Player Matchup

Merlin
Merlin
Casual Cowz
Merlin
Level 69
God Stats
20W - 24L
1,495 SR
Queue Stats
70W - 77L
1,547 Elo+
Party 1
King Arthur
King Arthur
DestroyerBren03
King Arthur
Level 108
God Stats
73W - 74L
1,573 SR
Queue Stats
236W - 257L
1,564 Elo+
Party 1
Terra
Terra
Fr0st4771
Terra
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 193L
1,516 Elo+
Party 1
Sol
Sol
KVNG W0ND3R
Sol
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 126L
1,602 Elo+
Party 1
Mulan
Mulan
XGRCPugz
Mulan
Level 45
God Stats
2W - 4L
1,497 SR
Queue Stats
149W - 168L
1,411 Elo+
Solo
Team Averages
Level 76
1,513 SR
1,528 Elo+

VS

Team Averages
Level 65
1,415 SR
1,342 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Ciro6519
Ymir
Level 27
God Stats
14W - 7L
1,699 SR
Queue Stats
47W - 43L
1,354 Elo+
Party 3
Danzaburou
Danzaburou
Jake5881
Danzaburou
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,166 Elo+
Party 2
Jormungandr
Jormungandr
Tricerahore
Jormungandr
Level 103
God Stats
1W - 6L
1,090 SR
Queue Stats
211W - 238L
1,457 Elo+
Party 2
Ullr
Ullr
samlore2111
Ullr
Level 46
God Stats
3W - 3L
1,286 SR
Queue Stats
90W - 126L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 1 / 4
7,619
635
7,405
3,135
840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
DestroyerBren03
King Arthur
14
4 / 0 / 3
8,070
673
4,962
8,309
5,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
Fr0st4771
Terra
10
0 / 0 / 9
6,751
563
2,778
7,920
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 1 / 1
6,749
562
8,793
5,109
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
XGRCPugz
Mulan
10
2 / 0 / 4
6,637
553
2,694
4,348
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 1
7,058
588
5,244
7,630
2,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
0 / 3 / 1
5,571
464
2,108
10,328
4,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Jake5881
Danzaburou
6
0 / 5 / 0
4,439
370
550
4,693
1,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Tricerahore
Jormungandr
10
1 / 4 / 1
6,047
504
3,317
9,503
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 0
5,077
423
1,525
7,211
2,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
2
2
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
W
Merlin
5
1
4
7
L
Ymir
0
3
1
0.17
W
King Arthur
DestroyerBren03
King Arthur
4
0
3
5.5
W
Terra
Fr0st4771
Terra
0
0
9
4.5
L
Danzaburou
Jake5881
Danzaburou
0
5
0
0
W
6
1
1
6.5
L
Jormungandr
Tricerahore
Jormungandr
1
4
1
0.38
W
Mulan
XGRCPugz
Mulan
2
0
4
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
12,744
28,821
Taken
39,365
17,172
Mitigated
15,039
9,160
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,244
2,130
0
2,051
7,630
2,464
0
1,490
6,094
0
45,213
W
Merlin
7,405
308
0
647
3,135
840
376
1,347
1,638
46,558
0
L
Ymir
2,108
391
0
2,578
10,328
4,012
256
6,155
4,130
14,479
0
W
King Arthur
DestroyerBren03
King Arthur
4,962
97
0
1,979
8,309
5,323
390
26
8,283
0
46,332
W
Terra
Fr0st4771
Terra
2,778
727
1,070
2,618
7,920
5,382
145
2,184
5,686
14,491
0
L
Danzaburou
Jake5881
Danzaburou
550
445
0
75
4,693
1,216
756
1,488
3,151
0
3,939
W
8,793
2,955
0
2,037
5,109
2,693
2,241
908
4,179
39,554
0
L
Jormungandr
Tricerahore
Jormungandr
3,317
503
483
2,280
9,503
5,238
578
4,604
4,689
36,557
0
W
Mulan
XGRCPugz
Mulan
2,694
230
0
809
4,348
2,934
98
717
3,610
4,127
24,568
L
1,525
609
0
1,581
7,211
2,109
474
4,893
2,289
0
21,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,826
Gold Earned
28,192
319
Minions Killed
242
0
Camps Cleared
0
1,099,638
Distance Traveled
1,011,365
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,058
588
95
8
0
201,287
1
W
Merlin
7,619
635
90
8
0
219,678
1
L
Ymir
5,571
464
33
3
0
209,424
3
W
King Arthur
8,070
673
92
8
0
213,183
5
W
Terra
6,751
563
30
3
0
238,887
6
L
Danzaburou
4,439
370
7
1
0
209,026
1
W
Sol
6,749
562
51
4
0
201,550
0
L
Jormungandr
6,047
504
64
5
0
181,325
3
W
Mulan
6,637
553
56
5
0
226,340
0
L
Ullr
5,077
423
43
4
0
210,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role