Player Matchup

Danzaburou
Danzaburou
AutismAhoy
Danzaburou
Level 28
God Stats
1W - 2L
1,297 SR
Queue Stats
4W - 4L
1,552 Elo+
Party 1
Erlang Shen
Erlang Shen
DarthDarius95
Erlang Shen
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 95L
1,358 Elo+
Party 2
King Arthur
King Arthur
MechaBruce
King Arthur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Sorin8
Janus
Level 27
God Stats
0W - 2L
1,302 SR
Queue Stats
20W - 20L
1,254 Elo+
Party 2
Ymir
Ymir
Warcrow71
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 46
1,420 SR
1,433 Elo+

VS

Team Averages
Level 69
1,681 SR
1,663 Elo+
Ao Kuang
Ao Kuang
ImDiavolo
Ao Kuang
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 244L
1,670 Elo+
Party 3
Terra
Terra
Mithrilien
Terra
Level 104
God Stats
2W - 0L
1,792 SR
Queue Stats
3W - 1L
1,778 Elo+
Party 3
Skadi
Skadi
PotatoLegion
Skadi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
kosioro97
Zeus
Level 61
God Stats
54W - 45L
1,892 SR
Queue Stats
204W - 181L
1,687 Elo+
Party 3
Jing Wei
Jing Wei
marzoff9
Jing Wei
Level 37
God Stats
8W - 9L
1,722 SR
Queue Stats
608W - 551L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AutismAhoy
Danzaburou
13
1 / 9 / 3
8,578
451
10,925
14,807
5,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
DarthDarius95
Erlang Shen
14
2 / 4 / 4
8,956
471
6,368
15,136
6,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MechaBruce
King Arthur
12
3 / 7 / 2
8,274
435
8,529
19,671
12,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Sorin8
Janus
15
2 / 5 / 2
9,453
498
7,573
9,349
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
8
0 / 10 / 1
5,846
308
1,600
12,126
4,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ImDiavolo
Ao Kuang
18
11 / 1 / 3
11,705
616
14,212
12,628
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
15
7 / 1 / 17
11,456
603
6,942
12,893
15,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 7
9,262
487
5,262
13,523
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
17
7 / 1 / 11
11,016
580
16,846
7,285
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
marzoff9
Jing Wei
20
9 / 1 / 7
13,531
712
12,163
15,023
6,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
8
Kills
35
35
Deaths
9
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AutismAhoy
Danzaburou
1
9
3
0.28
L
Erlang Shen
DarthDarius95
Erlang Shen
2
4
4
1
W
Ao Kuang
ImDiavolo
Ao Kuang
11
1
3
12.5
L
King Arthur
MechaBruce
King Arthur
3
7
2
0.57
W
Terra
7
1
17
15.5
W
1
5
7
0.9
L
Janus
Sorin8
Janus
2
5
2
0.6
L
Ymir
0
10
1
0.05
W
Zeus
7
1
11
12.5
W
Jing Wei
marzoff9
Jing Wei
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
55,425
71,089
Taken
61,352
31,667
Mitigated
34,577
7,678
Healing
32,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AutismAhoy
Danzaburou
10,925
3,882
0
2,627
14,807
5,165
518
6,334
8,305
0
48,808
L
Erlang Shen
DarthDarius95
Erlang Shen
6,368
2,695
0
1,370
15,136
6,254
0
8,834
6,176
0
54,747
W
Ao Kuang
ImDiavolo
Ao Kuang
14,212
3,197
0
7,158
12,628
5,583
4,001
1,123
11,409
80,168
0
L
King Arthur
MechaBruce
King Arthur
8,529
672
0
2,767
19,671
12,992
0
12,207
7,228
0
27,794
W
Terra
6,942
1,084
4,012
4,774
12,893
15,281
1,502
2,286
10,309
28,217
0
W
5,262
2,391
0
4,053
13,523
4,706
0
1,990
10,972
0
31,656
L
Janus
Sorin8
Janus
7,573
441
0
659
9,349
3,112
0
6,758
2,445
51,653
0
L
Ymir
1,600
74
0
255
12,126
4,144
166
3,109
8,935
10,213
0
W
Zeus
16,846
912
0
2,555
7,285
2,841
2,535
1,588
5,527
64,915
0
W
Jing Wei
marzoff9
Jing Wei
12,163
9,631
0
9,467
15,023
6,166
6,612
1,610
13,288
0
116,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,107
Gold Earned
56,970
355
Minions Killed
534
0
Camps Cleared
0
1,474,930
Distance Traveled
1,587,512
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,578
451
89
5
0
282,307
2
L
Erlang Shen
8,956
471
106
6
0
315,798
1
W
Ao Kuang
11,705
616
134
7
0
332,107
9
L
King Arthur
8,274
435
37
2
0
320,117
1
W
Terra
11,456
603
41
2
0
361,595
6
W
Skadi
9,262
487
62
3
0
284,525
3
L
Janus
9,453
498
116
6
0
325,663
5
L
Ymir
5,846
308
7
0
0
231,045
0
W
Zeus
11,016
580
105
6
0
286,028
2
W
Jing Wei
13,531
712
192
10
0
323,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role