Player Matchup

Ra
Ra
Ace_CJ24
Ra
Level 6
God Stats
2W - 2L
1,726 SR
Queue Stats
3W - 7L
1,365 Elo+
Party 2
Bellona
Bellona
Tsumi_Aruberuto
Bellona
Level 99
God Stats
6W - 8L
1,531 SR
Queue Stats
57W - 59L
1,521 Elo+
Party 2
Thanatos
Thanatos
Tsumi_Erikku
Thanatos
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
65W - 63L
1,644 Elo+
Party 2
Cernunnos
Cernunnos
Xxineedplusx
Cernunnos
Level 69
God Stats
4W - 3L
1,710 SR
Queue Stats
48W - 55L
1,542 Elo+
Party 2
Hel
Hel
dankestmemes820
Hel
Level 111
God Stats
1W - 1L
1,727 SR
Queue Stats
42W - 46L
1,470 Elo+
Solo
Team Averages
Level 83
1,639 SR
1,508 Elo+

VS

Team Averages
Level 77
1,553 SR
1,494 Elo+
Janus
Janus
Gram_Pacer_Test
Janus
Level 106
God Stats
7W - 10L
1,281 SR
Queue Stats
514W - 469L
1,491 Elo+
Party 1
Chaac
Chaac
IWoopZI
Chaac
Level 42
God Stats
3W - 1L
1,528 SR
Queue Stats
33W - 44L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
Ripruby025
Cabrakan
Level 67
God Stats
83W - 54L
1,669 SR
Queue Stats
388W - 388L
1,532 Elo+
Party 1
Horus
Horus
jesse_flor
Horus
Level 59
God Stats
19W - 20L
1,445 SR
Queue Stats
209W - 245L
1,423 Elo+
Party 1
Terra
Terra
spwnpeaked_JFK
Terra
Level 109
God Stats
8W - 3L
1,843 SR
Queue Stats
78W - 62L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,074
472
5,747
9,574
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
4 / 3 / 1
8,432
562
8,886
11,066
10,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Tsumi_Erikku
Thanatos
12
5 / 7 / 2
7,833
522
5,510
12,304
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Xxineedplusx
Cernunnos
12
2 / 4 / 3
7,121
475
6,123
11,986
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 2
6,427
428
2,701
10,467
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 6
9,045
603
14,190
7,833
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
IWoopZI
Chaac
13
1 / 5 / 1
7,467
498
4,390
11,723
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Ripruby025
Cabrakan
11
3 / 3 / 5
7,103
474
5,814
8,967
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
11
5 / 1 / 10
8,023
535
4,368
10,010
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 4 / 7
7,704
514
7,783
8,661
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
13
Kills
24
24
Deaths
14
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
11
1
6
14
W
Chaac
IWoopZI
Chaac
1
5
1
0.3
W
Cabrakan
Ripruby025
Cabrakan
3
3
5
1.83
L
4
3
1
1.5
L
Thanatos
Tsumi_Erikku
Thanatos
5
7
2
0.86
L
Cernunnos
Xxineedplusx
Cernunnos
2
4
3
0.88
L
0
5
2
0.2
W
Horus
5
1
10
10
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,967
Damage
36,545
55,397
Taken
47,194
24,901
Mitigated
28,330
23,832
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,747
489
293
2,807
9,574
3,374
0
6,285
2,917
37,906
0
W
14,190
1,102
0
1,765
7,833
2,204
773
1,635
5,998
60,907
0
W
Chaac
IWoopZI
Chaac
4,390
991
0
2,856
11,723
8,451
0
1,319
10,404
0
42,124
W
Cabrakan
Ripruby025
Cabrakan
5,814
757
0
1,436
8,967
4,950
340
2,293
6,635
22,768
0
L
8,886
2,781
0
3,633
11,066
10,206
621
3,827
6,813
10,921
31,027
L
Thanatos
Tsumi_Erikku
Thanatos
5,510
1,321
0
6,476
12,304
4,160
0
4,865
7,167
0
32,215
L
Cernunnos
Xxineedplusx
Cernunnos
6,123
2,622
0
3,702
11,986
3,416
748
4,743
6,818
0
42,565
L
2,701
554
2,396
4,525
10,467
3,745
0
6,294
3,587
23,619
0
W
Horus
4,368
2,069
1,220
3,392
10,010
7,145
415
2,601
7,103
0
11,669
W
7,783
613
1,162
1,930
8,661
5,580
0
1,942
6,523
33,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
39,342
337
Minions Killed
312
0
Camps Cleared
0
1,276,794
Distance Traveled
1,446,963
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,074
472
65
4
0
287,130
3
W
Janus
9,045
603
95
6
0
303,933
1
W
Chaac
7,467
498
94
6
0
272,278
0
W
Cabrakan
7,103
474
32
2
0
269,027
0
L
Bellona
8,432
562
102
7
0
286,009
2
L
Thanatos
7,833
522
58
4
0
230,687
1
L
Cernunnos
7,121
475
69
5
0
244,243
0
L
Hel
6,427
428
43
3
0
228,725
3
W
Horus
8,023
535
21
1
0
303,367
3
W
Terra
7,704
514
70
5
0
298,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role