Player Matchup

Medusa
Medusa
Alex_Coffey_
Medusa
Level 12
God Stats
3W - 5L
1,720 SR
Queue Stats
4W - 9L
1,538 Elo+
Solo
Da Ji
Da Ji
TACO_BROOO
Da Ji
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 11L
1,613 Elo+
Party 1
Anhur
Anhur
bananaboy6543
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Camazotz
Camazotz
bird-son
Camazotz
Level 16
God Stats
0W - 1L
1,113 SR
Queue Stats
3W - 5L
1,632 Elo+
Party 1
Sol
Sol
nnovak343
Sol
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
70W - 63L
1,617 Elo+
Solo
Team Averages
Level 15
1,427 SR
1,580 Elo+

VS

Team Averages
Level 37
1,549 SR
1,587 Elo+
Xing Tian
Xing Tian
Austaconda
Xing Tian
Level 22
God Stats
6W - 7L
1,500 SR
Queue Stats
105W - 76L
1,608 Elo+
Party 3
Medusa
Medusa
Lucasriveramora
Medusa
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 102L
1,510 Elo+
Party 2
Chang'e
Chang'e
OneDankWeed
Chang'e
Level 123
God Stats
22W - 21L
1,598 SR
Queue Stats
212W - 185L
1,618 Elo+
Party 3
Vulcan
Vulcan
Tato_RS
Vulcan
Level 13
God Stats
2W - 2L
1,308 SR
Queue Stats
95W - 105L
1,510 Elo+
Party 2
Arachne
Arachne
YayeetBaljeet
Arachne
Level 16
God Stats
5W - 0L
1,837 SR
Queue Stats
158W - 134L
1,690 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 7 / 2
7,145
510
2,002
8,972
3,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
9
1 / 10 / 2
6,157
440
3,004
12,847
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 10 / 2
6,233
445
2,927
12,652
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
bird-son
Camazotz
12
2 / 5 / 0
6,833
488
4,167
10,963
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 4 / 2
7,277
520
5,376
9,884
2,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Austaconda
Xing Tian
10
3 / 2 / 7
7,372
527
3,802
9,472
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 1 / 4
7,629
545
6,972
5,439
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
OneDankWeed
Chang'e
15
13 / 1 / 4
9,213
658
11,447
8,899
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Tato_RS
Vulcan
12
3 / 3 / 10
7,756
554
6,623
4,878
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Arachne
13
11 / 2 / 6
8,713
622
9,936
8,682
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
9
Kills
36
36
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
7
2
0.43
W
Xing Tian
Austaconda
Xing Tian
3
2
7
3.25
W
6
1
4
8
W
Chang'e
OneDankWeed
Chang'e
13
1
4
15
L
Da Ji
1
10
2
0.2
W
Vulcan
Tato_RS
Vulcan
3
3
10
2.67
W
Arachne
11
2
6
7
L
1
10
2
0.2
L
Camazotz
bird-son
Camazotz
2
5
0
0.4
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,476
Damage
38,780
55,318
Taken
37,370
16,690
Mitigated
20,870
8,976
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,002
654
0
1,046
8,972
3,019
0
4,071
4,901
0
23,133
W
Xing Tian
Austaconda
Xing Tian
3,802
326
0
833
9,472
7,691
223
471
9,001
15,142
0
W
6,972
3,108
0
2,970
5,439
1,868
905
0
5,439
0
32,637
W
Chang'e
OneDankWeed
Chang'e
11,447
682
577
4,587
8,899
4,149
1,078
1,177
7,722
55,718
0
L
Da Ji
3,004
561
0
1,506
12,847
3,941
43
3,741
9,106
0
23,254
W
Vulcan
Tato_RS
Vulcan
6,623
2,498
0
40
4,878
1,731
657
1,812
3,066
27,459
0
W
Arachne
9,936
6,956
0
1,920
8,682
5,431
0
1,916
6,766
6,375
34,186
L
2,927
1,890
0
1,151
12,652
3,485
0
7,122
5,530
0
13,225
L
Camazotz
bird-son
Camazotz
4,167
1,372
0
2,671
10,963
3,338
989
2,815
8,148
0
25,263
L
5,376
1,111
0
2,602
9,884
2,907
0
4,784
5,100
32,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,645
Gold Earned
40,683
225
Minions Killed
290
0
Camps Cleared
0
1,381,596
Distance Traveled
1,379,687
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,145
510
46
3
0
269,409
5
W
Xing Tian
7,372
527
22
2
0
261,772
3
W
Medusa
7,629
545
59
4
0
273,798
0
W
Chang'e
9,213
658
92
7
0
270,760
0
L
Da Ji
6,157
440
49
4
0
276,684
1
W
Vulcan
7,756
554
52
4
0
277,675
3
W
Arachne
8,713
622
65
5
0
295,682
0
L
Anhur
6,233
445
16
1
0
239,336
0
L
Camazotz
6,833
488
50
4
0
297,833
4
L
Sol
7,277
520
64
5
0
298,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role