Player Matchup

Chaac
Chaac
IMrSinsI
Chaac
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 28L
1,236 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IMrSkillZI
Cu Chulainn
Level 40
God Stats
3W - 5L
1,177 SR
Queue Stats
30W - 46L
1,307 Elo+
Party 2
Sol
Sol
IMrSparrowI
Sol
Level 45
God Stats
32W - 30L
1,586 SR
Queue Stats
618W - 605L
1,396 Elo+
Party 2
Cernunnos
Cernunnos
IMrStuDI
Cernunnos
Level 22
God Stats
5W - 3L
1,197 SR
Queue Stats
11W - 14L
1,136 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IMrWavYI
Kumbhakarna
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
181W - 188L
1,375 Elo+
Party 2
Team Averages
Level 44
1,392 SR
1,290 Elo+

VS

Team Averages
Level 42
1,378 SR
1,298 Elo+
Bellona
Bellona
DaMetrognome
Bellona
Level 35
God Stats
48W - 61L
1,189 SR
Queue Stats
673W - 823L
1,190 Elo+
Party 1
Izanami
Izanami
FT2020
Izanami
Level 28
God Stats
17W - 37L
1,189 SR
Queue Stats
128W - 208L
1,254 Elo+
Party 1
Ra
Ra
HugoRoss21
Ra
Level 32
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Janus
Janus
LikWid223
Janus
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 157L
1,414 Elo+
Solo
Ravana
Ravana
humblewafflee
Ravana
Level 68
God Stats
4W - 9L
1,310 SR
Queue Stats
773W - 865L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IMrSinsI
Chaac
18
4 / 4 / 9
11,709
450
16,581
22,230
20,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
IMrSkillZI
Cu Chulainn
17
8 / 4 / 12
12,268
472
15,889
21,170
10,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
15 / 4 / 9
13,889
534
29,996
26,922
11,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
IMrStuDI
Cernunnos
15
4 / 5 / 17
10,316
397
11,425
15,453
7,426
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
IMrWavYI
Kumbhakarna
17
4 / 3 / 24
12,220
470
9,348
27,921
42,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaMetrognome
Bellona
17
5 / 3 / 6
12,369
476
10,876
26,544
20,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
FT2020
Izanami
16
3 / 7 / 5
11,166
429
12,798
16,272
8,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 11 / 8
10,275
395
12,092
18,346
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
LikWid223
Janus
17
2 / 9 / 6
11,534
444
19,079
16,894
6,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 5 / 6
13,643
525
17,450
21,592
10,769
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
35
Kills
18
20
Deaths
35
71
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
DaMetrognome
Bellona
5
3
6
2.67
L
Izanami
FT2020
Izanami
3
7
5
0.79
L
1
11
8
0.45
W
Chaac
IMrSinsI
Chaac
4
4
9
2.13
W
Cu Chulainn
IMrSkillZI
Cu Chulainn
8
4
12
3.5
W
15
4
9
4.88
W
Cernunnos
IMrStuDI
Cernunnos
4
5
17
2.5
W
Kumbhakarna
IMrWavYI
Kumbhakarna
4
3
24
5.33
L
Janus
LikWid223
Janus
2
9
6
0.56
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,239
Damage
72,295
113,696
Taken
99,648
93,319
Mitigated
59,254
43,530
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DaMetrognome
Bellona
10,876
3,038
0
2,577
26,544
20,926
1,288
10,274
15,660
2,611
34,222
L
Izanami
FT2020
Izanami
12,798
7,722
0
2,153
16,272
8,637
1,520
6,148
10,043
3,953
53,095
L
12,092
779
4,422
4,994
18,346
12,074
0
8,852
9,404
31,852
0
W
Chaac
IMrSinsI
Chaac
16,581
2,456
1,899
10,030
22,230
20,541
597
5,537
16,500
0
65,781
W
Cu Chulainn
IMrSkillZI
Cu Chulainn
15,889
7,267
1,450
7,287
21,170
10,682
900
4,162
16,790
0
86,325
W
29,996
7,329
255
14,912
26,922
11,852
2,869
8,439
18,133
91,490
0
W
Cernunnos
IMrStuDI
Cernunnos
11,425
4,931
1,230
1,686
15,453
7,426
2,132
4,839
10,496
0
44,955
W
Kumbhakarna
IMrWavYI
Kumbhakarna
9,348
1,670
1,691
3,090
27,921
42,818
160
8,367
19,202
30,744
0
L
Janus
LikWid223
Janus
19,079
682
0
1,640
16,894
6,848
245
5,881
10,773
81,142
0
L
17,450
6,780
0
7,136
21,592
10,769
806
8,189
13,235
0
100,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,402
Gold Earned
58,987
428
Minions Killed
449
0
Camps Cleared
0
2,094,467
Distance Traveled
2,252,596
0
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,369
476
57
2
0
483,089
4
L
Izanami
11,166
429
101
4
0
440,012
5
L
Ra
10,275
395
35
1
0
411,605
6
W
Chaac
11,709
450
105
4
0
404,020
0
W
Cu Chulainn
12,268
472
123
5
0
474,843
0
W
Sol
13,889
534
114
4
0
397,115
0
W
Cernunnos
10,316
397
59
2
0
398,252
0
W
Kumbhakarna
12,220
470
27
1
0
420,237
0
L
Janus
11,534
444
113
4
0
429,970
5
L
Ravana
13,643
525
143
6
0
487,920
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role