Player Matchup

Set
Set
Bronze III
Inpigwetrust
Set
Bronze III
Level 103
God Stats
7W - 10L
1,500 SR
Queue Stats
647W - 646L
1,459 MMR
Party 1
Xbalanque
Xbalanque
Silver I
JaKaRuS
Xbalanque
Silver I
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,542 MMR
Solo
Horus
Horus
Gold II
K4riya
Horus
Gold II
Level 122
God Stats
37W - 16L
1,918 SR
Queue Stats
109W - 96L
1,628 MMR
Party 1
Chang'e
Chang'e
Gold IV
PîTî
Chang'e
Gold IV
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 290L
1,542 MMR
Solo
Discordia
Discordia
Gold I
SilentKill04
Discordia
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,584 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,516 SR
1,533 MMR
Fenrir
Fenrir
Silver I
Alepeli8Pro
Fenrir
Silver I
Level 144
God Stats
9W - 9L
1,743 SR
Queue Stats
52W - 56L
1,583 MMR
Party 2
Agni
Agni
Gold II
MapBeo
Agni
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
MarcMata
Cthulhu
Silver II
Level 153
God Stats
7W - 4L
1,322 SR
Queue Stats
171W - 167L
1,499 MMR
Party 2
Heimdallr
Heimdallr
Silver I
RogerWtf
Heimdallr
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,542 MMR
Party 3
Ne Zha
Ne Zha
Silver I
suecowow
Ne Zha
Silver I
Level 123
God Stats
1W - 1L
1,518 SR
Queue Stats
55W - 61L
1,542 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 8
15,395
669
23,512
23,121
12,091
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
JaKaRuS
Xbalanque
19
12 / 3 / 12
13,791
600
21,505
25,346
11,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
K4riya
Horus
16
3 / 3 / 18
12,289
534
6,687
28,218
32,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
PîTî
Chang'e
20
5 / 0 / 10
14,410
627
17,903
22,542
21,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
SilentKill04
Discordia
18
2 / 2 / 16
12,319
536
16,652
10,551
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaTsukuyomiThe MorriganPersephoneNemesis

VS

Bans
Nu WaYemojaCupidDanzaburouApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 7 / 5
9,984
434
8,533
24,049
8,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
MapBeo
Agni
18
4 / 6 / 1
11,688
508
17,139
15,354
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MarcMata
Cthulhu
16
1 / 7 / 3
10,373
451
15,121
23,594
23,099
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
RogerWtf
Heimdallr
14
0 / 11 / 6
9,018
392
10,792
21,965
7,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
suecowow
Ne Zha
15
4 / 10 / 5
10,302
448
11,461
21,257
15,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
41
Kills
11
11
Deaths
41
64
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
5
0.64
W
19
3
8
7.67
W
Xbalanque
JaKaRuS
Xbalanque
12
3
12
6
W
Horus
K4riya
Horus
3
3
18
4
L
Agni
MapBeo
Agni
4
6
1
0.75
L
Cthulhu
MarcMata
Cthulhu
1
7
3
0.36
W
Chang'e
PîTî
Chang'e
5
0
10
10
L
Heimdallr
RogerWtf
Heimdallr
0
11
6
0.27
W
Discordia
SilentKill04
Discordia
2
2
16
5
L
Ne Zha
suecowow
Ne Zha
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,259
Damage
63,046
109,778
Taken
106,219
81,714
Mitigated
59,305
54,799
Healing
19,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,533
1,823
0
5,554
24,049
8,652
302
7,663
16,150
0
58,808
W
23,512
11,379
0
9,087
23,121
12,091
4,872
9,524
13,309
0
121,726
W
Xbalanque
JaKaRuS
Xbalanque
21,505
13,793
0
11,134
25,346
11,399
8,168
4,962
20,248
0
120,943
W
Horus
K4riya
Horus
6,687
2,314
1,994
10,103
28,218
32,542
177
6,175
21,255
0
16,667
L
Agni
MapBeo
Agni
17,139
1,123
0
3,187
15,354
5,173
0
6,065
8,692
81,225
0
L
Cthulhu
MarcMata
Cthulhu
15,121
1,488
72
1,924
23,594
23,099
352
9,340
13,980
65,773
0
W
Chang'e
PîTî
Chang'e
17,903
2,515
3,875
15,253
22,542
21,507
1,379
8,420
13,928
113,282
0
L
Heimdallr
RogerWtf
Heimdallr
10,792
5,375
0
6,347
21,965
7,002
172
5,806
16,099
0
49,420
W
Discordia
SilentKill04
Discordia
16,652
721
0
3,353
10,551
4,175
1,203
3,148
7,023
73,068
0
L
Ne Zha
suecowow
Ne Zha
11,461
3,433
0
2,638
21,257
15,379
0
4,316
16,663
0
43,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,204
Gold Earned
51,365
641
Minions Killed
498
0
Camps Cleared
0
2,400,272
Distance Traveled
2,065,903
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,984
434
89
4
0
443,870
3
W
Set
15,395
669
176
8
0
508,249
6
W
Xbalanque
13,791
600
123
5
0
441,997
11
W
Horus
12,289
534
18
1
0
526,974
4
L
Agni
11,688
508
145
6
0
414,405
11
L
Cthulhu
10,373
451
121
5
0
408,682
0
W
Chang'e
14,410
627
204
9
0
441,540
3
L
Heimdallr
9,018
392
82
4
0
390,842
2
W
Discordia
12,319
536
120
5
0
481,512
6
L
Ne Zha
10,302
448
61
3
0
408,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role