Player Matchup

Anhur
Anhur
Platinum III
BädTry
Anhur
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold III
albertoespina
Chang'e
Gold III
Level 160
God Stats
8W - 2L
1,266 SR
Queue Stats
97W - 82L
1,765 MMR
Party 1
Yemoja
Yemoja
Gold III
danasketch
Yemoja
Gold III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum V
iArceePrime
Artio
Platinum V
Level 45
God Stats
9W - 12L
1,483 SR
Queue Stats
159W - 153L
1,732 MMR
Solo
Fenrir
Fenrir
Gold I
oscarfutbolero
Fenrir
Gold I
Level 116
God Stats
12W - 11L
1,838 SR
Queue Stats
82W - 83L
1,757 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,517 SR
1,651 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,694 SR
1,746 MMR
Janus
Janus
Platinum IV
Ragnarock7
Janus
Platinum IV
Level 120
God Stats
14W - 12L
1,320 SR
Queue Stats
549W - 546L
1,731 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Xouster
Hun Batz
Gold IV
Level 102
God Stats
2W - 3L
1,746 SR
Queue Stats
16W - 18L
1,738 MMR
Solo
Cabrakan
Cabrakan
Gold III
cezice
Cabrakan
Gold III
Level 54
God Stats
3W - 2L
1,925 SR
Queue Stats
75W - 62L
1,766 MMR
Solo
Hachiman
Hachiman
Gold I
rolinghtnight
Hachiman
Gold I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 107L
1,731 MMR
Solo
Amaterasu
Amaterasu
Gold II
vzsnicho
Amaterasu
Gold II
Level 148
God Stats
9W - 3L
1,978 SR
Queue Stats
162W - 150L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BädTry
Anhur
19
6 / 2 / 6
12,153
675
13,208
12,778
4,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
18
2 / 1 / 13
11,453
636
8,828
10,559
4,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
danasketch
Yemoja
14
1 / 1 / 14
9,963
554
5,916
11,342
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 0 / 8
11,001
611
11,574
17,985
17,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 1 / 9
11,065
615
11,361
12,962
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SetCu ChulainnApolloNemesisPersephone

VS

Bans
The MorriganDanzaburouScyllaCupidNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 4 / 1
8,771
487
4,196
8,768
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Xouster
Hun Batz
13
0 / 5 / 2
7,704
428
4,928
13,674
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
cezice
Cabrakan
13
0 / 6 / 4
8,071
448
5,577
14,953
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
rolinghtnight
Hachiman
17
3 / 2 / 0
9,917
551
8,091
12,305
3,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
vzsnicho
Amaterasu
15
1 / 5 / 1
8,404
467
7,369
18,017
14,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
22
Kills
5
5
Deaths
22
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
BädTry
Anhur
6
2
6
4.5
L
Janus
1
4
1
0.38
L
Hun Batz
Xouster
Hun Batz
0
5
2
0.2
W
Chang'e
2
1
13
8.5
L
Cabrakan
cezice
Cabrakan
0
6
4
0.33
W
Yemoja
danasketch
Yemoja
1
1
14
8
W
6
0
8
10
W
7
1
9
11.5
L
Hachiman
rolinghtnight
Hachiman
3
2
0
1.5
L
Amaterasu
vzsnicho
Amaterasu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,887
Damage
30,161
65,626
Taken
67,717
46,724
Mitigated
35,980
41,792
Healing
17,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BädTry
Anhur
13,208
9,417
0
7,694
12,778
4,723
4,810
1,829
10,949
0
96,894
L
Janus
4,196
559
0
990
8,768
2,835
0
2,438
6,221
66,879
0
L
Hun Batz
Xouster
Hun Batz
4,928
1,044
0
2,814
13,674
4,817
0
6,890
6,619
0
51,386
W
Chang'e
8,828
811
3,478
6,358
10,559
4,471
1,659
3,448
6,993
92,031
0
L
Cabrakan
cezice
Cabrakan
5,577
795
0
1,747
14,953
11,186
0
5,517
9,272
31,451
0
W
Yemoja
danasketch
Yemoja
5,916
970
3,748
2,554
11,342
13,138
312
1,796
9,484
26,302
0
W
11,574
449
1,032
11,744
17,985
17,945
595
2,380
14,975
65,494
0
W
11,361
2,625
0
5,184
12,962
6,447
2,160
2,401
10,495
0
70,211
L
Hachiman
rolinghtnight
Hachiman
8,091
4,398
0
4,953
12,305
3,133
0
1,423
10,882
0
79,419
L
Amaterasu
vzsnicho
Amaterasu
7,369
2,813
0
6,857
18,017
14,009
759
9,583
8,405
4,118
45,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,635
Gold Earned
42,867
613
Minions Killed
516
0
Camps Cleared
0
1,891,995
Distance Traveled
1,823,343
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,153
675
157
9
0
326,967
6
L
Janus
8,771
487
154
9
0
356,076
1
L
Hun Batz
7,704
428
80
4
0
380,835
6
W
Chang'e
11,453
636
179
10
0
368,303
3
L
Cabrakan
8,071
448
46
3
0
357,599
8
W
Yemoja
9,963
554
32
2
0
374,373
6
W
Artio
11,001
611
141
8
0
427,421
3
W
Fenrir
11,065
615
104
6
0
394,931
4
L
Hachiman
9,917
551
129
7
0
353,663
5
L
Amaterasu
8,404
467
107
6
0
375,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role