Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AkATJ2016
Ganesha
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 23L
1,388 Elo+
Party 1
Skadi
Skadi
xIn_Your_Cheeksx
Skadi
Level 64
God Stats
10W - 10L
1,667 SR
Queue Stats
159W - 236L
1,249 Elo+
Party 1
Team Averages
Level 65
1,556 SR
1,379 Elo+

VS

Team Averages
Level 24
1,449 SR
1,200 Elo+
Janus
Janus
Freeze_SlayerYT
Janus
Level 23
God Stats
4W - 17L
1,527 SR
Queue Stats
168W - 347L
1,258 Elo+
Party 2
Merlin
Merlin
TDS_Eclipzz
Merlin
Level 20
God Stats
1W - 11L
1,137 SR
Queue Stats
6W - 33L
1,146 Elo+
Party 2
Medusa
Medusa
TDS_Rellium
Medusa
Level 28
God Stats
1W - 1L
1,684 SR
Queue Stats
140W - 292L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
7 / 2 / 3
8,885
740
4,929
8,360
3,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
AkATJ2016
Ganesha
13
1 / 5 / 20
9,916
826
6,358
9,877
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
17 / 2 / 4
11,271
939
13,141
7,528
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 4
8,336
695
7,536
10,484
2,637
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Merlin
11
3 / 7 / 2
7,882
657
3,275
9,182
2,540
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
9
0 / 11 / 5
6,967
581
4,480
11,696
3,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
25
Kills
6
9
Deaths
25
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
2
3
4.25
W
Ganesha
AkATJ2016
Ganesha
1
5
20
2.2
L
3
7
4
0.71
L
Merlin
3
7
2
0.57
L
Medusa
0
11
5
0.23
W
17
2
4
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,428
Damage
15,291
25,765
Taken
31,362
14,026
Mitigated
8,642
3,154
Healing
812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,929
892
0
383
8,360
3,295
439
3,014
5,346
0
22,759
W
Ganesha
AkATJ2016
Ganesha
6,358
567
353
1,918
9,877
6,447
362
5,276
4,601
19,613
0
L
7,536
1,087
0
734
10,484
2,637
479
1,524
8,960
21,982
0
L
Merlin
3,275
410
0
78
9,182
2,540
808
2,766
6,416
16,417
0
L
Medusa
4,480
1,735
0
0
11,696
3,465
194
2,391
9,305
0
15,837
W
13,141
6,174
0
500
7,528
4,284
1,906
2,637
4,891
2,622
57,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
23,185
128
Minions Killed
78
0
Camps Cleared
0
571,139
Distance Traveled
478,850
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,885
740
43
4
0
208,705
0
W
Ganesha
9,916
826
9
1
0
172,397
1
L
Janus
8,336
695
38
3
0
167,047
0
L
Merlin
7,882
657
23
2
0
145,259
1
L
Medusa
6,967
581
17
1
0
166,544
0
W
Skadi
11,271
939
76
6
0
190,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role