Player Matchup

Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Banuunk
Bellona
Level 22
God Stats
3W - 4L
1,715 SR
Queue Stats
6W - 12L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
PipiVosk
Danzaburou
Level 50
God Stats
43W - 52L
1,448 SR
Queue Stats
73W - 100L
1,428 Elo+
Party 1
Geb
Geb
TLS_Umbreeon
Geb
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 178L
1,464 Elo+
Party 2
Ra
Ra
rafaelsnot-AM
Ra
Level 69
God Stats
9W - 13L
1,441 SR
Queue Stats
212W - 268L
1,420 Elo+
Party 1
Team Averages
Level 70
1,521 SR
1,449 Elo+

VS

Team Averages
Level 65
1,427 SR
1,498 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Codigo-Teddys
Hel
Level 58
God Stats
3W - 10L
1,329 SR
Queue Stats
109W - 106L
1,464 Elo+
Solo
Hachiman
Hachiman
SouthernChaos
Hachiman
Level 69
God Stats
7W - 7L
1,175 SR
Queue Stats
59W - 67L
1,493 Elo+
Party 3
Ymir
Ymir
Zz_ArthurX_zZ
Ymir
Level 49
God Stats
252W - 255L
1,570 SR
Queue Stats
477W - 471L
1,564 Elo+
Party 3
Mulan
Mulan
roneymaro
Mulan
Level 42
God Stats
9W - 6L
1,562 SR
Queue Stats
171W - 167L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 4 / 1
6,101
407
5,737
7,053
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Banuunk
Bellona
12
1 / 0 / 0
7,239
483
1,954
4,285
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
PipiVosk
Danzaburou
13
3 / 2 / 2
7,770
518
4,644
7,925
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 1
5,671
378
3,107
7,499
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 2
7,873
525
4,915
8,939
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 1 / 0
8,915
594
1,587
5,099
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 2
8,410
561
4,473
8,931
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
SouthernChaos
Hachiman
15
8 / 1 / 3
9,697
646
12,416
10,501
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 1 / 4
8,083
539
3,333
8,524
3,949
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
roneymaro
Mulan
10
0 / 1 / 3
7,028
469
122
6,010
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
12
12
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
1
0.13
W
Ra
 
Ra
0
1
0
0
L
Bellona
Banuunk
Bellona
1
0
0
1
W
1
2
2
1
L
Danzaburou
PipiVosk
Danzaburou
3
2
2
2
W
Hachiman
SouthernChaos
Hachiman
8
1
3
9.5
L
0
3
1
0.17
W
3
1
4
5
L
2
3
2
1
W
Mulan
roneymaro
Mulan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,357
Damage
21,931
35,701
Taken
39,065
14,649
Mitigated
15,694
8,978
Healing
19,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,737
1,999
0
1,477
7,053
1,956
0
1,166
5,887
0
34,334
W
Ra
 
Ra
1,587
288
38
2,280
5,099
1,803
418
706
4,393
53,489
0
L
Bellona
Banuunk
Bellona
1,954
687
0
111
4,285
3,931
252
1,587
2,698
3,337
37,705
W
4,473
389
2,363
5,437
8,931
3,989
901
3,227
5,424
43,143
0
L
Danzaburou
PipiVosk
Danzaburou
4,644
1,427
0
3,245
7,925
2,538
0
0
7,925
0
41,299
W
Hachiman
SouthernChaos
Hachiman
12,416
7,771
0
5,888
10,501
3,736
2,022
2,027
8,452
0
62,326
L
3,107
152
0
811
7,499
3,004
0
2,223
5,206
10,875
0
W
3,333
710
431
1,243
8,524
3,949
0
960
7,527
36,918
0
L
4,915
551
291
3,043
8,939
3,220
0
3,985
4,592
47,316
0
W
Mulan
roneymaro
Mulan
122
0
0
2,128
6,010
2,217
521
982
5,020
0
24,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,654
Gold Earned
42,133
340
Minions Killed
423
0
Camps Cleared
0
1,431,563
Distance Traveled
1,468,824
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,101
407
55
4
0
243,251
5
W
Ra
8,915
594
117
8
0
287,746
1
L
Bellona
7,239
483
93
6
0
297,093
0
W
Hel
8,410
561
90
6
0
281,548
2
L
Danzaburou
7,770
518
85
6
0
265,883
1
W
Hachiman
9,697
646
104
7
0
269,136
8
L
Geb
5,671
378
12
1
0
325,788
1
W
Ymir
8,083
539
50
3
0
289,649
6
L
Ra
7,873
525
95
6
0
299,548
8
W
Mulan
7,028
469
62
4
0
340,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role