Player Matchup

Chronos
Chronos
Chxrchh
Chronos
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
198W - 155L
1,683 Elo+
Party 1
Geb
Geb
DaNk2upt
Geb
Level 64
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 21L
1,644 Elo+
Party 1
Rama
Rama
I Yuchi I
Rama
Level 130
God Stats
6W - 1L
1,500 SR
Queue Stats
139W - 104L
1,666 Elo+
Party 1
Vamana
Vamana
Im 200 Degrees
Vamana
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 54L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
Souljaboii13
Baron Samedi
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 129L
1,387 Elo+
Solo
Team Averages
Level 102
1,543 SR
1,571 Elo+

VS

Team Averages
Level 98
1,469 SR
1,470 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
GemmaTauro
Baron Samedi
Level 117
God Stats
1W - 2L
1,516 SR
Queue Stats
25W - 29L
1,625 Elo+
Party 2
Bellona
Bellona
N1cé
Bellona
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 133L
1,361 Elo+
Party 3
Apollo
Apollo
TheKinkyJew
Apollo
Level 48
God Stats
9W - 8L
1,328 SR
Queue Stats
156W - 195L
1,365 Elo+
Party 3
Geb
Geb
TimTimadome
Geb
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chxrchh
Chronos
16
4 / 3 / 8
10,501
808
14,256
9,236
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 5 / 16
10,754
827
13,581
27,852
24,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
19
6 / 4 / 11
10,886
837
22,634
16,246
9,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 4 / 14
10,722
825
25,593
23,353
28,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Souljaboii13
Baron Samedi
19
6 / 5 / 9
11,102
854
23,963
18,156
9,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 2 / 10
11,156
858
10,868
32,018
24,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
GemmaTauro
Baron Samedi
16
5 / 5 / 12
10,239
788
20,442
18,707
12,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
N1cé
Bellona
15
2 / 4 / 10
9,453
727
11,468
19,946
16,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
17
5 / 6 / 7
10,767
828
16,487
18,150
8,556
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 14
10,725
825
20,040
36,270
31,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
74
21
Kills
21
21
Deaths
21
58
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
2
10
5
W
Chronos
Chxrchh
Chronos
4
3
8
2.67
W
1
5
16
1.8
L
Baron Samedi
GemmaTauro
Baron Samedi
5
5
12
2.2
W
Rama
6
4
11
2.88
W
4
4
14
2.75
L
Bellona
N1cé
Bellona
2
4
10
1.75
W
Baron Samedi
Souljaboii13
Baron Samedi
6
5
9
2.1
L
Apollo
5
6
7
1.42
L
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,027
Damage
79,305
94,843
Taken
125,091
75,632
Mitigated
93,167
44,315
Healing
62,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,868
3,672
1,356
15,135
32,018
24,115
281
11,622
20,037
0
15,119
W
Chronos
Chxrchh
Chronos
14,256
4,091
1,167
1,431
9,236
4,171
1,726
4,134
5,102
20,082
0
W
13,581
2,641
1,140
7,694
27,852
24,233
194
10,425
17,427
19,947
0
L
Baron Samedi
GemmaTauro
Baron Samedi
20,442
2,323
13,153
6,337
18,707
12,502
1,152
8,062
10,210
38,263
0
W
Rama
22,634
19,454
114
2,949
16,246
9,205
3,106
6,045
10,201
0
39,521
W
25,593
10,399
1,311
9,239
23,353
28,743
416
10,461
12,892
0
39,702
L
Bellona
N1cé
Bellona
11,468
5,587
1,627
5,383
19,946
16,259
1,433
7,853
11,845
0
17,796
W
Baron Samedi
Souljaboii13
Baron Samedi
23,963
3,394
11,833
7,437
18,156
9,280
560
9,417
8,739
47,052
0
L
Apollo
16,487
7,535
2,152
3,580
18,150
8,556
1,213
7,801
10,112
0
31,658
L
20,040
2,231
1,303
12,442
36,270
31,735
326
15,705
20,057
33,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,965
Gold Earned
52,340
127
Minions Killed
128
0
Camps Cleared
0
1,096,326
Distance Traveled
1,041,314
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,156
858
13
1
0
214,110
0
W
Chronos
10,501
808
15
1
0
140,868
0
W
Geb
10,754
827
6
0
0
260,591
0
L
Baron Samedi
10,239
788
40
3
0
176,984
0
W
Rama
10,886
837
34
3
0
204,947
0
W
Vamana
10,722
825
27
2
0
263,399
0
L
Bellona
9,453
727
15
1
0
182,860
0
W
Baron Samedi
11,102
854
45
3
0
226,521
0
L
Apollo
10,767
828
45
3
0
236,634
2
L
Geb
10,725
825
15
1
0
230,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role