Player Matchup

Scylla
Scylla
AbidYazin
Scylla
Level 43
God Stats
1W - 2L
1,690 SR
Queue Stats
3W - 5L
1,383 Elo+
Party 2
Horus
Horus
ThiccHamzah
Horus
Level 28
God Stats
1W - 2L
1,273 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 2
Ullr
Ullr
Tidepodeatz
Ullr
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 24L
1,537 Elo+
Solo
Susano
Susano
UltraInstinctBot
Susano
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 2
Chang'e
Chang'e
WackyJaber
Chang'e
Level 46
God Stats
3W - 2L
1,494 SR
Queue Stats
5W - 3L
1,717 Elo+
Solo
Team Averages
Level 38
1,491 SR
1,481 Elo+

VS

Team Averages
Level 57
1,540 SR
1,560 Elo+
Heimdallr
Heimdallr
CrossShadow23i
Heimdallr
Level 40
God Stats
5W - 2L
1,653 SR
Queue Stats
41W - 39L
1,768 Elo+
Party 3
Ullr
Ullr
Kamakazeowl7
Ullr
Level 138
God Stats
3W - 4L
1,500 SR
Queue Stats
191W - 167L
1,461 Elo+
Party 1
King Arthur
King Arthur
Ninjamaster316
King Arthur
Level 26
God Stats
8W - 7L
1,693 SR
Queue Stats
70W - 78L
1,775 Elo+
Party 3
Kukulkan
Kukulkan
iBraulinEMP
Kukulkan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 104L
1,362 Elo+
Solo
Yemoja
Yemoja
xXS1RN1KL4SXx
Yemoja
Level 39
God Stats
11W - 15L
1,356 SR
Queue Stats
43W - 39L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AbidYazin
Scylla
14
6 / 5 / 3
8,886
494
10,280
10,632
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 3
7,199
400
5,296
11,286
5,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 3
7,010
389
4,489
11,902
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 4
7,708
428
8,135
13,371
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
WackyJaber
Chang'e
11
2 / 5 / 5
7,141
397
6,920
11,904
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrossShadow23i
Heimdallr
12
4 / 5 / 9
8,241
458
7,984
11,484
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
9 / 0 / 6
9,105
506
16,774
11,143
4,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Ninjamaster316
King Arthur
15
2 / 1 / 3
9,146
508
4,888
9,527
7,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
iBraulinEMP
Kukulkan
15
6 / 3 / 5
9,654
536
13,866
9,756
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 1 / 11
8,145
453
1,367
10,199
6,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
10
Kills
21
21
Deaths
10
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
AbidYazin
Scylla
6
5
3
1.5
W
Heimdallr
CrossShadow23i
Heimdallr
4
5
9
1.7
W
9
0
6
12
W
King Arthur
Ninjamaster316
King Arthur
2
1
3
3.5
L
0
5
3
0.3
L
0
3
3
0.5
L
2
3
4
1.33
L
Chang'e
WackyJaber
Chang'e
2
5
5
0.9
W
Kukulkan
iBraulinEMP
Kukulkan
6
3
5
2.83
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,120
Damage
44,879
59,095
Taken
52,109
19,999
Mitigated
27,851
14,877
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AbidYazin
Scylla
10,280
942
0
723
10,632
3,465
0
4,124
6,508
42,129
0
W
Heimdallr
CrossShadow23i
Heimdallr
7,984
3,174
0
0
11,484
6,184
593
5,162
6,165
5,060
33,179
W
16,774
5,203
0
106
11,143
4,327
506
2,173
8,970
0
64,359
W
King Arthur
Ninjamaster316
King Arthur
4,888
786
0
3,401
9,527
7,274
0
1,619
7,884
0
47,242
L
5,296
2,570
141
1,607
11,286
5,006
0
3,140
7,796
0
27,506
L
4,489
1,353
0
1,924
11,902
3,539
426
2,733
9,169
0
36,555
L
8,135
1,537
0
4,501
13,371
4,442
0
2,495
10,826
0
42,057
L
Chang'e
WackyJaber
Chang'e
6,920
258
2,918
3,063
11,904
3,547
407
3,160
8,719
22,525
0
W
Kukulkan
iBraulinEMP
Kukulkan
13,866
1,035
570
2,482
9,756
3,673
45
4,713
4,761
64,046
0
W
1,367
240
5,746
3,554
10,199
6,393
480
2,986
7,129
14,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,944
Gold Earned
44,291
317
Minions Killed
382
0
Camps Cleared
0
1,657,528
Distance Traveled
1,628,640
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,886
494
85
5
0
324,933
9
W
Heimdallr
8,241
458
58
3
0
291,484
1
W
Ullr
9,105
506
81
5
0
332,381
5
W
King Arthur
9,146
508
104
6
0
316,310
1
L
Horus
7,199
400
55
3
0
319,041
0
L
Ullr
7,010
389
57
3
0
308,571
4
L
Susano
7,708
428
68
4
0
345,505
2
L
Chang'e
7,141
397
52
3
0
359,478
1
W
Kukulkan
9,654
536
105
6
0
356,391
3
W
Yemoja
8,145
453
34
2
0
332,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role