Player Matchup

Chaac
Chaac
Aidley
Chaac
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
51W - 51L
1,559 Elo+
Party 1
Skadi
Skadi
CR4V3N123
Skadi
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 39L
1,456 Elo+
Party 1
Ra
Ra
Nimble91
Ra
Level 87
God Stats
2W - 6L
1,222 SR
Queue Stats
115W - 112L
1,459 Elo+
Party 1
Team Averages
Level 60
1,407 SR
1,491 Elo+

VS

Team Averages
Level 65
1,515 SR
1,380 Elo+
Medusa
Medusa
DaCouZ25340
Medusa
Level 28
God Stats
0W - 2L
1,514 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Zeus
Zeus
Guldino97
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,001 Elo+
Party 2
Hercules
Hercules
ZockerRoyaLX
Hercules
Level 141
God Stats
41W - 28L
1,530 SR
Queue Stats
133W - 96L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aidley
Chaac
13
1 / 3 / 6
10,312
645
8,238
14,685
10,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
CR4V3N123
Skadi
13
0 / 4 / 4
9,872
617
5,873
9,544
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 3 / 1
12,166
760
10,119
9,303
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 2 / 6
9,794
612
5,136
9,670
3,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
2 / 2 / 5
10,103
631
10,075
6,354
2,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
ZockerRoyaLX
Hercules
13
7 / 3 / 3
10,694
668
13,237
17,684
12,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
7
Kills
10
10
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aidley
Chaac
1
3
6
1.33
W
Skadi
CR4V3N123
Skadi
0
4
4
0.5
L
Medusa
1
2
6
2
L
Zeus
2
2
5
2.25
W
6
3
1
2.17
L
Hercules
ZockerRoyaLX
Hercules
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,230
Damage
28,448
33,532
Taken
33,708
19,951
Mitigated
18,563
9,517
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aidley
Chaac
8,238
1,207
171
4,091
14,685
10,442
266
4,956
9,729
0
24,254
W
Skadi
CR4V3N123
Skadi
5,873
2,666
0
152
9,544
4,794
1,385
2,965
6,579
4,025
41,022
L
Medusa
5,136
2,450
0
750
9,670
3,729
0
2,120
7,550
0
45,565
L
Zeus
10,075
335
0
1,441
6,354
2,072
0
3,006
3,348
39,991
0
W
10,119
672
1,289
3,814
9,303
4,715
1,033
2,525
6,778
74,812
0
L
Hercules
ZockerRoyaLX
Hercules
13,237
6,081
0
7,249
17,684
12,762
57
5,328
12,356
0
24,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
30,591
205
Minions Killed
146
0
Camps Cleared
0
905,834
Distance Traveled
822,548
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,312
645
30
2
0
299,448
0
W
Skadi
9,872
617
54
3
0
279,185
0
L
Medusa
9,794
612
62
4
0
288,230
4
L
Zeus
10,103
631
62
4
0
255,221
0
W
Ra
12,166
760
121
8
0
327,201
3
L
Hercules
10,694
668
22
1
0
279,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role