Player Matchup

Nemesis
Nemesis
DAVEhuty
Nemesis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
473W - 444L
1,608 Elo+
Solo
Chernobog
Chernobog
Lyra_324
Chernobog
Level 29
God Stats
1W - 1L
1,338 SR
Queue Stats
6W - 2L
1,768 Elo+
Solo
Ymir
Ymir
NickMullen6664
Ymir
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
181W - 168L
1,685 Elo+
Solo
Hera
Hera
WoollenSummer47
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
trejetwin
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,323 Elo+
Solo
Team Averages
Level 20
1,468 SR
1,577 Elo+

VS

Team Averages
Level 23
1,590 SR
1,548 Elo+
Zeus
Zeus
CashoutSinai
Zeus
Level 29
God Stats
11W - 9L
1,757 SR
Queue Stats
577W - 569L
1,493 Elo+
Solo
Olorun
Olorun
FireCypress5115
Olorun
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 9L
1,505 Elo+
Solo
Neith
Neith
LILNINJA_02
Neith
Level 16
God Stats
8W - 7L
1,445 SR
Queue Stats
82W - 62L
1,581 Elo+
Solo
Chaac
Chaac
str8_8_balz
Chaac
Level 27
God Stats
7W - 5L
1,557 SR
Queue Stats
39W - 28L
1,595 Elo+
Solo
Loki
Loki
x41Merks
Loki
Level 28
God Stats
4W - 6L
1,688 SR
Queue Stats
25W - 31L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DAVEhuty
Nemesis
9
3 / 2 / 0
5,520
552
2,612
8,433
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Lyra_324
Chernobog
8
0 / 1 / 0
4,093
409
1,958
4,358
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,918
392
1,483
5,819
1,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 7 / 0
4,498
450
3,509
5,509
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
trejetwin
Kukulkan
5
0 / 7 / 0
3,749
375
447
4,962
1,366
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,314
631
3,375
4,055
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 2
5,095
510
3,844
4,027
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 0 / 4
7,221
722
3,422
4,720
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 2
4,964
496
3,694
4,489
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
11
8 / 1 / 2
6,794
679
4,284
4,976
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
18
18
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Nemesis
DAVEhuty
Nemesis
3
2
0
1.5
W
0
0
2
1
W
4
0
4
6
L
Chernobog
Lyra_324
Chernobog
0
1
0
0
L
0
1
0
0
L
0
7
0
0
W
1
0
2
2
L
Kukulkan
trejetwin
Kukulkan
0
7
0
0
W
Loki
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,009
Damage
18,619
29,081
Taken
22,267
8,180
Mitigated
8,567
8,393
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,375
588
0
1,441
4,055
1,060
663
1,659
2,396
28,143
0
L
Nemesis
DAVEhuty
Nemesis
2,612
1,236
0
4,092
8,433
2,553
0
996
7,437
0
23,358
W
3,844
2,115
361
3,021
4,027
1,026
682
805
3,222
26,956
0
W
3,422
731
0
1,189
4,720
2,472
1,023
1,826
2,894
2,629
34,689
L
Chernobog
Lyra_324
Chernobog
1,958
870
0
1,289
4,358
1,095
0
1,013
3,345
0
18,198
L
1,483
244
530
2,257
5,819
1,787
0
2,333
3,486
10,131
0
L
3,509
909
0
225
5,509
1,379
30
730
4,779
23,297
0
W
3,694
495
218
2,432
4,489
2,637
21
716
3,773
2,216
20,292
L
Kukulkan
trejetwin
Kukulkan
447
195
0
0
4,962
1,366
14
2,353
2,609
4,897
0
W
Loki
4,284
1,444
0
2,404
4,976
1,372
243
433
4,543
0
26,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,778
Gold Earned
30,388
160
Minions Killed
272
0
Camps Cleared
0
854,594
Distance Traveled
912,840
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,314
631
53
5
0
193,557
3
L
Nemesis
5,520
552
57
6
0
183,529
0
W
Olorun
5,095
510
57
6
0
154,450
1
W
Neith
7,221
722
79
8
0
172,848
0
L
Chernobog
4,093
409
30
3
0
187,898
0
L
Ymir
3,918
392
23
2
0
148,534
0
L
Hera
4,498
450
44
4
0
159,072
1
W
Chaac
4,964
496
33
3
0
188,272
2
L
Kukulkan
3,749
375
6
1
0
175,561
0
W
Loki
6,794
679
50
5
0
203,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role