113
2
W
Chronos
13,929
557
166
7
0
477,423
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role