Player Matchup

Terra
Terra
ChiChirimi
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 1
Bellona
Bellona
Chiliwili3629
Bellona
Level 8
God Stats
4W - 9L
1,104 SR
Queue Stats
8W - 16L
1,205 Elo+
Party 1
Jormungandr
Jormungandr
ClemerBR
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
CuervosMX
Kukulkan
Level 7
God Stats
21W - 25L
1,118 SR
Queue Stats
31W - 50L
1,195 Elo+
Party 1
Janus
Janus
picapawer
Janus
Level 27
God Stats
2W - 5L
1,076 SR
Queue Stats
46W - 38L
1,348 Elo+
Party 2
Team Averages
Level 13
1,260 SR
1,281 Elo+

VS

Team Averages
Level 23
1,541 SR
1,406 Elo+
Neith
Neith
MockAndRollNena
Neith
Level 29
God Stats
103W - 152L
1,444 SR
Queue Stats
107W - 162L
1,333 Elo+
Solo
Cthulhu
Cthulhu
Nellflow2602
Cthulhu
Level 23
God Stats
1W - 3L
1,283 SR
Queue Stats
33W - 29L
1,370 Elo+
Party 3
Fenrir
Fenrir
VanishingSin
Fenrir
Level 13
God Stats
8W - 10L
1,503 SR
Queue Stats
17W - 25L
1,329 Elo+
Party 3
Kukulkan
Kukulkan
alextupayt
Kukulkan
Level 23
God Stats
45W - 44L
1,620 SR
Queue Stats
57W - 64L
1,570 Elo+
Solo
Merlin
Merlin
themichael8599
Merlin
Level 29
God Stats
6W - 3L
1,854 SR
Queue Stats
90W - 113L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 12 / 0
7,465
325
1,013
17,843
6,658
Bellona
16
1 / 6 / 1
10,373
451
5,556
17,485
11,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
ClemerBR
Jormungandr
13
1 / 8 / 4
8,966
390
6,209
25,660
11,411
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
CuervosMX
Kukulkan
15
1 / 5 / 0
9,655
420
7,447
12,038
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
picapawer
Janus
16
4 / 4 / 1
10,372
451
11,093
18,772
6,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
11,247
489
4,775
6,214
2,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Nellflow2602
Cthulhu
17
6 / 3 / 12
12,143
528
19,490
18,080
18,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
17
6 / 2 / 14
11,352
494
13,759
12,115
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
alextupayt
Kukulkan
20
8 / 1 / 3
12,452
541
17,045
8,454
4,683
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

18
10 / 2 / 6
11,979
521
14,431
11,696
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
8
Kills
35
35
Deaths
10
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Terra
1
12
0
0.08
L
Bellona
1
6
1
0.25
L
Jormungandr
ClemerBR
Jormungandr
1
8
4
0.38
L
Kukulkan
CuervosMX
Kukulkan
1
5
0
0.2
W
5
2
8
4.5
W
Cthulhu
Nellflow2602
Cthulhu
6
3
12
4
W
Fenrir
6
2
14
6.5
W
Kukulkan
alextupayt
Kukulkan
8
1
3
9.5
L
Janus
picapawer
Janus
4
4
1
1.13
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,318
Damage
69,500
91,798
Taken
56,559
39,783
Mitigated
36,881
13,460
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
1,013
510
817
786
17,843
6,658
0
9,187
8,524
9,885
0
L
Bellona
5,556
2,052
0
2,247
17,485
11,440
3,490
8,531
8,688
0
53,559
L
Jormungandr
ClemerBR
Jormungandr
6,209
1,024
648
2,735
25,660
11,411
0
14,845
10,481
33,598
0
L
Kukulkan
CuervosMX
Kukulkan
7,447
738
0
0
12,038
3,700
0
9,999
1,915
61,598
0
W
4,775
1,692
0
1,539
6,214
2,500
2,038
2,284
3,930
0
47,910
W
Cthulhu
Nellflow2602
Cthulhu
19,490
1,643
99
970
18,080
18,650
468
9,829
8,251
62,631
0
W
Fenrir
13,759
3,735
0
4,999
12,115
5,642
717
3,039
9,076
0
64,034
W
Kukulkan
alextupayt
Kukulkan
17,045
1,190
0
250
8,454
4,683
512
3,433
5,021
87,429
0
L
Janus
picapawer
Janus
11,093
947
366
5,861
18,772
6,574
0
7,336
11,224
66,898
0
W
14,431
1,263
0
2,643
11,696
5,406
1,809
7,177
4,519
78,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,831
Gold Earned
59,173
399
Minions Killed
557
0
Camps Cleared
0
1,945,420
Distance Traveled
2,119,113
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,465
325
20
1
0
380,033
2
L
Bellona
10,373
451
105
5
0
450,206
0
L
Jormungandr
8,966
390
45
2
0
375,849
4
L
Kukulkan
9,655
420
124
5
0
403,875
1
W
Neith
11,247
489
84
4
0
359,524
0
W
Cthulhu
12,143
528
91
4
0
456,837
0
W
Fenrir
11,352
494
81
4
0
446,210
0
W
Kukulkan
12,452
541
154
7
0
469,367
3
L
Janus
10,372
451
105
5
0
335,457
1
W
Merlin
11,979
521
147
6
0
387,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role