Player Matchup

Discordia
Discordia
BlackleggedSanji
Discordia
Level 111
God Stats
16W - 8L
1,500 SR
Queue Stats
158W - 104L
1,643 Elo+
Party 2
Da Ji
Da Ji
Derp4569
Da Ji
Level 21
God Stats
39W - 12L
1,719 SR
Queue Stats
87W - 45L
1,685 Elo+
Party 2
Amaterasu
Amaterasu
SonsuxAkuma
Amaterasu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
StrawHat_Luffy17
Geb
Level 123
God Stats
34W - 9L
1,862 SR
Queue Stats
206W - 153L
1,685 Elo+
Party 2
Ullr
Ullr
xCHI3FDA
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 39L
1,819 Elo+
Party 2
Team Averages
Level 86
1,616 SR
1,666 Elo+

VS

Team Averages
Level 99
1,684 SR
1,824 Elo+
Khepri
Khepri
Cholita7999
Khepri
Level 8
God Stats
2W - 0L
1,781 SR
Queue Stats
18W - 6L
1,811 Elo+
Party 1
Hercules
Hercules
Joeks
Hercules
Level 157
God Stats
4W - 4L
1,679 SR
Queue Stats
157W - 97L
1,708 Elo+
Party 1
Merlin
Merlin
NakedAndAfraid
Merlin
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,846 Elo+
Party 1
Nu Wa
Nu Wa
Puertorean
Nu Wa
Level 27
God Stats
2W - 1L
1,765 SR
Queue Stats
18W - 6L
1,907 Elo+
Party 1
Baron Samedi
Baron Samedi
WetonbothSides
Baron Samedi
Level 154
God Stats
1W - 0L
1,694 SR
Queue Stats
10W - 8L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
0 / 5 / 2
10,158
847
17,769
11,230
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Derp4569
Da Ji
16
1 / 8 / 3
10,256
855
15,004
19,788
6,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
SonsuxAkuma
Amaterasu
16
0 / 3 / 3
9,729
811
4,573
19,607
11,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 0
10,712
893
14,209
18,528
18,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
16
1 / 4 / 2
10,148
846
5,648
13,755
5,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

127

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 0 / 18
10,421
868
3,377
8,311
8,608
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Joeks
Hercules
18
3 / 0 / 18
12,325
1,027
10,360
18,668
21,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
7 / 1 / 14
12,511
1,043
19,715
11,166
6,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
19
8 / 1 / 13
12,915
1,076
25,225
12,909
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
WetonbothSides
Baron Samedi
18
6 / 3 / 16
12,153
1,013
15,217
8,616
4,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
103
5
Kills
24
24
Deaths
5
10
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Discordia
0
5
2
0.2
W
Khepri
0
0
18
9
L
Da Ji
Derp4569
Da Ji
1
8
3
0.31
W
Hercules
Joeks
Hercules
3
0
18
12
W
7
1
14
14
W
Nu Wa
8
1
13
14.5
L
Amaterasu
SonsuxAkuma
Amaterasu
0
3
3
0.5
L
3
4
0
0.75
W
Baron Samedi
WetonbothSides
Baron Samedi
6
3
16
4.67
L
Ullr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,203
Damage
73,894
82,908
Taken
59,670
48,570
Mitigated
47,600
4,383
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
17,769
711
0
504
11,230
6,553
0
9,071
1,857
52,912
0
W
Khepri
3,377
340
0
0
8,311
8,608
0
5,615
2,341
7,919
0
L
Da Ji
Derp4569
Da Ji
15,004
3,404
0
0
19,788
6,937
0
13,855
5,396
0
33,072
W
Hercules
Joeks
Hercules
10,360
3,662
0
4,585
18,668
21,809
0
9,795
8,325
0
18,427
W
19,715
1,527
0
1,695
11,166
6,879
0
4,862
6,106
48,605
0
W
Nu Wa
25,225
7,398
234
1,939
12,909
5,382
0
5,990
6,644
54,855
0
L
Amaterasu
SonsuxAkuma
Amaterasu
4,573
2,299
405
2,691
19,607
11,157
0
15,233
3,878
0
15,243
L
14,209
495
0
488
18,528
18,485
0
13,287
3,617
47,709
0
W
Baron Samedi
WetonbothSides
Baron Samedi
15,217
475
6,660
2,732
8,616
4,922
0
4,290
4,276
39,300
0
L
Ullr
5,648
1,848
0
295
13,755
5,438
0
9,886
3,484
0
18,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,003
Gold Earned
60,325
210
Minions Killed
235
4
Camps Cleared
13
1,138,628
Distance Traveled
1,135,571
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,158
847
92
8
3
226,004
0
W
Khepri
10,421
868
9
1
1
232,832
0
L
Da Ji
10,256
855
32
3
1
223,995
2
W
Hercules
12,325
1,027
17
1
2
258,639
1
W
Merlin
12,511
1,043
74
6
1
211,846
0
W
Nu Wa
12,915
1,076
60
5
8
220,818
1
L
Amaterasu
9,729
811
11
1
0
238,013
0
L
Geb
10,712
893
49
4
0
228,313
0
W
Baron Samedi
12,153
1,013
75
6
1
211,436
0
L
Ullr
10,148
846
26
2
0
222,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role