Player Matchup

Arachne
Arachne
Gold IV
GAMERGIRL5454
Arachne
Gold IV
Level 97
God Stats
4W - 2L
1,715 SR
Queue Stats
35W - 18L
1,727 MMR
Party 3
Sobek
Sobek
Gold IV
NeO8
Sobek
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
PizzaBakkerD
Danzaburou
Gold II
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
152W - 141L
1,813 MMR
Party 2
Thoth
Thoth
Silver I
PizzaBakkerGio
Thoth
Silver I
Level 145
God Stats
7W - 8L
1,500 SR
Queue Stats
303W - 289L
1,583 MMR
Party 2
Achilles
Achilles
Gold III
Xalered
Achilles
Gold III
Level 157
God Stats
2W - 6L
1,529 SR
Queue Stats
103W - 85L
1,737 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,549 SR
1,672 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,506 SR
1,631 MMR
Sun Wukong
Sun Wukong
Gold IV
BUITO
Sun Wukong
Gold IV
Level 143
God Stats
1W - 3L
1,172 SR
Queue Stats
78W - 74L
1,490 MMR
Party 1
Kukulkan
Kukulkan
Gold I
DrunkMedic
Kukulkan
Gold I
Level 143
God Stats
23W - 15L
1,827 SR
Queue Stats
206W - 195L
1,736 MMR
Party 4
Anhur
Anhur
Platinum IV
DФMI
Anhur
Platinum IV
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold I
Mälly
Ymir
Gold I
Level 75
God Stats
5W - 7L
1,531 SR
Queue Stats
45W - 45L
1,744 MMR
Party 4
Poseidon
Poseidon
Gold V
丿纵横丶
Poseidon
Gold V
Level 160
God Stats
7W - 13L
1,500 SR
Queue Stats
387W - 405L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
6 / 0 / 10
14,391
626
13,560
18,779
12,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
NeO8
Sobek
16
1 / 1 / 15
12,346
537
6,275
24,130
26,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
PizzaBakkerD
Danzaburou
20
10 / 2 / 3
16,012
696
9,785
11,845
5,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 0 / 9
14,531
632
17,266
8,304
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Xalered
Achilles
20
7 / 1 / 10
14,466
629
22,256
18,647
23,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PersephoneNu WaSetNemesisJanus

VS

Bans
Cu ChulainnScyllaHun BatzThe MorriganTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BUITO
Sun Wukong
15
2 / 9 / 0
10,398
452
12,987
30,083
22,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
DrunkMedic
Kukulkan
16
0 / 2 / 1
10,046
437
8,329
5,809
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
DФMI
Anhur
16
1 / 4 / 0
9,738
423
3,671
14,203
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Mälly
Ymir
12
0 / 8 / 1
8,358
363
4,367
18,824
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
丿纵横丶
Poseidon
17
1 / 8 / 1
10,274
447
11,706
17,870
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
7
31
Kills
4
4
Deaths
31
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BUITO
Sun Wukong
2
9
0
0.22
L
Kukulkan
DrunkMedic
Kukulkan
0
2
1
0.25
L
Anhur
DФMI
Anhur
1
4
0
0.25
W
Arachne
6
0
10
11
L
Ymir
Mälly
Ymir
0
8
1
0.06
W
Sobek
NeO8
Sobek
1
1
15
8.5
W
Danzaburou
PizzaBakkerD
Danzaburou
10
2
3
5.75
W
7
0
9
11.5
W
Achilles
Xalered
Achilles
7
1
10
12
L
Poseidon
丿纵横丶
Poseidon
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,142
Damage
41,060
81,705
Taken
86,789
71,855
Mitigated
48,642
43,750
Healing
20,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BUITO
Sun Wukong
12,987
3,201
0
9,941
30,083
22,506
470
6,759
23,206
0
62,160
L
Kukulkan
DrunkMedic
Kukulkan
8,329
300
0
1,169
5,809
2,065
0
1,440
4,309
69,861
0
L
Anhur
DФMI
Anhur
3,671
1,977
0
4,136
14,203
4,663
812
6,753
7,014
0
61,989
W
Arachne
13,560
7,515
0
12,019
18,779
12,925
350
7,435
11,180
13,901
117,139
L
Ymir
Mälly
Ymir
4,367
844
0
1,646
18,824
13,511
0
6,677
11,680
20,693
0
W
Sobek
NeO8
Sobek
6,275
924
0
11,894
24,130
26,843
227
7,447
16,509
23,863
0
W
Danzaburou
PizzaBakkerD
Danzaburou
9,785
4,671
0
7,605
11,845
5,424
9,328
3,883
7,900
0
122,743
W
17,266
1,011
0
3,232
8,304
3,577
3,687
2,129
6,175
98,396
0
W
Achilles
Xalered
Achilles
22,256
7,859
0
9,000
18,647
23,086
744
3,842
14,677
17,313
73,968
L
Poseidon
丿纵横丶
Poseidon
11,706
1,529
0
3,774
17,870
5,897
0
4,783
12,985
91,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,746
Gold Earned
48,814
685
Minions Killed
590
0
Camps Cleared
0
2,392,657
Distance Traveled
2,152,825
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,398
452
119
5
0
430,251
8
L
Kukulkan
10,046
437
151
7
0
464,669
5
L
Anhur
9,738
423
134
6
0
439,538
8
W
Arachne
14,391
626
174
8
0
537,128
7
L
Ymir
8,358
363
30
1
0
409,117
5
W
Sobek
12,346
537
14
1
0
474,542
8
W
Danzaburou
16,012
696
202
9
0
433,217
7
W
Thoth
14,531
632
173
8
0
467,331
9
W
Achilles
14,466
629
122
5
0
480,439
1
L
Poseidon
10,274
447
156
7
0
409,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role