Player Matchup

Guan Yu
Guan Yu
NextGenToast161
Guan Yu
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 32L
1,849 Elo+
Party 1
Hera
Hera
madmay77
Hera
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,407 Elo+
Solo
Chiron
Chiron
xRGx Killer
Chiron
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 67L
1,716 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,657 Elo+

VS

Team Averages
Level 69
1,413 SR
1,379 Elo+
Jormungandr
Jormungandr
NordicAce8835
Jormungandr
Level 33
God Stats
3W - 8L
1,500 SR
Queue Stats
522W - 634L
1,358 Elo+
Solo
Ne Zha
Ne Zha
demaster101
Ne Zha
Level 34
God Stats
15W - 14L
1,240 SR
Queue Stats
21W - 15L
1,289 Elo+
Solo
Ra
Ra
haught_ch0c0late
Ra
Level 140
God Stats
5W - 3L
1,500 SR
Queue Stats
184W - 193L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
9,941
663
5,137
9,309
7,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
11
0 / 2 / 2
8,449
563
5,297
7,395
2,671
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
14
1 / 2 / 4
9,692
646
9,993
8,195
2,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NordicAce8835
Jormungandr
12
1 / 1 / 4
9,069
605
4,226
8,378
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
13
4 / 2 / 2
9,688
646
8,469
9,814
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 2 / 5
9,237
616
5,178
6,380
2,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
6
6
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Jormungandr
NordicAce8835
Jormungandr
1
1
4
3
W
Ne Zha
4
2
2
2.5
W
1
2
5
1.75
L
Hera
0
2
2
0.5
L
Chiron
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,427
Damage
17,873
24,899
Taken
24,572
13,164
Mitigated
12,293
6,672
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,137
363
776
1,858
9,309
7,708
0
3,585
5,550
0
33,478
W
Jormungandr
NordicAce8835
Jormungandr
4,226
714
912
1,117
8,378
5,382
240
1,786
6,542
29,904
0
W
Ne Zha
8,469
1,530
0
831
9,814
4,907
549
2,419
7,285
1,409
27,458
W
5,178
165
2,922
1,513
6,380
2,004
276
1,198
5,182
44,353
0
L
Hera
5,297
1,149
0
1,842
7,395
2,671
12
2,872
4,439
26,173
0
L
Chiron
9,993
3,365
545
1,651
8,195
2,785
0
2,783
5,284
0
65,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,082
Gold Earned
27,994
191
Minions Killed
172
0
Camps Cleared
0
742,808
Distance Traveled
828,494
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,941
663
44
3
0
260,906
5
W
Jormungandr
9,069
605
42
3
0
255,721
2
W
Ne Zha
9,688
646
28
2
0
303,468
2
W
Ra
9,237
616
102
7
0
269,305
8
L
Hera
8,449
563
39
3
0
244,752
4
L
Chiron
9,692
646
108
7
0
237,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role