Player Matchup

Hercules
Hercules
DrDexxter
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,634 Elo+
Party 1
Kuzenbo
Kuzenbo
GuizZmo91
Kuzenbo
Level 45
God Stats
5W - 5L
1,500 SR
Queue Stats
28W - 39L
1,635 Elo+
Party 1
Arachne
Arachne
Hykis
Arachne
Level 14
God Stats
1W - 0L
1,293 SR
Queue Stats
7W - 4L
1,895 Elo+
Party 1
Ra
Ra
Maarie00
Ra
Level 16
God Stats
19W - 30L
1,701 SR
Queue Stats
21W - 33L
1,592 Elo+
Party 1
Zhong Kui
Zhong Kui
Naptou
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,612 Elo+
Party 1
Team Averages
Level 25
1,499 SR
1,674 Elo+

VS

Team Averages
Level 23
1,561 SR
1,401 Elo+
Freya
Freya
Cachaperiin_14
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,530 Elo+
Party 2
Olorun
Olorun
Davidvalla99
Olorun
Level 20
God Stats
2W - 5L
1,233 SR
Queue Stats
4W - 12L
1,178 Elo+
Party 2
Medusa
Medusa
ElArrondeces
Medusa
Level 28
God Stats
1W - 1L
1,702 SR
Queue Stats
9W - 13L
1,415 Elo+
Party 2
Janus
Janus
IvanRamiirez
Janus
Level 48
God Stats
1W - 3L
1,548 SR
Queue Stats
10W - 19L
1,379 Elo+
Party 2
Kukulkan
Kukulkan
sutilezasgarci
Kukulkan
Level 5
God Stats
2W - 1L
1,824 SR
Queue Stats
5W - 5L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrDexxter
Hercules
18
3 / 3 / 23
12,125
933
14,626
18,422
20,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
GuizZmo91
Kuzenbo
20
12 / 0 / 22
13,788
1,061
14,173
18,976
32,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Hykis
Arachne
19
15 / 6 / 13
13,534
1,041
18,584
18,354
7,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 0 / 20
12,756
981
11,936
5,860
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Naptou
Zhong Kui
20
8 / 1 / 28
14,093
1,084
37,028
23,894
21,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 4
11,522
886
5,089
24,031
14,476
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
17
0 / 8 / 9
10,989
845
16,719
21,442
9,973
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
17
6 / 4 / 4
12,589
968
20,353
20,042
8,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
1 / 10 / 9
11,879
914
20,632
19,207
7,954
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
17
0 / 10 / 5
10,775
829
10,062
15,578
6,812
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
41
41
Kills
10
10
Deaths
41
106
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
Olorun
0
8
9
0.56
W
Hercules
DrDexxter
Hercules
3
3
23
4.83
L
Medusa
6
4
4
2
W
Kuzenbo
GuizZmo91
Kuzenbo
12
0
22
23
W
Arachne
Hykis
Arachne
15
6
13
3.58
L
1
10
9
0.55
W
3
0
20
13
W
Zhong Kui
Naptou
Zhong Kui
8
1
28
22
L
Kukulkan
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,347
Damage
72,855
85,506
Taken
100,300
84,764
Mitigated
48,005
33,431
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,089
2,214
364
651
24,031
14,476
0
15,766
7,915
12,016
0
L
Olorun
16,719
9,434
1,602
2,427
21,442
9,973
0
13,597
7,595
44,130
0
W
Hercules
DrDexxter
Hercules
14,626
5,167
0
4,487
18,422
20,753
0
11,121
7,301
520
23,118
L
Medusa
20,353
11,132
395
1,594
20,042
8,790
0
12,716
7,151
0
35,868
W
Kuzenbo
GuizZmo91
Kuzenbo
14,173
3,445
644
444
18,976
32,384
0
10,803
8,173
21,668
0
W
Arachne
Hykis
Arachne
18,584
12,080
0
5,870
18,354
7,790
0
9,823
8,531
0
25,012
L
20,632
2,778
422
736
19,207
7,954
0
12,076
6,906
58,693
0
W
11,936
1,846
4,093
2,479
5,860
2,332
0
4,412
1,448
54,265
0
W
Zhong Kui
Naptou
Zhong Kui
37,028
4,034
1,272
14,142
23,894
21,505
0
16,343
7,551
68,765
0
L
Kukulkan
10,062
1,630
0
0
15,578
6,812
0
8,781
6,547
31,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,296
Gold Earned
57,754
214
Minions Killed
254
8
Camps Cleared
5
1,143,165
Distance Traveled
990,031
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,522
886
15
1
0
183,599
2
L
Olorun
10,989
845
50
4
0
195,966
0
W
Hercules
12,125
933
16
1
0
235,434
0
L
Medusa
12,589
968
40
3
3
222,358
0
W
Kuzenbo
13,788
1,061
8
1
1
261,950
0
W
Arachne
13,534
1,041
8
1
5
202,512
0
L
Janus
11,879
914
98
8
2
187,708
0
W
Ra
12,756
981
111
9
0
234,424
0
W
Zhong Kui
14,093
1,084
71
5
2
208,845
0
L
Kukulkan
10,775
829
51
4
0
200,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role