Player Matchup

Ullr
Ullr
MSham660
Ullr
Level 45
God Stats
4W - 5L
1,521 SR
Queue Stats
7W - 10L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
MrDroog
Cthulhu
Level 28
God Stats
10W - 14L
1,521 SR
Queue Stats
11W - 16L
1,486 Elo+
Party 2
Anubis
Anubis
acidwarrior29
Anubis
Level 29
God Stats
5W - 5L
1,521 SR
Queue Stats
9W - 10L
1,486 Elo+
Party 2
Team Averages
Level 34
1,521 SR
1,486 Elo+

VS

Team Averages
Level 85
1,459 SR
1,679 Elo+
Fafnir
Fafnir
TrashWatermalone
Fafnir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,689 Elo+
Party 1
Artemis
Artemis
animekiller6969
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,700 Elo+
Solo
Thoth
Thoth
bjobos
Thoth
Level 143
God Stats
23W - 14L
1,377 SR
Queue Stats
276W - 215L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
4 / 3 / 2
8,515
710
5,251
11,106
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
MrDroog
Cthulhu
10
0 / 3 / 5
7,707
642
3,160
15,525
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 10 / 4
8,178
682
7,318
12,937
6,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 12
8,601
717
3,521
7,801
6,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
8 / 1 / 6
9,661
805
15,770
7,846
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
bjobos
Thoth
12
7 / 3 / 7
9,426
786
15,446
8,180
2,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
16
16
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
4
3
2
1.67
L
Cthulhu
MrDroog
Cthulhu
0
3
5
0.83
W
1
2
12
3.5
L
2
10
4
0.4
W
8
1
6
11
W
Thoth
bjobos
Thoth
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,729
Damage
34,737
39,568
Taken
23,827
20,327
Mitigated
10,985
8,659
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,251
1,828
0
2,114
11,106
3,817
0
5,008
6,023
0
22,205
L
Cthulhu
MrDroog
Cthulhu
3,160
178
687
2,459
15,525
10,256
0
6,212
9,143
9,843
0
W
3,521
648
0
2,027
7,801
6,342
1
2,696
5,105
10,987
0
L
7,318
74
0
3,399
12,937
6,254
0
7,435
5,402
29,729
0
W
15,770
8,763
0
2,893
7,846
2,415
1,464
3,783
4,063
0
45,846
W
Thoth
bjobos
Thoth
15,446
1,016
0
2,805
8,180
2,228
743
4,047
4,133
42,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
27,688
87
Minions Killed
140
0
Camps Cleared
0
578,582
Distance Traveled
591,855
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,515
710
30
3
0
213,881
3
L
Cthulhu
7,707
642
18
2
0
203,179
6
W
Fafnir
8,601
717
12
1
0
198,060
3
L
Anubis
8,178
682
39
3
0
161,522
2
W
Artemis
9,661
805
65
5
0
199,799
0
W
Thoth
9,426
786
63
5
0
193,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role