Player Matchup

Chronos
Chronos
ChiefUrubu4448
Chronos
Level 26
God Stats
0W - 4L
1,237 SR
Queue Stats
67W - 76L
1,381 Elo+
Solo
Hel
Hel
NB Ace9954
Hel
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
31W - 55L
1,500 Elo+
Party 2
Anubis
Anubis
NGF_Kings-bounty
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
TH3R3Dfairy24
Anhur
Level 25
God Stats
1W - 6L
1,360 SR
Queue Stats
70W - 78L
1,419 Elo+
Solo
Bakasura
Bakasura
U bE SoFt2269
Bakasura
Level 16
God Stats
19W - 27L
1,500 SR
Queue Stats
19W - 28L
1,500 Elo+
Party 2
Team Averages
Level 19
1,419 SR
1,460 Elo+

VS

Team Averages
Level 15
1,506 SR
1,456 Elo+
Nu Wa
Nu Wa
Evizzy1989
Nu Wa
Level 26
God Stats
44W - 39L
1,629 SR
Queue Stats
249W - 238L
1,432 Elo+
Solo
Loki
Loki
Fabio-Kafa
Loki
Level 20
God Stats
53W - 84L
1,462 SR
Queue Stats
386W - 460L
1,446 Elo+
Party 1
Ra
Ra
Lupja
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Retro_Nation11_
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Chaac
Chaac
l_Whisper_l
Chaac
Level 25
God Stats
48W - 52L
1,437 SR
Queue Stats
454W - 535L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,555
505
1,809
4,955
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 3
4,778
434
886
5,647
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 6 / 0
4,509
410
262
4,613
1,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
4 / 3 / 0
5,433
494
4,293
6,841
1,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
U bE SoFt2269
Bakasura
9
0 / 2 / 0
5,289
481
3,701
5,981
1,765
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
4 / 0 / 7
6,166
561
7,030
3,349
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 0 / 0
5,625
511
992
5,566
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
8
2 / 5 / 3
5,251
477
1,567
4,162
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 3
6,483
589
3,975
6,292
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 4
6,938
631
3,703
4,971
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
15
17
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Nu Wa
4
0
7
7.5
W
2
0
0
2
W
Ra
2
5
3
0.7
L
0
4
3
0.38
L
0
6
0
0
W
3
0
3
4.5
L
4
3
0
1.33
L
Bakasura
U bE SoFt2269
Bakasura
0
2
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,951
Damage
17,267
28,037
Taken
24,340
8,593
Mitigated
9,308
5,539
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,809
902
0
509
4,955
2,573
560
1,655
3,184
27,485
0
W
Nu Wa
7,030
2,544
0
384
3,349
738
389
300
3,049
21,827
0
W
992
236
0
2,710
5,566
1,484
105
0
5,510
0
20,660
W
Ra
1,567
279
41
246
4,162
898
726
704
3,458
15,018
0
L
886
86
1,900
1,662
5,647
1,372
0
2,598
2,809
9,863
0
L
262
37
0
303
4,613
1,288
189
1,783
2,696
10,272
0
W
3,975
1,297
0
4,411
6,292
1,567
1,346
511
5,781
0
33,094
L
4,293
2,864
0
118
6,841
1,595
90
1,868
4,757
0
22,556
L
Bakasura
U bE SoFt2269
Bakasura
3,701
2,618
0
1,047
5,981
1,765
197
959
4,896
0
26,897
W
3,703
1,028
0
2,205
4,971
4,621
274
1,442
3,529
12,194
22,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,564
Gold Earned
30,463
179
Minions Killed
240
0
Camps Cleared
0
959,679
Distance Traveled
952,771
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,555
505
39
4
0
182,731
1
W
Nu Wa
6,166
561
24
2
0
218,656
0
W
Loki
5,625
511
49
4
0
182,815
3
W
Ra
5,251
477
18
2
0
201,310
0
L
Hel
4,778
434
14
1
0
196,942
0
L
Anubis
4,509
410
20
2
0
150,062
1
W
Neith
6,483
589
64
6
0
179,896
3
L
Anhur
5,433
494
36
3
0
204,679
0
L
Bakasura
5,289
481
70
6
0
225,265
0
W
Chaac
6,938
631
85
8
0
170,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role