Player Matchup

Artemis
Artemis
Jeffson1910
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,198 Elo+
Solo
Bellona
Bellona
Lewisgd
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 48L
1,111 Elo+
Solo
Arachne
Arachne
Mosquito-Bruns14
Arachne
Level 17
God Stats
0W - 3L
1,279 SR
Queue Stats
7W - 14L
1,323 Elo+
Solo
Cerberus
Cerberus
SwayxOxy
Cerberus
Level 28
God Stats
9W - 11L
1,348 SR
Queue Stats
115W - 141L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
XxLaTRuNxX
Sun Wukong
Level 29
God Stats
7W - 10L
1,690 SR
Queue Stats
85W - 113L
1,393 Elo+
Solo
Team Averages
Level 17
1,463 SR
1,278 Elo+

VS

Team Averages
Level 24
1,540 SR
1,441 Elo+
Scylla
Scylla
PsychoCRSGLD
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tsu_Tey_18
Tsukuyomi
Level 27
God Stats
34W - 28L
1,698 SR
Queue Stats
299W - 302L
1,382 Elo+
Solo
Hel
Hel
Vinnie___420
Hel
Level 14
God Stats
2W - 2L
1,501 SR
Queue Stats
31W - 51L
1,324 Elo+
Solo
Terra
Terra
ddivic
Terra
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
265W - 247L
1,500 Elo+
Party 1
Janus
Janus
patrikDPS
Janus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 28L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jeffson1910
Artemis
15
2 / 9 / 6
10,235
426
14,560
17,217
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Lewisgd
Bellona
13
1 / 13 / 2
8,651
360
6,612
19,428
12,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 11 / 1
8,868
370
5,092
14,101
4,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
SwayxOxy
Cerberus
14
3 / 7 / 1
9,941
414
17,850
22,667
21,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
XxLaTRuNxX
Sun Wukong
17
8 / 13 / 0
11,672
486
25,122
34,879
28,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
19 / 4 / 12
14,267
594
25,723
16,283
7,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Tsu_Tey_18
Tsukuyomi
20
25 / 0 / 9
15,119
630
35,626
26,314
13,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 12
9,909
413
5,438
17,118
6,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
ddivic
Terra
15
5 / 3 / 10
10,360
432
8,952
25,381
20,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Janus
patrikDPS
Janus
14
2 / 3 / 16
9,621
401
11,915
12,502
4,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
15
Kills
52
53
Deaths
15
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Artemis
Jeffson1910
Artemis
2
9
6
0.56
L
Bellona
Lewisgd
Bellona
1
13
2
0.15
L
1
11
1
0.14
W
Scylla
19
4
12
6.25
L
Cerberus
SwayxOxy
Cerberus
3
7
1
0.5
W
Tsukuyomi
Tsu_Tey_18
Tsukuyomi
25
0
9
29.5
W
1
5
12
1.4
L
Sun Wukong
XxLaTRuNxX
Sun Wukong
8
13
0
0.62
W
Terra
ddivic
Terra
5
3
10
3.33
W
Janus
patrikDPS
Janus
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,236
Damage
87,654
108,292
Taken
97,598
72,131
Mitigated
51,889
17,272
Healing
55,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Jeffson1910
Artemis
14,560
4,017
0
3,076
17,217
5,398
96
8,768
8,449
0
42,498
L
Bellona
Lewisgd
Bellona
6,612
990
0
556
19,428
12,940
850
9,795
9,633
0
22,180
L
5,092
2,831
0
582
14,101
4,195
432
7,512
6,589
0
37,279
W
Scylla
25,723
4,253
0
4,365
16,283
7,240
5,051
580
15,678
98,408
0
L
Cerberus
SwayxOxy
Cerberus
17,850
1,206
0
4,482
22,667
21,098
1,320
10,670
11,997
58,118
0
W
Tsukuyomi
Tsu_Tey_18
Tsukuyomi
35,626
8,626
0
16,290
26,314
13,319
195
4,318
21,821
0
139,172
W
5,438
1,298
6,231
5,158
17,118
6,999
643
4,198
12,820
32,420
0
L
Sun Wukong
XxLaTRuNxX
Sun Wukong
25,122
4,323
0
8,576
34,879
28,500
0
15,283
19,596
0
72,492
W
Terra
ddivic
Terra
8,952
3,792
8,014
13,730
25,381
20,279
787
6,459
18,723
30,965
0
W
Janus
patrikDPS
Janus
11,915
2,267
462
1,406
12,502
4,052
961
2,295
10,082
41,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
59,276
376
Minions Killed
523
0
Camps Cleared
0
1,782,088
Distance Traveled
2,279,186
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,235
426
55
2
0
384,958
1
L
Bellona
8,651
360
49
2
0
416,618
0
L
Arachne
8,868
370
74
3
0
261,689
0
W
Scylla
14,267
594
177
7
0
421,844
2
L
Cerberus
9,941
414
105
4
0
371,616
1
W
Tsukuyomi
15,119
630
174
7
0
570,677
0
W
Hel
9,909
413
48
2
0
419,493
0
L
Sun Wukong
11,672
486
93
4
0
347,207
0
W
Terra
10,360
432
61
3
0
419,398
3
W
Janus
9,621
401
63
3
0
447,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role