Player Matchup

Erlang Shen
Erlang Shen
El3KtriKz_FreakZ
Erlang Shen
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,401 Elo+
Party 1
Anubis
Anubis
GEKO-1988
Anubis
Level 89
God Stats
24W - 16L
1,877 SR
Queue Stats
71W - 75L
1,431 Elo+
Party 1
Sobek
Sobek
Jonnyfk
Sobek
Level 75
God Stats
12W - 21L
1,487 SR
Queue Stats
20W - 30L
1,383 Elo+
Party 1
Da Ji
Da Ji
Vyzion2020
Da Ji
Level 120
God Stats
7W - 9L
1,734 SR
Queue Stats
302W - 283L
1,359 Elo+
Solo
Skadi
Skadi
XxN3V3R_R3STxX
Skadi
Level 101
God Stats
12W - 5L
1,417 SR
Queue Stats
76W - 86L
1,431 Elo+
Party 1
Team Averages
Level 94
1,603 SR
1,401 Elo+

VS

Team Averages
Level 56
1,418 SR
1,344 Elo+
Skadi
Skadi
FinDF
Skadi
Level 6
God Stats
2W - 6L
1,226 SR
Queue Stats
25W - 43L
1,257 Elo+
Party 2
Medusa
Medusa
Twemerz
Medusa
Level 26
God Stats
13W - 19L
1,364 SR
Queue Stats
23W - 31L
1,282 Elo+
Party 2
Sylvanus
Sylvanus
cumber42
Sylvanus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 117L
1,395 Elo+
Party 2
Erlang Shen
Erlang Shen
sIaphappy troll
Erlang Shen
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
69W - 77L
1,376 Elo+
Party 2
Janus
Janus
slamfire98
Janus
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 73L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
El3KtriKz_FreakZ
Erlang Shen
18
3 / 6 / 10
12,451
498
14,098
20,374
17,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
GEKO-1988
Anubis
20
7 / 1 / 10
14,471
579
13,910
9,161
5,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Jonnyfk
Sobek
18
2 / 1 / 13
12,360
494
10,496
21,521
22,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
20
12 / 3 / 4
14,562
582
16,172
14,410
11,936
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 1 / 6
13,052
522
19,224
12,328
5,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FinDF
Skadi
16
3 / 8 / 1
10,206
408
6,488
16,766
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Twemerz
Medusa
17
2 / 5 / 3
11,170
447
8,817
16,441
6,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
cumber42
Sylvanus
17
2 / 2 / 6
10,909
436
10,150
20,323
24,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
sIaphappy troll
Erlang Shen
18
1 / 8 / 6
11,523
461
4,744
21,921
9,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
18
4 / 9 / 4
11,719
469
10,781
16,022
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
32
Kills
12
12
Deaths
32
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
El3KtriKz_FreakZ
Erlang Shen
3
6
10
1.33
L
Skadi
FinDF
Skadi
3
8
1
0.44
W
Anubis
GEKO-1988
Anubis
7
1
10
12
W
Sobek
Jonnyfk
Sobek
2
1
13
8.5
L
Medusa
Twemerz
Medusa
2
5
3
0.7
W
Da Ji
12
3
4
4.67
W
8
1
6
11
L
Sylvanus
cumber42
Sylvanus
2
2
6
2.5
L
Erlang Shen
sIaphappy troll
Erlang Shen
1
8
6
0.5
L
Janus
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,900
Damage
40,980
77,794
Taken
91,473
62,779
Mitigated
51,090
26,682
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
El3KtriKz_FreakZ
Erlang Shen
14,098
6,371
0
3,780
20,374
17,165
1,370
6,249
13,998
137
63,974
L
Skadi
FinDF
Skadi
6,488
3,671
0
2,246
16,766
5,579
0
3,928
12,763
0
42,786
W
Anubis
GEKO-1988
Anubis
13,910
138
0
5,904
9,161
5,787
1,782
2,204
6,783
96,576
0
W
Sobek
Jonnyfk
Sobek
10,496
234
1,285
10,767
21,521
22,813
876
5,437
16,012
34,502
0
L
Medusa
Twemerz
Medusa
8,817
4,711
0
3,914
16,441
6,706
540
2,836
13,105
0
60,788
W
Da Ji
16,172
4,297
0
500
14,410
11,936
1,079
2,377
11,899
7,808
105,494
W
19,224
8,860
402
4,044
12,328
5,078
1,499
4,087
8,167
0
99,836
L
Sylvanus
cumber42
Sylvanus
10,150
1,811
2,550
7,827
20,323
24,138
0
7,351
12,822
39,411
0
L
Erlang Shen
sIaphappy troll
Erlang Shen
4,744
2,971
0
2,394
21,921
9,844
0
6,912
14,959
4
86,623
L
Janus
10,781
770
0
1,022
16,022
4,823
0
3,868
12,079
64,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,896
Gold Earned
55,527
619
Minions Killed
482
0
Camps Cleared
0
2,275,375
Distance Traveled
2,099,326
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,451
498
110
4
0
432,630
6
L
Skadi
10,206
408
66
3
0
391,335
2
W
Anubis
14,471
579
189
8
0
422,827
8
W
Sobek
12,360
494
54
2
0
493,282
10
L
Medusa
11,170
447
115
5
0
416,810
4
W
Da Ji
14,562
582
131
5
0
480,456
5
W
Skadi
13,052
522
135
5
0
446,180
3
L
Sylvanus
10,909
436
56
2
0
447,035
6
L
Erlang Shen
11,523
461
131
5
0
435,899
3
L
Janus
11,719
469
114
5
0
408,247
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role