Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DenisJuniorx
Ne Zha
Level 143
God Stats
0W - 3L
1,763 SR
Queue Stats
334W - 305L
1,537 Elo+
Party 2
Scylla
Scylla
TerminalDaMorte
Scylla
Level 120
God Stats
5W - 6L
1,500 SR
Queue Stats
186W - 172L
1,592 Elo+
Party 2
Team Averages
Level 129
1,588 SR
1,543 Elo+

VS

Team Averages
Level 98
1,396 SR
1,661 Elo+
Bellona
Bellona
BuffPolinomicon
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,443 Elo+
Solo
Vulcan
Vulcan
DinViеsel
Vulcan
Level 159
God Stats
7W - 4L
1,188 SR
Queue Stats
449W - 173L
2,040 Elo+
Party 1
Danzaburou
Danzaburou
DonOmαr
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 4 / 2
6,736
674
4,365
8,388
2,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
9
0 / 7 / 3
6,280
628
6,492
11,235
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 6 / 0
6,858
686
4,472
6,724
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 8
7,465
747
4,136
8,227
4,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
DinViеsel
Vulcan
13
9 / 0 / 8
9,068
907
13,164
5,118
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
DonOmαr
Danzaburou
11
5 / 1 / 8
8,383
838
6,091
5,663
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
17
17
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
2
0.5
W
3
2
8
3.5
L
Ne Zha
0
7
3
0.21
W
Vulcan
DinViеsel
Vulcan
9
0
8
13
W
Danzaburou
DonOmαr
Danzaburou
5
1
8
9
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,329
Damage
23,391
26,347
Taken
19,008
12,092
Mitigated
8,479
3,176
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,365
2,581
0
938
8,388
2,721
0
4,714
3,372
0
22,471
W
4,136
1,457
0
1,117
8,227
4,098
0
1,605
6,299
0
11,354
L
Ne Zha
6,492
1,154
0
1,446
11,235
7,008
0
4,282
6,713
0
18,310
W
Vulcan
DinViеsel
Vulcan
13,164
3,250
0
2,898
5,118
1,521
366
1,353
3,486
42,327
0
W
Danzaburou
DonOmαr
Danzaburou
6,091
2,669
0
1,044
5,663
2,860
1,248
1,228
4,263
2,111
27,977
L
4,472
214
0
792
6,724
2,363
0
3,720
2,772
23,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,874
Gold Earned
24,916
118
Minions Killed
138
0
Camps Cleared
0
501,833
Distance Traveled
526,856
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,736
674
46
5
0
174,793
2
W
Bellona
7,465
747
19
2
0
187,132
1
L
Ne Zha
6,280
628
21
2
0
167,601
3
W
Vulcan
9,068
907
66
7
0
172,761
1
W
Danzaburou
8,383
838
53
5
0
166,963
3
L
Scylla
6,858
686
51
5
0
159,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role