Player Matchup

Guan Yu
Guan Yu
BoozMe
Guan Yu
Level 129
God Stats
2W - 2L
1,508 SR
Queue Stats
93W - 76L
1,659 Elo+
Party 1
Cernunnos
Cernunnos
Gorberus1171
Cernunnos
Level 85
God Stats
3W - 0L
1,851 SR
Queue Stats
4W - 2L
1,827 Elo+
Party 1
Vulcan
Vulcan
P-NUGGit2
Vulcan
Level 109
God Stats
16W - 6L
1,682 SR
Queue Stats
67W - 60L
1,520 Elo+
Solo
Loki
Loki
ToHgC
Loki
Level 85
God Stats
108W - 69L
1,369 SR
Queue Stats
118W - 83L
1,355 Elo+
Party 3
Cthulhu
Cthulhu
twisstwiss5
Cthulhu
Level 67
God Stats
9W - 7L
1,594 SR
Queue Stats
127W - 137L
1,362 Elo+
Party 3
Team Averages
Level 95
1,601 SR
1,545 Elo+

VS

Team Averages
Level 111
1,631 SR
1,515 Elo+
Baron Samedi
Baron Samedi
HarleyQuaid
Baron Samedi
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 62L
1,571 Elo+
Solo
Nu Wa
Nu Wa
IffyYamcha
Nu Wa
Level 104
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 11L
1,499 Elo+
Party 2
Persephone
Persephone
Ohh Krampus
Persephone
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,606 Elo+
Party 2
Hera
Hera
ShakenBake96
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
sbakes18
Kukulkan
Level 101
God Stats
8W - 10L
1,938 SR
Queue Stats
37W - 39L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BoozMe
Guan Yu
18
4 / 8 / 10
12,988
764
13,744
25,884
29,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Gorberus1171
Cernunnos
18
0 / 4 / 3
10,913
642
4,213
12,460
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
P-NUGGit2
Vulcan
20
15 / 2 / 8
17,701
1,041
31,882
11,191
4,635
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
ToHgC
Loki
20
12 / 4 / 7
15,179
893
21,815
20,900
12,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
twisstwiss5
Cthulhu
17
1 / 0 / 7
12,018
707
4,375
11,745
14,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HarleyQuaid
Baron Samedi
19
5 / 4 / 4
12,522
737
9,784
15,310
12,061
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
16
2 / 10 / 9
10,539
620
11,480
19,006
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Ohh Krampus
Persephone
18
4 / 7 / 6
12,104
712
16,188
18,653
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 7 / 7
13,050
768
13,830
16,653
6,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
sbakes18
Kukulkan
18
2 / 4 / 1
11,261
662
6,832
12,157
4,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
45
32
Kills
18
18
Deaths
32
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BoozMe
Guan Yu
4
8
10
1.13
W
Cernunnos
Gorberus1171
Cernunnos
0
4
3
0.38
L
Baron Samedi
HarleyQuaid
Baron Samedi
5
4
4
1.75
L
Nu Wa
2
10
9
0.65
L
Persephone
Ohh Krampus
Persephone
4
7
6
1
W
Vulcan
P-NUGGit2
Vulcan
15
2
8
9.5
L
5
7
7
1.21
W
Loki
ToHgC
Loki
12
4
7
3.88
L
Kukulkan
sbakes18
Kukulkan
2
4
1
0.63
W
Cthulhu
twisstwiss5
Cthulhu
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,029
Damage
58,114
82,180
Taken
81,779
66,703
Mitigated
34,354
21,144
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BoozMe
Guan Yu
13,744
1,336
1,336
6,129
25,884
29,881
825
15,511
9,497
0
40,203
W
Cernunnos
Gorberus1171
Cernunnos
4,213
437
137
2,409
12,460
5,683
1,959
10,032
2,032
1,919
41,849
L
Baron Samedi
HarleyQuaid
Baron Samedi
9,784
305
1,830
4,344
15,310
12,061
0
6,752
8,558
37,058
0
L
Nu Wa
11,480
2,621
278
1,891
19,006
5,591
0
7,076
11,930
25,671
0
L
Persephone
Ohh Krampus
Persephone
16,188
1,093
0
3,734
18,653
5,580
0
8,283
10,366
49,662
0
W
Vulcan
P-NUGGit2
Vulcan
31,882
9,506
0
1,460
11,191
4,635
2,856
8,886
1,869
114,021
0
L
13,830
3,570
0
1,217
16,653
6,439
78
8,891
7,762
47,902
0
W
Loki
ToHgC
Loki
21,815
6,214
0
5,325
20,900
12,063
1,241
14,309
6,000
0
37,244
L
Kukulkan
sbakes18
Kukulkan
6,832
186
123
1,473
12,157
4,683
351
5,303
6,854
44,033
0
W
Cthulhu
twisstwiss5
Cthulhu
4,375
50
1,665
2,683
11,745
14,441
97
7,139
4,139
15,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,799
Gold Earned
59,476
415
Minions Killed
391
9
Camps Cleared
4
1,660,668
Distance Traveled
1,395,421
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,988
764
33
2
2
338,110
1
W
Cernunnos
10,913
642
107
6
2
295,917
0
L
Baron Samedi
12,522
737
83
5
0
314,265
0
L
Nu Wa
10,539
620
37
2
0
249,526
0
L
Persephone
12,104
712
87
5
3
282,863
1
W
Vulcan
17,701
1,041
212
12
3
341,452
4
L
Hera
13,050
768
90
5
1
280,341
0
W
Loki
15,179
893
27
2
2
377,569
4
L
Kukulkan
11,261
662
94
6
0
268,426
2
W
Cthulhu
12,018
707
36
2
0
307,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role