Player Matchup

Chernobog
Chernobog
FlyingSloth
Chernobog
Level 23
God Stats
1W - 1L
1,741 SR
Queue Stats
23W - 22L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
KidToucher666
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,561 Elo+
Party 2
Geb
Geb
Lesterthenovice
Geb
Level 23
God Stats
1W - 2L
1,265 SR
Queue Stats
14W - 19L
1,466 Elo+
Party 2
Freya
Freya
RakovIvan
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,674 Elo+
Solo
Loki
Loki
borosfather
Loki
Level 8
God Stats
2W - 3L
1,456 SR
Queue Stats
21W - 23L
1,399 Elo+
Party 2
Team Averages
Level 17
1,492 SR
1,520 Elo+

VS

Team Averages
Level 22
1,627 SR
1,482 Elo+
Ymir
Ymir
DarkShadowBeast
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 90L
1,393 Elo+
Solo
Hou Yi
Hou Yi
Errozan
Hou Yi
Level 22
God Stats
4W - 0L
1,839 SR
Queue Stats
105W - 92L
1,453 Elo+
Party 1
Hercules
Hercules
Totatix
Hercules
Level 23
God Stats
13W - 11L
1,575 SR
Queue Stats
102W - 79L
1,479 Elo+
Party 1
Mulan
Mulan
darkhelmat
Mulan
Level 18
God Stats
9W - 7L
1,496 SR
Queue Stats
103W - 80L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
javilaclase
Kukulkan
Level 28
God Stats
10W - 4L
1,727 SR
Queue Stats
77W - 70L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FlyingSloth
Chernobog
9
0 / 5 / 1
5,643
403
3,330
7,392
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
9
0 / 5 / 1
5,915
423
5,758
7,383
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 5 / 1
6,361
454
4,262
9,249
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
RakovIvan
Freya
13
2 / 2 / 0
7,440
531
4,471
7,892
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 2
6,613
472
4,590
7,055
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,194
514
4,232
7,671
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Errozan
Hou Yi
12
1 / 0 / 9
6,656
475
4,836
5,481
1,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Totatix
Hercules
13
3 / 0 / 3
7,780
556
4,148
8,857
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
12
9 / 1 / 5
7,904
565
8,197
9,726
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
javilaclase
Kukulkan
13
4 / 2 / 5
7,943
567
6,700
5,829
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
20
20
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Hou Yi
Errozan
Hou Yi
1
0
9
5.5
L
Chernobog
FlyingSloth
Chernobog
0
5
1
0.1
L
Ah Puch
0
5
1
0.1
L
1
5
1
0.3
L
Freya
RakovIvan
Freya
2
2
0
1
W
Hercules
Totatix
Hercules
3
0
3
4.5
L
1
3
2
0.67
W
Mulan
9
1
5
11.5
W
Kukulkan
javilaclase
Kukulkan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,411
Damage
28,113
38,971
Taken
37,564
13,076
Mitigated
20,686
10,584
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,232
372
0
1,418
7,671
4,584
365
3,282
4,389
16,606
0
W
Hou Yi
Errozan
Hou Yi
4,836
2,479
0
2,632
5,481
1,595
694
920
4,561
0
34,757
L
Chernobog
FlyingSloth
Chernobog
3,330
2,023
0
1,514
7,392
2,070
272
2,925
4,467
0
26,594
L
Ah Puch
5,758
128
0
1,002
7,383
1,953
0
2,500
4,833
29,614
0
L
4,262
143
0
750
9,249
4,760
0
4,208
4,991
13,108
0
L
Freya
RakovIvan
Freya
4,471
1,327
0
4,495
7,892
2,520
0
309
7,408
34,498
0
W
Hercules
Totatix
Hercules
4,148
1,592
0
3,461
8,857
7,870
354
3,052
5,805
0
33,431
L
4,590
1,151
0
2,823
7,055
1,773
0
990
6,040
0
25,812
W
Mulan
8,197
1,090
0
2,819
9,726
4,193
528
3,412
6,314
0
41,514
W
Kukulkan
javilaclase
Kukulkan
6,700
201
0
1,024
5,829
2,444
329
3,825
2,004
49,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
37,477
265
Minions Killed
356
0
Camps Cleared
0
1,228,087
Distance Traveled
1,300,651
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,194
514
30
2
0
268,403
2
W
Hou Yi
6,656
475
70
5
0
225,373
2
L
Chernobog
5,643
403
58
4
0
215,647
5
L
Ah Puch
5,915
423
58
4
0
255,626
4
L
Geb
6,361
454
9
1
0
273,573
4
L
Freya
7,440
531
87
6
0
203,692
4
W
Hercules
7,780
556
77
6
0
286,198
4
L
Loki
6,613
472
53
4
0
279,549
0
W
Mulan
7,904
565
73
5
0
290,405
5
W
Kukulkan
7,943
567
106
8
0
230,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role