Player Matchup

Ymir
Ymir
JoseBD
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PaTya334
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 24L
1,635 Elo+
Solo
Scylla
Scylla
ScarletShield
Scylla
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 170L
1,452 Elo+
Solo
Neith
Neith
Wilkurm
Neith
Level 7
God Stats
4W - 6L
1,455 SR
Queue Stats
6W - 12L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
Дашечка
Cu Chulainn
Level 8
God Stats
4W - 3L
1,589 SR
Queue Stats
29W - 18L
1,644 Elo+
Solo
Team Averages
Level 11
1,509 SR
1,518 Elo+

VS

Team Averages
Level 39
1,493 SR
1,520 Elo+
Poseidon
Poseidon
AnDr3W4S
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kiitus20
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,454 Elo+
Party 2
Khepri
Khepri
Momsfokar
Khepri
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,547 Elo+
Party 1
Thor
Thor
Respekonthename
Thor
Level 26
God Stats
9W - 12L
1,322 SR
Queue Stats
114W - 116L
1,464 Elo+
Solo
Scylla
Scylla
blindomindonho
Scylla
Level 16
God Stats
8W - 4L
1,643 SR
Queue Stats
159W - 113L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JoseBD
Ymir
9
3 / 2 / 3
5,950
458
2,081
8,560
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
PaTya334
Nemesis
12
5 / 2 / 8
7,551
581
6,305
6,840
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 2 / 1
7,732
595
8,173
5,436
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Wilkurm
Neith
11
3 / 3 / 4
6,680
514
5,294
9,579
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Дашечка
Cu Chulainn
14
7 / 2 / 1
8,456
650
7,439
7,769
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AnDr3W4S
Poseidon
11
5 / 3 / 0
7,342
565
3,340
7,744
2,488
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Kiitus20
Tsukuyomi
8
0 / 7 / 4
5,185
399
3,949
8,962
2,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Momsfokar
Khepri
9
2 / 6 / 4
6,143
473
3,424
10,624
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 3
5,934
456
1,898
8,775
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 4 / 4
6,665
513
9,024
5,422
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
23
Kills
11
11
Deaths
24
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AnDr3W4S
Poseidon
5
3
0
1.67
W
Ymir
JoseBD
Ymir
3
2
3
2.25
L
Tsukuyomi
Kiitus20
Tsukuyomi
0
7
4
0.29
L
Khepri
Momsfokar
Khepri
2
6
4
0.67
W
Nemesis
PaTya334
Nemesis
5
2
8
4.5
L
0
4
3
0.38
W
5
2
1
2.75
W
Neith
Wilkurm
Neith
3
3
4
1.67
L
4
4
4
1.5
W
Cu Chulainn
Дашечка
Cu Chulainn
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,292
Damage
21,635
38,184
Taken
41,527
18,925
Mitigated
16,404
12,080
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AnDr3W4S
Poseidon
3,340
612
0
393
7,744
2,488
0
2,576
5,004
33,280
0
W
Ymir
JoseBD
Ymir
2,081
749
0
2,423
8,560
3,847
216
5,091
3,283
9,244
0
L
Tsukuyomi
Kiitus20
Tsukuyomi
3,949
1,935
0
912
8,962
2,447
0
1,032
7,924
0
15,135
L
Khepri
Momsfokar
Khepri
3,424
607
0
844
10,624
4,963
72
3,606
6,898
10,597
0
W
Nemesis
PaTya334
Nemesis
6,305
2,985
0
1,692
6,840
4,124
523
1,727
5,045
8,253
34,087
L
1,898
712
0
2,256
8,775
4,917
0
2,583
6,013
3,931
24,104
W
8,173
610
0
1,640
5,436
1,970
0
2,541
2,875
41,211
0
W
Neith
Wilkurm
Neith
5,294
2,629
0
3,324
9,579
2,795
531
5,148
4,156
0
34,564
L
9,024
1,666
0
553
5,422
1,589
156
945
4,471
31,806
0
W
Cu Chulainn
Дашечка
Cu Chulainn
7,439
1,301
0
3,001
7,769
6,189
213
831
6,938
8,319
41,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
31,269
313
Minions Killed
218
0
Camps Cleared
0
1,131,293
Distance Traveled
1,223,916
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,342
565
67
5
0
244,272
2
W
Ymir
5,950
458
19
1
0
183,812
3
L
Tsukuyomi
5,185
399
23
2
0
251,987
2
L
Khepri
6,143
473
15
1
0
240,715
3
W
Nemesis
7,551
581
68
5
0
248,779
4
L
Thor
5,934
456
62
5
0
259,547
2
W
Scylla
7,732
595
82
6
0
230,515
4
W
Neith
6,680
514
51
4
0
218,731
3
L
Scylla
6,665
513
51
4
0
227,395
1
W
Cu Chulainn
8,456
650
93
7
0
249,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role