Player Matchup

Skadi
Skadi
GRAVITY_VICTIM
Skadi
Level 28
God Stats
12W - 5L
1,664 SR
Queue Stats
16W - 8L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
Maybe_A_Wizard
Danzaburou
Level 23
God Stats
3W - 3L
1,698 SR
Queue Stats
13W - 6L
1,825 Elo+
Party 1
Ra
Ra
W1CK3DxMENACE
Ra
Level 5
God Stats
0W - 3L
1,319 SR
Queue Stats
3W - 10L
1,308 Elo+
Solo
Hachiman
Hachiman
k1lljoy4130
Hachiman
Level 16
God Stats
3W - 5L
1,610 SR
Queue Stats
47W - 51L
1,409 Elo+
Solo
Fenrir
Fenrir
lewenstad
Fenrir
Level 15
God Stats
0W - 3L
1,318 SR
Queue Stats
1W - 5L
1,256 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,471 Elo+

VS

Team Averages
Level 14
1,496 SR
1,420 Elo+
Guan Yu
Guan Yu
KFurddy
Guan Yu
Level 24
God Stats
4W - 0L
1,506 SR
Queue Stats
14W - 8L
1,549 Elo+
Solo
Chang'e
Chang'e
LastHerondale
Chang'e
Level 15
God Stats
1W - 1L
1,281 SR
Queue Stats
17W - 25L
1,380 Elo+
Solo
Hun Batz
Hun Batz
SmirkyEvergreen
Hun Batz
Level 16
God Stats
7W - 10L
1,912 SR
Queue Stats
29W - 40L
1,541 Elo+
Solo
Neith
Neith
Tcg Bob
Neith
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 22L
1,173 Elo+
Solo
Fenrir
Fenrir
bruger209
Fenrir
Level 7
God Stats
1W - 1L
1,281 SR
Queue Stats
4W - 2L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 6
17,601
1,100
36,670
19,020
6,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Maybe_A_Wizard
Danzaburou
20
4 / 5 / 12
16,652
1,041
33,343
30,291
11,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
0 / 4 / 1
11,683
730
1,900
3,561
665
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
k1lljoy4130
Hachiman
20
5 / 5 / 7
15,050
941
23,606
22,290
5,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
lewenstad
Fenrir
20
0 / 13 / 9
13,141
821
4,169
25,936
11,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KFurddy
Guan Yu
20
5 / 1 / 16
15,213
951
21,640
31,309
37,639
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
20
5 / 2 / 10
14,864
929
12,796
13,351
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
20
7 / 8 / 11
15,055
941
33,596
26,452
13,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Tcg Bob
Neith
20
10 / 1 / 11
16,328
1,021
18,354
14,258
7,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
bruger209
Fenrir
20
5 / 7 / 8
14,040
878
7,822
24,485
13,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
88
19
Kills
32
32
Deaths
19
35
Assists
56
Player
Kills
Deaths
Assists
KDA
L
10
5
6
2.6
W
Guan Yu
KFurddy
Guan Yu
5
1
16
13
W
Chang'e
5
2
10
5
L
Danzaburou
Maybe_A_Wizard
Danzaburou
4
5
12
2
W
Hun Batz
7
8
11
1.56
W
Neith
Tcg Bob
Neith
10
1
11
15.5
L
0
4
1
0.13
W
Fenrir
bruger209
Fenrir
5
7
8
1.29
L
Hachiman
k1lljoy4130
Hachiman
5
5
7
1.7
L
Fenrir
lewenstad
Fenrir
0
13
9
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,688
Damage
94,208
101,098
Taken
109,855
34,938
Mitigated
77,845
11,689
Healing
30,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,670
20,911
1,417
1,362
19,020
6,028
0
2,928
15,876
0
97,028
W
Guan Yu
KFurddy
Guan Yu
21,640
2,275
2,825
11,855
31,309
37,639
0
727
30,582
478
41,324
W
Chang'e
12,796
1,088
5,770
5,444
13,351
6,151
0
426
12,925
46,616
0
L
Danzaburou
Maybe_A_Wizard
Danzaburou
33,343
15,980
0
6,409
30,291
11,015
0
3,859
26,022
0
81,130
W
Hun Batz
33,596
6,869
0
930
26,452
13,050
0
361
26,091
0
54,255
W
Neith
Tcg Bob
Neith
18,354
10,697
0
2,472
14,258
7,265
0
18
14,240
0
43,815
L
1,900
213
14
15
3,561
665
0
987
2,499
7,200
0
W
Fenrir
bruger209
Fenrir
7,822
3,760
0
1,123
24,485
13,740
0
368
24,117
0
25,297
L
Hachiman
k1lljoy4130
Hachiman
23,606
14,614
0
2,465
22,290
5,950
0
3,188
18,570
0
41,692
L
Fenrir
lewenstad
Fenrir
4,169
1,024
0
7
25,936
11,280
0
2,312
23,331
0
11,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,127
Gold Earned
75,500
304
Minions Killed
305
15
Camps Cleared
5
1,094,911
Distance Traveled
1,475,821
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
17,601
1,100
122
8
13
250,636
3
W
Guan Yu
15,213
951
44
3
1
335,656
0
W
Chang'e
14,864
929
92
6
1
283,106
0
L
Danzaburou
16,652
1,041
105
7
0
279,804
0
W
Hun Batz
15,055
941
56
4
0
298,721
0
W
Neith
16,328
1,021
67
4
0
262,528
0
L
Ra
11,683
730
15
1
0
53,375
2
W
Fenrir
14,040
878
46
3
3
295,810
0
L
Hachiman
15,050
941
43
3
2
249,898
0
L
Fenrir
13,141
821
19
1
0
261,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role