Player Matchup

Cernunnos
Cernunnos
AnarchyShade
Cernunnos
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 16L
1,456 Elo+
Solo
Hel
Hel
DOGONFIRE2006
Hel
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 61L
1,026 Elo+
Solo
Geb
Geb
MADM0NK3Y94
Geb
Level 107
God Stats
3W - 6L
1,500 SR
Queue Stats
375W - 342L
1,489 Elo+
Solo
He Bo
He Bo
SirCaed
He Bo
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 153L
1,413 Elo+
Solo
Jormungandr
Jormungandr
muciio2
Jormungandr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,172 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,311 Elo+

VS

Team Averages
Level 74
1,500 SR
1,430 Elo+
Jormungandr
Jormungandr
BMW_BUM
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,379 Elo+
Solo
Olorun
Olorun
MachineMetal66
Olorun
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 232L
1,427 Elo+
Solo
Sol
Sol
iRCarnage
Sol
Level 145
God Stats
13W - 7L
1,500 SR
Queue Stats
411W - 402L
1,461 Elo+
Solo
The Morrigan
The Morrigan
shutupmate
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,351 Elo+
Party 1
Horus
Horus
ypet5
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnarchyShade
Cernunnos
20
13 / 0 / 20
14,680
864
25,294
26,165
12,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 2 / 20
12,661
745
24,793
20,260
9,973
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 23
11,413
671
12,628
32,054
26,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
SirCaed
He Bo
19
8 / 6 / 18
12,439
732
16,877
16,970
6,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
muciio2
Jormungandr
19
6 / 5 / 18
12,073
710
21,245
24,863
25,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BMW_BUM
Jormungandr
18
6 / 9 / 5
11,349
668
22,634
24,774
13,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 8 / 4
11,462
674
16,243
22,421
10,579
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 5 / 7
11,849
697
35,886
23,783
10,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
shutupmate
The Morrigan
16
2 / 6 / 7
9,823
578
6,621
13,443
6,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
ypet5
Horus
17
1 / 7 / 10
9,796
576
10,425
24,726
19,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
51
35
Kills
18
19
Deaths
35
99
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AnarchyShade
Cernunnos
13
0
20
23
L
Jormungandr
BMW_BUM
Jormungandr
6
9
5
0.94
W
6
2
20
8
W
2
6
23
2.25
L
4
8
4
0.75
W
He Bo
SirCaed
He Bo
8
6
18
2.83
L
5
5
7
1.7
W
Jormungandr
muciio2
Jormungandr
6
5
18
3
L
The Morrigan
shutupmate
The Morrigan
2
6
7
0.92
L
Horus
ypet5
Horus
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,837
Damage
91,809
120,312
Taken
109,147
80,461
Mitigated
60,667
76,549
Healing
46,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AnarchyShade
Cernunnos
25,294
8,307
3,107
10,886
26,165
12,288
2,644
20,468
5,672
0
63,952
L
Jormungandr
BMW_BUM
Jormungandr
22,634
5,222
2,040
5,643
24,774
13,066
0
16,416
8,229
44,396
0
W
24,793
562
22,631
12,957
20,260
9,973
560
14,471
5,789
46,418
0
W
12,628
1,859
3,550
9,881
32,054
26,037
729
17,001
15,053
21,350
0
L
16,243
7,054
2,311
7,526
22,421
10,579
0
15,162
7,009
39,672
0
W
He Bo
SirCaed
He Bo
16,877
1,074
3,717
3,277
16,970
6,897
2,330
11,074
5,896
33,436
0
L
35,886
2,949
2,077
10,690
23,783
10,411
0
16,833
6,600
65,149
0
W
Jormungandr
muciio2
Jormungandr
21,245
4,340
3,126
3,417
24,863
25,266
357
18,345
6,518
42,588
0
L
The Morrigan
shutupmate
The Morrigan
6,621
541
761
1,567
13,443
6,616
0
9,674
3,582
15,435
0
L
Horus
ypet5
Horus
10,425
5,547
6,606
7,218
24,726
19,995
0
16,342
8,184
0
18,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,266
Gold Earned
54,279
186
Minions Killed
157
0
Camps Cleared
0
1,517,910
Distance Traveled
1,264,927
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,680
864
73
4
0
283,787
0
L
Jormungandr
11,349
668
25
1
0
234,560
0
W
Hel
12,661
745
52
3
0
336,513
0
W
Geb
11,413
671
4
0
0
301,940
1
L
Olorun
11,462
674
55
3
0
245,371
0
W
He Bo
12,439
732
25
1
0
287,250
0
L
Sol
11,849
697
60
4
0
254,059
0
W
Jormungandr
12,073
710
32
2
0
308,420
1
L
The Morrigan
9,823
578
10
1
0
281,377
2
L
Horus
9,796
576
7
0
0
249,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role