Player Matchup

Baba Yaga
Baba Yaga
ARC Eclypse
Baba Yaga
Level 29
God Stats
17W - 13L
1,668 SR
Queue Stats
86W - 61L
1,707 Elo+
Solo
Apollo
Apollo
Bappo_Attacko14
Apollo
Level 19
God Stats
7W - 6L
1,500 SR
Queue Stats
522W - 483L
1,666 Elo+
Party 1
Artio
Artio
Fat_Hamster55
Artio
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
541W - 480L
1,745 Elo+
Party 1
Thor
Thor
H3NTXI_Brot
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,182 Elo+
Solo
Cerberus
Cerberus
erwina013
Cerberus
Level 8
God Stats
1W - 0L
1,606 SR
Queue Stats
6W - 10L
1,411 Elo+
Solo
Team Averages
Level 17
1,555 SR
1,542 Elo+

VS

Team Averages
Level 14
1,579 SR
1,594 Elo+
Nemesis
Nemesis
Darc19
Nemesis
Level 11
God Stats
3W - 4L
1,706 SR
Queue Stats
21W - 13L
1,772 Elo+
Solo
Hercules
Hercules
ShadyBurrito597
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo
Khepri
Khepri
alt555
Khepri
Level 5
God Stats
2W - 2L
1,689 SR
Queue Stats
9W - 5L
1,771 Elo+
Solo
Anhur
Anhur
arielor91
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,173 Elo+
Solo
Raijin
Raijin
grootami24
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 86L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ARC Eclypse
Baba Yaga
20
30 / 0 / 7
17,650
735
40,741
17,563
8,609
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 3 / 10
11,578
482
8,859
15,270
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 1 / 10
12,086
504
9,255
21,778
14,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 9 / 6
10,348
431
2,598
18,556
6,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
erwina013
Cerberus
15
5 / 4 / 13
11,506
479
11,685
17,032
19,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darc19
Nemesis
17
5 / 6 / 0
10,484
437
10,750
22,065
12,794
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
11
0 / 16 / 2
7,958
332
3,370
20,911
16,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
alt555
Khepri
13
1 / 8 / 4
9,445
394
10,347
21,081
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
arielor91
Anhur
10
0 / 10 / 2
7,285
304
2,456
14,890
6,042
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
grootami24
Raijin
16
8 / 10 / 2
10,749
448
19,579
19,344
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
47
Kills
14
17
Deaths
50
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ARC Eclypse
Baba Yaga
30
0
7
33.5
W
6
3
10
3.67
L
Nemesis
Darc19
Nemesis
5
6
0
0.83
W
4
1
10
9
W
2
9
6
0.56
L
Hercules
0
16
2
0.06
L
Khepri
alt555
Khepri
1
8
4
0.38
L
Anhur
arielor91
Anhur
0
10
2
0.1
W
Cerberus
erwina013
Cerberus
5
4
13
2.88
L
Raijin
grootami24
Raijin
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,138
Damage
46,502
90,199
Taken
98,291
53,309
Mitigated
50,506
32,838
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ARC Eclypse
Baba Yaga
40,741
5,063
0
5,560
17,563
8,609
5,662
4,773
12,497
160,656
0
W
8,859
5,625
0
5,894
15,270
4,762
3,046
9,459
5,267
0
57,544
L
Nemesis
Darc19
Nemesis
10,750
5,546
0
2,723
22,065
12,794
0
13,101
8,854
7,289
70,066
W
9,255
1,418
2,239
11,288
21,778
14,202
773
9,718
11,567
31,720
0
W
2,598
1,366
0
4,008
18,556
6,203
788
4,122
14,258
0
45,119
L
Hercules
3,370
2,101
0
818
20,911
16,789
0
10,153
10,712
0
20,064
L
Khepri
alt555
Khepri
10,347
343
108
3,969
21,081
8,701
403
13,334
7,647
55,230
0
L
Anhur
arielor91
Anhur
2,456
1,324
0
0
14,890
6,042
0
10,946
3,919
0
15,139
W
Cerberus
erwina013
Cerberus
11,685
1,775
0
3,849
17,032
19,533
1,319
5,388
11,407
42,304
0
L
Raijin
grootami24
Raijin
19,579
2,775
0
1,426
19,344
6,180
59
13,816
5,478
67,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,168
Gold Earned
45,921
502
Minions Killed
365
0
Camps Cleared
0
2,129,005
Distance Traveled
1,772,972
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
17,650
735
234
10
0
462,548
1
W
Apollo
11,578
482
87
4
0
427,942
1
L
Nemesis
10,484
437
124
5
0
452,596
1
W
Artio
12,086
504
30
1
0
435,072
11
W
Thor
10,348
431
76
3
0
371,291
1
L
Hercules
7,958
332
26
1
0
365,238
0
L
Khepri
9,445
394
76
3
0
374,793
0
L
Anhur
7,285
304
30
1
0
244,344
0
W
Cerberus
11,506
479
75
3
0
432,152
0
L
Raijin
10,749
448
109
5
0
336,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role