Player Matchup

Nemesis
Nemesis
FinalSqueal7
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Jay-Naylor467
Anubis
Level 23
God Stats
2W - 8L
1,386 SR
Queue Stats
39W - 68L
1,363 Elo+
Party 3
Ymir
Ymir
Oj_Jarman
Ymir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,252 Elo+
Party 3
Thanatos
Thanatos
Tug_Bug08
Thanatos
Level 22
God Stats
19W - 27L
1,411 SR
Queue Stats
26W - 33L
1,309 Elo+
Solo
Artemis
Artemis
fuzionMystic
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 1
Team Averages
Level 13
1,460 SR
1,376 Elo+

VS

Team Averages
Level 40
1,615 SR
1,569 Elo+
Osiris
Osiris
D0nNY01
Osiris
Level 115
God Stats
21W - 9L
1,973 SR
Queue Stats
238W - 208L
1,651 Elo+
Party 2
Ymir
Ymir
Distratic
Ymir
Level 4
God Stats
27W - 23L
1,895 SR
Queue Stats
38W - 42L
1,851 Elo+
Party 2
Merlin
Merlin
GlowGatsby
Merlin
Level 26
God Stats
5W - 5L
1,240 SR
Queue Stats
35W - 28L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Incorvia
Danzaburou
Level 27
God Stats
58W - 42L
1,676 SR
Queue Stats
80W - 60L
1,563 Elo+
Party 2
Scylla
Scylla
Kill2Win1
Scylla
Level 27
God Stats
3W - 2L
1,293 SR
Queue Stats
86W - 82L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FinalSqueal7
Nemesis
6
0 / 6 / 1
4,310
392
711
7,049
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
4,628
421
3,996
7,297
3,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
8
3 / 7 / 0
5,539
504
3,454
8,309
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Tug_Bug08
Thanatos
7
2 / 5 / 0
5,049
459
2,446
7,275
1,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
fuzionMystic
Artemis
7
0 / 7 / 0
4,539
413
1,201
7,067
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
D0nNY01
Osiris
13
11 / 0 / 1
7,365
670
8,871
7,339
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
3 / 3 / 7
6,448
586
2,648
7,128
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
GlowGatsby
Merlin
9
2 / 2 / 2
5,703
518
3,135
4,084
1,158
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Incorvia
Danzaburou
11
9 / 2 / 5
7,284
662
8,148
6,639
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Kill2Win1
Scylla
10
3 / 0 / 5
6,124
557
5,129
2,186
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
6
Kills
28
28
Deaths
7
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
D0nNY01
Osiris
11
0
1
11.5
W
Ymir
3
3
7
2.17
L
Nemesis
FinalSqueal7
Nemesis
0
6
1
0.08
W
Merlin
GlowGatsby
Merlin
2
2
2
1.5
W
Danzaburou
Incorvia
Danzaburou
9
2
5
5.75
L
1
3
0
0.33
W
Scylla
Kill2Win1
Scylla
3
0
5
5.5
L
Ymir
3
7
0
0.43
L
Thanatos
Tug_Bug08
Thanatos
2
5
0
0.4
L
Artemis
fuzionMystic
Artemis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,808
Damage
27,931
36,997
Taken
27,376
12,152
Mitigated
12,564
5,843
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
D0nNY01
Osiris
8,871
3,272
0
2,130
7,339
5,802
13
1,718
5,621
7,203
35,985
W
Ymir
2,648
1,167
0
827
7,128
3,192
412
2,756
4,372
16,991
0
L
Nemesis
FinalSqueal7
Nemesis
711
306
0
155
7,049
1,810
92
4,028
3,021
0
7,171
W
Merlin
GlowGatsby
Merlin
3,135
1,425
0
0
4,084
1,158
1,669
761
3,323
26,903
0
W
Danzaburou
Incorvia
Danzaburou
8,148
3,511
0
3,083
6,639
1,900
1,444
977
5,662
0
32,802
L
3,996
393
0
1,241
7,297
3,471
104
3,635
3,662
14,579
0
W
Scylla
Kill2Win1
Scylla
5,129
207
0
0
2,186
512
664
1,238
948
21,375
0
L
Ymir
3,454
955
0
502
8,309
3,434
127
1,758
6,551
14,482
0
L
Thanatos
Tug_Bug08
Thanatos
2,446
905
0
3,195
7,275
1,833
0
1,223
6,052
0
15,693
L
Artemis
fuzionMystic
Artemis
1,201
478
0
750
7,067
1,604
40
1,104
5,963
0
12,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,065
Gold Earned
32,924
118
Minions Killed
248
0
Camps Cleared
0
901,143
Distance Traveled
921,431
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,365
670
87
8
0
199,057
0
W
Ymir
6,448
586
29
3
0
212,450
1
L
Nemesis
4,310
392
19
2
0
218,997
1
W
Merlin
5,703
518
42
4
0
150,615
1
W
Danzaburou
7,284
662
49
4
0
168,008
1
L
Anubis
4,628
421
24
2
0
165,289
0
W
Scylla
6,124
557
41
4
0
191,301
0
L
Ymir
5,539
504
13
1
0
169,331
0
L
Thanatos
5,049
459
35
3
0
178,161
0
L
Artemis
4,539
413
27
2
0
169,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role