Player Matchup

Mercury
Mercury
BlowJooJ
Mercury
Level 46
God Stats
3W - 5L
1,500 SR
Queue Stats
195W - 173L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
Stfirst064
Baron Samedi
Level 8
God Stats
1W - 1L
1,334 SR
Queue Stats
11W - 3L
1,703 Elo+
Party 1
Neith
Neith
Trusminho
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,713 Elo+
Party 1
Odin
Odin
furiousnine
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,653 Elo+
Party 1
Ares
Ares
gbrielfm
Ares
Level 10
God Stats
4W - 2L
1,738 SR
Queue Stats
11W - 3L
1,739 Elo+
Party 1
Team Averages
Level 15
1,514 SR
1,677 Elo+

VS

Team Averages
Level 17
1,540 SR
1,489 Elo+
Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Fintenso
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,323 Elo+
Party 2
Tyr
Tyr
Kaioco
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Soruakk
Cupid
Level 14
God Stats
0W - 1L
1,461 SR
Queue Stats
2W - 1L
1,767 Elo+
Party 2
Terra
Terra
Talibommm
Terra
Level 8
God Stats
0W - 2L
1,741 SR
Queue Stats
2W - 6L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlowJooJ
Mercury
15
11 / 0 / 3
9,131
609
8,986
12,398
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Stfirst064
Baron Samedi
14
4 / 0 / 7
8,623
575
11,376
4,816
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Trusminho
Neith
12
2 / 1 / 5
7,242
483
6,421
5,591
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 0 / 6
7,382
492
2,976
7,393
4,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
11
0 / 1 / 8
6,391
426
2,041
7,758
4,068
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
4
0 / 1 / 0
4,685
312
140
1,413
352
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Guan Yu
Fintenso
Guan Yu
11
0 / 6 / 0
5,732
382
3,777
13,006
8,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
Kaioco
Tyr
13
1 / 3 / 0
7,622
508
7,228
14,266
8,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
Soruakk
Cupid
9
0 / 6 / 0
5,893
393
4,756
10,687
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
Talibommm
Terra
7
0 / 2 / 0
5,292
353
323
3,980
1,427
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
18
Kills
1
2
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
W
Mercury
BlowJooJ
Mercury
11
0
3
12.5
L
Guan Yu
Fintenso
Guan Yu
0
6
0
0
L
Tyr
Kaioco
Tyr
1
3
0
0.33
L
Cupid
Soruakk
Cupid
0
6
0
0
W
Baron Samedi
Stfirst064
Baron Samedi
4
0
7
7.5
L
Terra
Talibommm
Terra
0
2
0
0
W
Neith
Trusminho
Neith
2
1
5
4.5
W
1
0
6
4
W
Ares
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,800
Damage
16,224
37,956
Taken
43,352
18,938
Mitigated
21,366
12,578
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
140
0
0
132
1,413
352
161
661
752
4,122
0
W
Mercury
BlowJooJ
Mercury
8,986
6,277
0
4,443
12,398
5,820
2,237
235
11,901
0
55,159
L
Guan Yu
Fintenso
Guan Yu
3,777
409
235
1,442
13,006
8,180
101
5,186
7,820
0
21,480
L
Tyr
Kaioco
Tyr
7,228
437
0
4,136
14,266
8,544
662
4,761
9,505
0
49,163
L
Cupid
Soruakk
Cupid
4,756
1,770
65
2,351
10,687
2,863
0
2,339
8,348
0
34,865
W
Baron Samedi
Stfirst064
Baron Samedi
11,376
1,402
2,039
1,922
4,816
2,166
1,633
83
4,583
56,231
0
L
Terra
Talibommm
Terra
323
35
264
455
3,980
1,427
0
470
3,510
5,569
0
W
Neith
Trusminho
Neith
6,421
3,700
0
2,717
5,591
2,081
2,726
70
5,521
0
42,093
W
2,976
742
0
1,445
7,393
4,803
105
0
7,343
0
24,991
W
Ares
2,041
101
0
12
7,758
4,068
1,005
75
7,683
8,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,769
Gold Earned
29,224
338
Minions Killed
215
0
Camps Cleared
0
1,364,960
Distance Traveled
922,012
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,685
312
9
1
0
59,820
1
W
Mercury
9,131
609
90
6
0
332,571
0
L
Guan Yu
5,732
382
34
2
0
258,055
3
L
Tyr
7,622
508
102
7
0
256,555
1
L
Cupid
5,893
393
60
4
0
214,742
0
W
Baron Samedi
8,623
575
110
7
0
284,081
1
L
Terra
5,292
353
10
1
0
132,840
2
W
Neith
7,242
483
69
5
0
219,185
0
W
Odin
7,382
492
48
3
0
276,253
0
W
Ares
6,391
426
21
1
0
252,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role