Player Matchup

Odin
Odin
BrunoPints11
Odin
Level 16
God Stats
3W - 2L
1,604 SR
Queue Stats
15W - 11L
1,455 Elo+
Party 3
Sylvanus
Sylvanus
Majestic555
Sylvanus
Level 129
God Stats
3W - 0L
1,715 SR
Queue Stats
37W - 28L
1,490 Elo+
Party 3
Izanami
Izanami
Nakath1
Izanami
Level 42
God Stats
3W - 2L
1,402 SR
Queue Stats
89W - 89L
1,601 Elo+
Party 2
Fenrir
Fenrir
SlyFenrir
Fenrir
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 77L
1,736 Elo+
Party 2
Anubis
Anubis
wotw
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,445 Elo+
Party 3
Team Averages
Level 68
1,544 SR
1,545 Elo+

VS

Team Averages
Level 76
1,593 SR
1,447 Elo+
Osiris
Osiris
Haammaar
Osiris
Level 107
God Stats
13W - 8L
1,631 SR
Queue Stats
17W - 15L
1,535 Elo+
Party 1
Medusa
Medusa
RobicaBoss
Medusa
Level 48
God Stats
7W - 8L
1,624 SR
Queue Stats
56W - 62L
1,336 Elo+
Solo
Poseidon
Poseidon
StacknLyfter89
Poseidon
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 34L
1,436 Elo+
Party 1
Thor
Thor
TechPower
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,436 Elo+
Party 1
Ares
Ares
ZorroAD
Ares
Level 27
God Stats
2W - 1L
1,711 SR
Queue Stats
47W - 48L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,646
516
906
2,313
1,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Majestic555
Sylvanus
8
2 / 0 / 8
5,804
645
3,988
5,689
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Nakath1
Izanami
9
5 / 0 / 3
5,842
649
4,909
2,198
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
SlyFenrir
Fenrir
9
1 / 2 / 4
5,223
580
3,162
6,029
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
wotw
Anubis
10
2 / 1 / 0
5,589
621
2,617
3,084
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Haammaar
Osiris
9
0 / 0 / 1
5,213
579
1,855
3,144
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
RobicaBoss
Medusa
5
0 / 4 / 0
3,683
409
2,118
4,882
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
9
1 / 0 / 2
4,986
554
3,255
2,092
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
8
2 / 2 / 0
4,773
530
1,913
5,627
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
ZorroAD
Ares
7
0 / 4 / 1
4,065
452
1,656
6,978
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Osiris
Haammaar
Osiris
0
0
1
0.5
W
Sylvanus
Majestic555
Sylvanus
2
0
8
6
W
Izanami
Nakath1
Izanami
5
0
3
6.5
L
Medusa
RobicaBoss
Medusa
0
4
0
0
W
Fenrir
SlyFenrir
Fenrir
1
2
4
1.5
L
Poseidon
1
0
2
2
L
Thor
2
2
0
1
L
Ares
ZorroAD
Ares
0
4
1
0.13
W
Anubis
wotw
Anubis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,582
Damage
10,797
19,313
Taken
22,723
8,346
Mitigated
9,622
9,275
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
906
57
0
100
2,313
1,374
0
311
2,002
0
11,068
L
Osiris
Haammaar
Osiris
1,855
325
0
907
3,144
2,933
0
49
2,989
4,680
19,748
W
Sylvanus
Majestic555
Sylvanus
3,988
1,443
2,098
3,275
5,689
2,430
632
1,301
4,388
11,703
0
W
Izanami
Nakath1
Izanami
4,909
2,965
0
422
2,198
1,145
2,032
465
1,733
2,629
27,845
L
Medusa
RobicaBoss
Medusa
2,118
1,286
198
761
4,882
1,215
0
1,954
2,928
0
8,815
W
Fenrir
SlyFenrir
Fenrir
3,162
1,069
0
2,214
6,029
2,097
360
1,843
4,186
0
25,656
L
Poseidon
3,255
264
0
250
2,092
472
0
1,222
870
25,710
0
L
Thor
1,913
252
0
2,498
5,627
1,372
0
1,097
4,530
0
18,281
L
Ares
ZorroAD
Ares
1,656
60
0
1,418
6,978
3,630
0
2,965
4,013
6,725
0
W
Anubis
wotw
Anubis
2,617
66
0
1,166
3,084
1,300
264
1,053
2,031
24,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
22,720
222
Minions Killed
184
0
Camps Cleared
0
820,396
Distance Traveled
809,664
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,646
516
34
4
0
171,663
2
L
Osiris
5,213
579
64
7
0
195,768
3
W
Sylvanus
5,804
645
11
1
0
167,898
3
W
Izanami
5,842
649
67
7
0
161,316
0
L
Medusa
3,683
409
23
3
0
112,517
1
W
Fenrir
5,223
580
56
6
0
163,428
2
L
Poseidon
4,986
554
43
5
0
174,494
2
L
Thor
4,773
530
45
5
0
170,364
2
L
Ares
4,065
452
9
1
0
156,521
0
W
Anubis
5,589
621
54
6
0
156,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role