Player Matchup

Anubis
Anubis
MrCheeseman13
Anubis
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
186W - 182L
1,560 Elo+
Solo
Heimdallr
Heimdallr
NUK3STRIK3R101
Heimdallr
Level 60
God Stats
15W - 18L
1,560 SR
Queue Stats
55W - 59L
1,509 Elo+
Party 2
Cerberus
Cerberus
Nekros_Q8
Cerberus
Level 98
God Stats
31W - 21L
1,500 SR
Queue Stats
504W - 452L
1,346 Elo+
Solo
Cabrakan
Cabrakan
TBNRdreamteam
Cabrakan
Level 128
God Stats
20W - 12L
1,592 SR
Queue Stats
81W - 72L
1,564 Elo+
Party 2
Thanatos
Thanatos
WarCry05
Thanatos
Level 101
God Stats
3W - 3L
1,701 SR
Queue Stats
383W - 350L
1,523 Elo+
Solo
Team Averages
Level 89
1,571 SR
1,501 Elo+

VS

Team Averages
Level 101
1,469 SR
1,473 Elo+
Izanami
Izanami
ATF OverDose
Izanami
Level 88
God Stats
8W - 8L
1,439 SR
Queue Stats
311W - 271L
1,483 Elo+
Party 1
Cerberus
Cerberus
FGND13
Cerberus
Level 105
God Stats
6W - 8L
1,535 SR
Queue Stats
194W - 196L
1,647 Elo+
Solo
Hera
Hera
Gordo Draco
Hera
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 68L
1,243 Elo+
Party 1
Erlang Shen
Erlang Shen
Rxbo TGF
Erlang Shen
Level 137
God Stats
3W - 1L
1,614 SR
Queue Stats
298W - 270L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
o0-Sushido-0o
Jormungandr
Level 62
God Stats
2W - 2L
1,255 SR
Queue Stats
5W - 8L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 4
10,596
505
12,795
16,508
7,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
NUK3STRIK3R101
Heimdallr
15
0 / 5 / 5
9,445
450
4,859
11,689
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Nekros_Q8
Cerberus
15
0 / 4 / 2
9,564
455
9,870
20,474
16,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cabrakan
TBNRdreamteam
Cabrakan
13
2 / 9 / 3
8,564
408
6,636
17,122
9,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
WarCry05
Thanatos
15
3 / 8 / 1
9,628
458
7,690
20,066
6,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATF OverDose
Izanami
18
16 / 3 / 7
12,511
596
20,225
9,988
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
FGND13
Cerberus
18
1 / 0 / 11
11,168
532
10,788
16,265
12,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 4 / 10
10,560
503
12,208
7,491
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Rxbo TGF
Erlang Shen
16
6 / 3 / 14
11,013
524
9,487
19,308
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
o0-Sushido-0o
Jormungandr
15
4 / 2 / 6
9,826
468
8,586
16,493
8,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
11
Kills
31
32
Deaths
12
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
ATF OverDose
Izanami
16
3
7
6.5
W
Cerberus
FGND13
Cerberus
1
0
11
6.5
W
4
4
10
2.25
L
6
6
4
1.33
L
Heimdallr
NUK3STRIK3R101
Heimdallr
0
5
5
0.5
L
Cerberus
Nekros_Q8
Cerberus
0
4
2
0.25
W
Erlang Shen
Rxbo TGF
Erlang Shen
6
3
14
4.33
L
Cabrakan
TBNRdreamteam
Cabrakan
2
9
3
0.39
L
Thanatos
WarCry05
Thanatos
3
8
1
0.44
W
Jormungandr
o0-Sushido-0o
Jormungandr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,850
Damage
61,294
85,859
Taken
69,545
44,016
Mitigated
44,986
28,871
Healing
26,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ATF OverDose
Izanami
20,225
13,994
0
2,123
9,988
4,718
3,868
4,567
5,311
4,021
77,550
W
Cerberus
FGND13
Cerberus
10,788
1,144
0
8,627
16,265
12,155
139
8,087
7,595
78,257
0
W
12,208
3,001
0
1,781
7,491
2,130
498
3,423
3,999
56,051
0
L
12,795
170
0
5,772
16,508
7,595
0
7,441
8,790
42,986
0
L
Heimdallr
NUK3STRIK3R101
Heimdallr
4,859
1,633
0
2,655
11,689
4,188
69
2,225
9,402
0
56,341
L
Cerberus
Nekros_Q8
Cerberus
9,870
1,319
0
6,459
20,474
16,880
203
10,005
10,357
62,138
0
W
Erlang Shen
Rxbo TGF
Erlang Shen
9,487
3,700
1,079
7,361
19,308
17,584
304
5,470
13,376
0
51,158
L
Cabrakan
TBNRdreamteam
Cabrakan
6,636
569
808
3,599
17,122
9,009
0
4,869
12,120
40,176
0
L
Thanatos
WarCry05
Thanatos
7,690
2,040
0
9,578
20,066
6,344
105
7,646
12,338
0
63,418
W
Jormungandr
o0-Sushido-0o
Jormungandr
8,586
1,907
0
5,858
16,493
8,399
0
6,433
9,963
60,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,797
Gold Earned
55,078
467
Minions Killed
621
0
Camps Cleared
0
1,866,914
Distance Traveled
1,967,004
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,511
596
131
6
0
370,948
1
W
Cerberus
11,168
532
214
10
0
382,867
10
W
Hera
10,560
503
125
6
0
389,810
9
L
Anubis
10,596
505
73
3
0
352,170
5
L
Heimdallr
9,445
450
91
4
0
377,898
5
L
Cerberus
9,564
455
155
7
0
349,165
0
W
Erlang Shen
11,013
524
54
3
0
429,628
7
L
Cabrakan
8,564
408
62
3
0
377,363
4
L
Thanatos
9,628
458
86
4
0
410,318
2
W
Jormungandr
9,826
468
97
5
0
393,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role