Player Matchup

Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
McPippington
Yemoja
Level 66
God Stats
9W - 4L
1,923 SR
Queue Stats
21W - 29L
1,836 Elo+
Solo
Agni
Agni
PoodaMagic
Agni
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,747 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SXD_SHINOBI
Ah Muzen Cab
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,177 Elo+
Party 1
Janus
Janus
mustlovemudkips
Janus
Level 122
God Stats
21W - 13L
1,521 SR
Queue Stats
93W - 80L
1,514 Elo+
Solo
Team Averages
Level 92
1,589 SR
1,555 Elo+

VS

Team Averages
Level 79
1,512 SR
1,419 Elo+
Medusa
Medusa
BEBEKENNU
Medusa
Level 89
God Stats
0W - 1L
1,824 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Odin_N-TD_Oden
Tyr
Level 160
God Stats
2W - 4L
1,304 SR
Queue Stats
206W - 237L
1,310 Elo+
Solo
Ao Kuang
Ao Kuang
Salobino
Ao Kuang
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 59L
1,399 Elo+
Solo
Erlang Shen
Erlang Shen
WenierBeannerDog
Erlang Shen
Level 66
God Stats
1W - 2L
1,432 SR
Queue Stats
15W - 23L
1,460 Elo+
Party 2
Nemesis
Nemesis
iSleepyDude
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 2 / 5
7,849
785
8,881
6,052
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
2 / 1 / 7
7,175
718
3,012
5,390
4,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 0 / 8
9,082
908
11,755
4,732
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
SXD_SHINOBI
Ah Muzen Cab
13
2 / 0 / 9
7,434
743
4,750
4,258
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 7
8,748
875
9,978
6,310
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BEBEKENNU
Medusa
13
1 / 5 / 2
7,561
756
7,724
11,964
4,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 1
7,762
776
3,998
8,166
4,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Salobino
Ao Kuang
12
0 / 7 / 2
6,309
631
3,832
11,550
3,918
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
WenierBeannerDog
Erlang Shen
15
3 / 2 / 0
8,107
811
5,773
7,853
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
iSleepyDude
Nemesis
13
0 / 4 / 2
6,572
657
916
7,631
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
19
Kills
6
6
Deaths
19
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
5
3.25
L
Medusa
BEBEKENNU
Medusa
1
5
2
0.4
W
Yemoja
2
1
7
5.5
L
2
1
1
2.5
W
7
0
8
11
W
Ah Muzen Cab
SXD_SHINOBI
Ah Muzen Cab
2
0
9
6.5
L
Ao Kuang
Salobino
Ao Kuang
0
7
2
0.14
L
Erlang Shen
WenierBeannerDog
Erlang Shen
3
2
0
1.5
L
Nemesis
iSleepyDude
Nemesis
0
4
2
0.25
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,376
Damage
22,243
26,742
Taken
47,164
13,371
Mitigated
19,940
6,639
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,881
472
0
755
6,052
2,357
0
1,515
4,537
23,682
0
L
Medusa
BEBEKENNU
Medusa
7,724
3,342
0
977
11,964
4,212
0
8,174
3,376
0
23,900
W
Yemoja
3,012
1,161
3,411
1,358
5,390
4,132
28
1,069
4,321
11,511
0
L
3,998
293
0
2,334
8,166
4,907
0
5,035
2,847
0
22,858
W
11,755
891
0
0
4,732
2,001
478
794
3,938
23,820
0
W
Ah Muzen Cab
SXD_SHINOBI
Ah Muzen Cab
4,750
2,261
0
409
4,258
2,459
0
128
4,130
823
12,235
L
Ao Kuang
Salobino
Ao Kuang
3,832
1,426
0
1,330
11,550
3,918
0
8,427
2,627
14,474
0
L
Erlang Shen
WenierBeannerDog
Erlang Shen
5,773
2,172
0
3,393
7,853
3,702
0
4,741
2,848
0
28,777
L
Nemesis
iSleepyDude
Nemesis
916
194
0
485
7,631
3,201
0
6,239
935
1,023
8,566
W
9,978
160
0
706
6,310
2,422
47
795
5,515
32,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,288
Gold Earned
36,311
187
Minions Killed
192
6
Camps Cleared
10
923,949
Distance Traveled
947,075
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,849
785
41
4
3
187,242
1
L
Medusa
7,561
756
45
5
3
173,642
1
W
Yemoja
7,175
718
16
2
0
171,689
5
L
Tyr
7,762
776
50
5
3
199,510
0
W
Agni
9,082
908
34
3
1
186,784
0
W
Ah Muzen Cab
7,434
743
24
2
1
194,221
0
L
Ao Kuang
6,309
631
25
3
0
163,632
2
L
Erlang Shen
8,107
811
49
5
1
221,791
2
L
Nemesis
6,572
657
23
2
3
188,500
2
W
Janus
8,748
875
72
7
1
184,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role