Player Matchup

Yemoja
Yemoja
JKLegend21
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 1
Anhur
Anhur
JTGOCRXZY
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,292 Elo+
Party 1
Chernobog
Chernobog
Rawtrinity1008
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 107L
1,386 Elo+
Solo
Fenrir
Fenrir
Stltz88
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,286 Elo+
Solo
Chronos
Chronos
xDaggerfall
Chronos
Level 26
God Stats
13W - 14L
1,588 SR
Queue Stats
130W - 157L
1,477 Elo+
Solo
Team Averages
Level 14
1,518 SR
1,347 Elo+

VS

Team Averages
Level 20
1,612 SR
1,584 Elo+
Artemis
Artemis
BerNev
Artemis
Level 19
God Stats
174W - 161L
1,689 SR
Queue Stats
183W - 171L
1,679 Elo+
Solo
Raijin
Raijin
GrittyToast
Raijin
Level 29
God Stats
7W - 4L
1,614 SR
Queue Stats
25W - 22L
1,789 Elo+
Solo
Da Ji
Da Ji
Malminator
Da Ji
Level 27
God Stats
2W - 2L
1,552 SR
Queue Stats
80W - 78L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
VelTech
Danzaburou
Level 22
God Stats
43W - 34L
1,704 SR
Queue Stats
76W - 72L
1,436 Elo+
Party 2
Susano
Susano
wyatt203094
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JKLegend21
Yemoja
16
0 / 9 / 7
10,408
946
3,586
16,993
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
JTGOCRXZY
Anhur
17
2 / 8 / 5
11,007
1,001
11,291
17,718
6,600
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Rawtrinity1008
Chernobog
17
5 / 9 / 5
11,045
1,004
11,570
18,666
7,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Stltz88
Fenrir
15
1 / 12 / 4
9,513
865
3,979
19,147
12,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
xDaggerfall
Chronos
18
8 / 10 / 4
13,506
1,228
15,280
30,005
11,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BerNev
Artemis
18
12 / 4 / 16
12,854
1,169
17,985
11,045
4,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
20
13 / 1 / 23
13,493
1,227
21,997
7,341
2,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
19
15 / 1 / 21
13,445
1,222
24,014
11,026
5,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
VelTech
Danzaburou
20
7 / 1 / 28
13,368
1,215
22,936
11,526
4,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
17
1 / 9 / 21
10,730
975
5,382
12,104
4,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
157
16
Kills
48
48
Deaths
16
25
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Artemis
BerNev
Artemis
12
4
16
5
W
Raijin
13
1
23
24.5
L
Yemoja
JKLegend21
Yemoja
0
9
7
0.39
L
Anhur
JTGOCRXZY
Anhur
2
8
5
0.56
W
Da Ji
15
1
21
25.5
L
Chernobog
Rawtrinity1008
Chernobog
5
9
5
0.83
L
Fenrir
Stltz88
Fenrir
1
12
4
0.25
W
Danzaburou
VelTech
Danzaburou
7
1
28
21
W
Susano
1
9
21
1.28
L
Chronos
xDaggerfall
Chronos
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,706
Damage
92,314
102,529
Taken
53,042
49,897
Mitigated
22,004
10,926
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BerNev
Artemis
17,985
12,311
0
607
11,045
4,444
0
3,720
7,325
0
31,068
W
Raijin
21,997
3,731
0
1,123
7,341
2,615
0
1,770
5,571
51,813
0
L
Yemoja
JKLegend21
Yemoja
3,586
796
2,379
1,045
16,993
12,402
0
3,663
13,330
11,487
0
L
Anhur
JTGOCRXZY
Anhur
11,291
4,119
0
643
17,718
6,600
0
2,289
15,429
0
33,410
W
Da Ji
24,014
9,629
0
729
11,026
5,612
0
3,542
7,484
0
34,358
L
Chernobog
Rawtrinity1008
Chernobog
11,570
8,560
0
904
18,666
7,479
0
4,050
14,616
0
32,585
L
Fenrir
Stltz88
Fenrir
3,979
1,428
0
209
19,147
12,073
0
5,894
13,253
0
11,494
W
Danzaburou
VelTech
Danzaburou
22,936
14,347
0
1,467
11,526
4,770
0
6,491
5,035
0
42,603
W
Susano
5,382
990
0
0
12,104
4,563
0
3,343
8,761
0
14,436
L
Chronos
xDaggerfall
Chronos
15,280
4,787
0
5,746
30,005
11,343
0
6,101
23,904
44,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,479
Gold Earned
63,890
179
Minions Killed
199
3
Camps Cleared
4
844,110
Distance Traveled
941,086
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,854
1,169
37
3
1
165,495
0
W
Raijin
13,493
1,227
76
7
2
199,661
0
L
Yemoja
10,408
946
10
1
0
137,685
0
L
Anhur
11,007
1,001
55
5
0
158,990
1
W
Da Ji
13,445
1,222
27
2
1
225,108
0
L
Chernobog
11,045
1,004
48
4
1
184,569
0
L
Fenrir
9,513
865
17
2
0
168,314
0
W
Danzaburou
13,368
1,215
46
4
0
207,241
0
W
Susano
10,730
975
13
1
0
143,581
1
L
Chronos
13,506
1,228
49
4
2
194,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role