Player Matchup

King Arthur
King Arthur
Gold III
Bonobio
King Arthur
Gold III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
ITSteady
Pele
Gold V
Level 89
God Stats
5W - 6L
1,318 SR
Queue Stats
57W - 61L
1,588 MMR
Party 2
Aphrodite
Aphrodite
Gold III
Milkano
Aphrodite
Gold III
Level 147
God Stats
4W - 2L
1,786 SR
Queue Stats
26W - 26L
1,541 MMR
Solo
Hachiman
Hachiman
Silver II
SoliD69
Hachiman
Silver II
Level 143
God Stats
6W - 10L
1,573 SR
Queue Stats
79W - 82L
1,468 MMR
Party 2
Sobek
Sobek
Silver II
kawaiiponyy
Sobek
Silver II
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,535 SR
1,519 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,492 SR
1,521 MMR
Izanami
Izanami
Bronze III
Blankinside
Izanami
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
Iyzebel
Cerberus
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
ToiletUser71
Chang'e
Bronze III
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,535 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Tron10701
Ratatoskr
Gold III
Level 155
God Stats
63W - 36L
1,500 SR
Queue Stats
487W - 459L
1,541 MMR
Solo
Ne Zha
Ne Zha
Gold V
yeax14
Ne Zha
Gold V
Level 101
God Stats
4W - 3L
1,458 SR
Queue Stats
24W - 23L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bonobio
King Arthur
13
1 / 4 / 0
7,976
469
9,390
14,791
7,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
14
2 / 4 / 3
8,325
490
5,376
14,054
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Milkano
Aphrodite
11
2 / 6 / 1
6,962
410
2,932
8,778
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SoliD69
Hachiman
13
1 / 5 / 4
7,927
466
5,171
11,238
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 7 / 3
6,574
387
4,757
16,709
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneSetApolloTsukuyomiNemesis

VS

Bans
The MorriganCu ChulainnBellonaCthulhuErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blankinside
Izanami
18
6 / 1 / 4
11,815
695
9,547
7,947
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Iyzebel
Cerberus
14
3 / 2 / 15
10,251
603
7,552
17,996
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
ToiletUser71
Chang'e
18
11 / 1 / 6
11,572
681
13,785
11,198
4,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Tron10701
Ratatoskr
19
3 / 0 / 5
11,578
681
12,083
15,152
15,904
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
yeax14
Ne Zha
16
3 / 2 / 9
10,067
592
6,563
10,822
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
6
Kills
26
26
Deaths
6
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blankinside
Izanami
6
1
4
8
L
King Arthur
Bonobio
King Arthur
1
4
0
0.25
L
Pele
2
4
3
0.88
W
Cerberus
Iyzebel
Cerberus
3
2
15
5.25
L
Aphrodite
Milkano
Aphrodite
2
6
1
0.42
L
Hachiman
SoliD69
Hachiman
1
5
4
0.6
W
Chang'e
ToiletUser71
Chang'e
11
1
6
14
W
Ratatoskr
Tron10701
Ratatoskr
3
0
5
5.5
L
0
7
3
0.21
W
Ne Zha
yeax14
Ne Zha
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
49,530
65,570
Taken
63,115
27,892
Mitigated
45,126
16,570
Healing
37,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blankinside
Izanami
9,547
5,184
0
4,541
7,947
4,656
5,224
1,773
6,124
7,491
88,215
L
King Arthur
Bonobio
King Arthur
9,390
750
0
3,777
14,791
7,155
0
1,391
12,748
0
50,048
L
Pele
5,376
1,097
0
2,464
14,054
3,884
0
4,110
9,829
0
67,853
W
Cerberus
Iyzebel
Cerberus
7,552
637
0
6,570
17,996
15,783
730
2,947
14,889
28,372
0
L
Aphrodite
Milkano
Aphrodite
2,932
317
2,531
2,540
8,778
3,547
0
4,877
3,709
32,786
0
L
Hachiman
SoliD69
Hachiman
5,171
3,065
0
2,737
11,238
2,981
0
3,605
7,516
0
45,821
W
Chang'e
ToiletUser71
Chang'e
13,785
671
5,228
7,698
11,198
4,452
2,263
2,091
8,937
89,331
0
W
Ratatoskr
Tron10701
Ratatoskr
12,083
2,352
0
8,095
15,152
15,904
1,248
405
14,747
0
77,607
L
4,757
596
0
2,521
16,709
10,325
0
7,436
9,113
17,761
0
W
Ne Zha
yeax14
Ne Zha
6,563
1,877
0
5,017
10,822
4,331
1,215
1,786
8,970
0
63,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
55,283
402
Minions Killed
641
0
Camps Cleared
0
1,554,231
Distance Traveled
1,704,430
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,815
695
172
10
0
308,389
4
L
King Arthur
7,976
469
114
7
0
315,594
1
L
Pele
8,325
490
115
7
0
354,961
7
W
Cerberus
10,251
603
50
3
0
335,289
6
L
Aphrodite
6,962
410
76
4
0
276,777
5
L
Hachiman
7,927
466
76
4
0
273,889
7
W
Chang'e
11,572
681
153
9
0
343,960
2
W
Ratatoskr
11,578
681
167
10
0
347,563
6
L
Sobek
6,574
387
21
1
0
333,010
2
W
Ne Zha
10,067
592
99
6
0
369,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role